http://bugs.winehq.org/show_bug.cgi?id=9565
Summary: wined3d regression with rogue spear
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frick(a)sc-networks.de
CC: stefandoesinger(a)gmx.at
Rogue Spear worked OK before this patch using FBO. There where some visual
artefacts with the mouse cursor. Now starting a mission takes ages in the
tactical menu and the visual problems are the same with and without FBO like
before _without_ FBO. Please advice what infos are needed.
commit 3b822b80feba396ec017c9ef0d96d59a1733a2d8
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 21 23:24:16 2007 +0200
wined3d: Reject opengl accelerated blits with system memory surfaces.
:040000 040000 8ef4e54af50c3dbd862ff89bc80e1d1b00791f31
dcf76dd03a3451b4eed44796f39ccb1faee4ae6f M dlls
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http://bugs.winehq.org/show_bug.cgi?id=9332
Summary: Lego start wars crashes
Product: Wine
Version: CVS
Platform: Other
URL: http://download2.gamershell.com/cgi-
bin/fhx.pl?auth=dJnag3QjQreKI&id=14908&ts=1187113187&cat
=demo&filename=LEGO_Star_Wars_2_DEMO.zip
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, regression
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, this game crashes (as another too that i forgot) in fglrx.dri.so. Allthough
that might point to buggy driver, the bug was introduced between wine-0.9.26
and wine-0.9.28. So the game used to work (albeit with graphical glithches, but
hey what would you expect from an A(ll).T(extures).I(nvisible) card....)
If i have time i'll do a regression test
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http://bugs.winehq.org/show_bug.cgi?id=14138
Summary: Cs 1.6 FPS drop bug
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bakterien(a)gmail.com
I've found an odd frequent performance bug with CS 1.6 and other HL based
games. The FPS drops from 80+ to 15-20 every other second so one second I got
good fps the other it drops down to 15-20 and back again. I recently discovered
that it is related to the Steam menu somehow, cause if it's minimized there are
no problems but when the menu is running in the background I get this odd fps
drop every second ummm second....
Running it on:
Kubuntu 8.04 + wine 1.0.0
athlon 2400+
fx5900xt
512mb ram
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http://bugs.winehq.org/show_bug.cgi?id=14213
Summary: Dawnspire doesn't start at all
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.dawnspire.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krank23(a)gmail.com
When started gives the error message "We have detected that your GPU (video
device) is not supported Please visit www.dawnspire.com for detailed system
requirements". My graphics card, a GeForce 7600 GS, was supported just fine in
Windows. The only console output error was: "fixme:win:EnumDisplayDevicesW
((null),0,0x32f82c,0x00000000), stub!"
Installed the 1.31 client from the official website, installed and ran with
Wine. Did nothing special. My personal guess: Dawnspire uses some way to detect
compatible graphics devices that Wines doesn't support yet.
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http://bugs.winehq.org/show_bug.cgi?id=14172
Summary: FASM & µTorrent with WinRAR
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)gmail.com
It appeared that FASMW (flat assembler's Win32 IDE) won't run with WINE
(launching from Konqueror), simply nothing happens.
But out of curiousity I tried launching it from the already running WinRAR.
And it did ran! Normally.
Something to consider about.
And other thing which maybe connected.
µTorrent runs normally (again, launching from Konqueror), but when I launched
from WinRAR some weird thing occured: the gridlist window where torrents are
listed was in black colour (normally it's standart white).
That's all I guess.
In hope that you will solve the FASMW issue,
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=14136
Summary: PartyPoker: No login possible
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: strongboww(a)hotmail.com
If you try to enter your username and password it wont recognize it as correct,
even if it must be 100% right. So everytime you just geht "Wrong password"
message and the options box, same as you get if you really do it wrong under
windows. Also resetting the pwd didn't help, as well as the howto posted under
the test data.
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http://bugs.winehq.org/show_bug.cgi?id=14133
Summary: Game load problem (opposing-force)
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bdemiral(a)gmail.com
Created an attachment (id=14378)
--> (http://bugs.winehq.org/attachment.cgi?id=14378)
log and backtrace
With the earlier version of wine i could run the game Half-Life: Opposing Force
but after i updated to 1.0.0 while i am loading the save file the game crashes.
The game runs normally when i start a new game.
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http://bugs.winehq.org/show_bug.cgi?id=12993
Summary: Portal slows down when looking at an open portal
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
In Portal, there is a severe slowdown most times when looking into an open
portal or at a distorted window (from smooth to 5fps).
There are a lot of these messages:
fixme:d3d_texture:IWineD3DTextureImpl_PreLoad Texture (0xf2d8050) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
If I comment out the reloading code the slowdown is gone, but that causes the
elliptical part of the wall behind the portal to be brighter when it's opening.
Card is Nvidia 8800GTX, driver 169.12.
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http://bugs.winehq.org/show_bug.cgi?id=9554
Summary: Sound / Music in UFO:ET doesn't work at all
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
Created an attachment (id=7925)
--> (http://bugs.winehq.org/attachment.cgi?id=7925)
Debugchannel +dmloader while starting UFO:ET
Sound and Music is broken in UFO Extraterrestrials.
Estimated cause:
warn:dmloader:IDirectMusicLoaderFileStream_Attach : failed
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=15297
Summary: WoW either fails at startup, runs fine, or crashes the
XServer, all at random.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Created an attachment (id=16112)
--> (http://bugs.winehq.org/attachment.cgi?id=16112)
WINEDEBUG=warn+opengl,+wgl,+x11drv fails with a GLX error
I've noticed this bug for several months now, and can't remember exactly when
it started. Basically, I am running World of Warcraft using both Wine and Mesa
from their respective git repositories. My PC is a dual P4 Xeon machine, with
hyperthreading enabled, so that I have four virtual CPUs. I am using a Radeon
9550 graphics card.
When I run WoW in OpenGL mode, then one of three things happens:
a) WoW completely fails to start, and reports this error:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 156 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 586
Current serial number in output stream: 586
b) WoW runs fine(-ish), albeit slowly. (But maybe that's just Mesa's R300
support)
c) The entire X server crashes, and the Xorg.0.log file reports a SIGSEGV while
calling __glxDeassociateContext.
So assuming that I don't crash the X server first, I can eventually get WoW to
start just by trying to run it again and again. It sounds like there might be
some hideous sort of race condition in the context-handling code.
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