http://bugs.winehq.org/show_bug.cgi?id=15049
Summary: Wine configure script doesn't find HAL development files
on Fedora 9
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aldwulf(a)gmail.com
Created an attachment (id=15705)
--> (http://bugs.winehq.org/attachment.cgi?id=15705)
Configure script output
I fetched WINE from GIT and runned configure script. It detected all HAL
headers, but at the end of output it returned that libhal devel files were not
found. I have installed hal-devel package (there's no package like
libhal-devel), but it didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=14912
Summary: Phalanx Visual Chat Crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.bhlabs.com/downloadsplash.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=15486)
--> (http://bugs.winehq.org/attachment.cgi?id=15486)
Error messages Phalanx produces
Phalanx Visual Chat doesn't work, it crashes on startup with Various Runtime
Errors (see Attachment)
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http://bugs.winehq.org/show_bug.cgi?id=14820
Summary: Check for FreeType 2 fails
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I get the following messages during build configuration on my openSUSE 11.0
system.
checking for freetype-config... freetype-config
checking for -lfreetype... not found
configure: error: FreeType development files not found.
Fonts will not be built. Dialog text may be invisible or unaligned.
Use the --without-freetype option if you really want this.
I wonder about the failed check because I would expect that the installed
software components are sufficient.
freetype-1.3.1-1347.1
freetype2-devel-2.3.5-62.2
freetype2-2.3.5-62.2
freetype-tools-1.3.1-1347.1
freetype2-32bit-2.3.5-62.2
http://source.winehq.org/git/wine.git?a=blob;f=configure.ac;h=4ea3a18def15d…
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http://bugs.winehq.org/show_bug.cgi?id=14791
Summary: Dragon NaturallySpeaking 9.0 Preferred crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nuance.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=15337)
--> (http://bugs.winehq.org/attachment.cgi?id=15337)
DNS9.0 crash with apparent sound problem
Dragon NaturallySpeaking 9.0 crashes when using DictationBox. I believe that
dictating rapidly may trigger it, but I can't be sure.
I am running Ubuntu-Studio Intrepid Ibex. That distro comes with pulseaudio
enabled, and there are ubuntu bugs for instances where applications crash
randomly with all non-gnome application. The issue is being worked on.
(A couple of weeks ago I reported a similar or identical bug. But disabling
pulseaudio and removing studio-desktop seemed to cure it, so I closed the bug.)
These are the first three lines before the dump.
wine: Unhandled exception 0xc0000090 at address 0x7dec030d (thread 0042),
starting debugger...
fixme:gdiplus:GdipCreateHBITMAPFromBitmap stub
Unhandled exception: invalid float operation in 32-bit code (0x7dec030d).
For right now, I consider this bug informational only, unless anyone has any
comments. The log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14763
Summary: WeatherScope: Right mouse button stuck
Product: Wine
Version: 0.9.28.
Platform: PC
URL: http://sdg.ocs.ou.edu/builds/final/win/WeatherScope/Weat
herScope-1.3.1.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15273)
--> (http://bugs.winehq.org/attachment.cgi?id=15273)
+relay,+seh,+tid
Weatherscope 1.3.1 crashes on startup. It's probably a regression, as it
supposedly worked in 0.9.52, but I won't have time to investigate for a bit.
+relay,+seh,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=14481
Summary: glViewport has no effect.
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
Created an attachment (id=14807)
--> (http://bugs.winehq.org/attachment.cgi?id=14807)
log
To approach bug #10490 I built Wine from a current git and added a few trace
statements to ./dlls/opengl32/opengl_norm.c:
void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GLint params[2];
TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
ENTER_GL();
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, params);
TRACE("Viewport is: %d %d\n", params[0], params[1]);
glViewport( x, y, width, height );
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, params);
TRACE("Viewport is: %d %d\n", params[0], params[1]);
LEAVE_GL();
}
Obviously, glViewport, as used by Catia, is a no-op. See the last few lines in
the attached log:
trace:opengl:wine_glViewport (0, 0, 852, 862)
trace:opengl:wine_glViewport Viewport is: 4096 4096
trace:opengl:wine_glViewport Viewport is: 4096 4096
No matter what's given to glViewport, ths port's size remains a lot bigger than
the screen is (1280x1024 pixels). Catia is running inside a window and 852x862
should be the size of the OpenGL view inside this.
I filed this bug in the hope it rings a bell somewhere and/or somebody has an
idea how to find out what's missing here. This is an Intel G31 graphics running
Ubuntu 8.04. Other (native) OpenGL apps run fine.
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http://bugs.winehq.org/show_bug.cgi?id=14405
Summary: FLSynthmaker does not respond to mouse clicks
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
FL Studio has within it a plugin called Synthmaker (sometimes referred to as
FLSynthmaker to distinguish it from the standalone product of the same name).
Get the FL Studio demo here: http://www.flstudio.com/documents/download.html
Once inside the demo of FL Studio go to menu Channels-->Add One-->Synthmaker.
The Synthmaker plugin opens a window that has it's own set of menus and a
graphical editor in which components are drag/dropped, wires connected, etc.
The bug is that clicking the left mouse button on those menus and graphical
objects produces no effect/response. Note also that the menu bar buttons
themselves are supposed to exhibit roll-over behaviour but do not (possibly a
different bug).
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http://bugs.winehq.org/show_bug.cgi?id=13996
Summary: wine throws an exception on loading Fate by Numbers
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.fatebynumbers.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simjoko(a)gmail.com
Created an attachment (id=14188)
--> (http://bugs.winehq.org/attachment.cgi?id=14188)
debug output
I installed the game through the mounted iso which went fine.
Trying to start the game just gives the attached output.
Please let me know what information I need to provide for you.
The game is free to download from the given url.
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http://bugs.winehq.org/show_bug.cgi?id=13858
Summary: Compile error in dlls/setupapi/devinst.c
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.ronis(a)mcgill.ca
I'm building today's cvs head. I get the following error (using gcc-4.2.4):
/usr/bin/gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_SETUPAPI_ -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -O3
-march=pentium4 -ffast-math -funroll-loops -fomit-frame-pointer -o devinst.o
devinst.c
devinst.c:3919: error: expected ')' before 'dnDevInst'
devinst.c:3937: error: expected ')' before 'dnDevInst'
devinst.c:3961: error: expected declaration specifiers or '...' before
'DEVINST'
devinst.c: In function 'CM_Get_Device_ID_Size':
devinst.c:3964: error: 'dnDevInst' undeclared (first use in this function)
devinst.c:3964: error: (Each undeclared identifier is reported only once
devinst.c:3964: error: for each function it appears in.)
devinst.c:3971: error: 'CR_NO_SUCH_DEVINST' undeclared (first use in this
function)
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http://bugs.winehq.org/show_bug.cgi?id=13717
Summary: Company of Heroes has/shows a video memory leak
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
if you play Company of Heroes the game will sooner or later crash with a video
memory problem
a simple way to reproduce is:
start CoH with WINEDEBUG="fps"
esc out of the videos to the main menu
start tutorial
wait for the loading screen to finish (button press any key appears)
wait 30 seconds and watch fps numbers (starting at 3700 fps here)
when fps drop drasticly (to about 160 for me)
click the press any key button
crash
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