http://bugs.winehq.org/show_bug.cgi?id=15062
Summary: Own applications lose main window when switching virtual
desktop
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix.saphir(a)presswatch.de
This might be related to bug 2368: We have a couple of applications built with
Delphi 5 Professional (on Windows) running on our server (CentOS and KDE) with
the help of Wine. Everything was fine until (and including) wine-1.1.1.
After building wine-1.1.3 from source (nothing special: "configure
--prefix=/usr/local/wine-1.1.3", make depend, make and make install), these
applications lose their main window when switching the virtual desktop, while
e.g. notepad.exe does not. Everything left is the "Wine System Tray". This does
not happen, if I dont't "Allow the window manager to control the windows"
(winecfg).
I did a regression test, ending up at revision
"[31b4061c9b0b9b960346f047c3d7afa9afe092f4] winex11: Fetch the current X window
position on ShowWindow resulting from a window manager event."
I know, this is not necessarily an issue with Wine, since I could probably fix
our own apps as well (If I knew where to start looking ;-) ).
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http://bugs.winehq.org/show_bug.cgi?id=12665
Summary: Project Torque does not go past title screen
Product: Wine
Version: 0.9.60
Platform: PC
URL: http://project-torque.aeriagames.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
Created an attachment (id=12324)
--> (http://bugs.winehq.org/attachment.cgi?id=12324)
Output log file
Game: Project Torque
What appears to work: installing, launching the game, updating, and game guard.
Once the title screen appears, I do not get the login screen that I would get
running the game on Windows.
I am using Gobolinux 014.
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http://bugs.winehq.org/show_bug.cgi?id=14686
Summary: Max Payne 2: FB effect issues with backbuffer ORM
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: onety-three(a)gmx.net
Hi there,
opening a separate bug for the issues described in bug #14038.
The problem currently only seems to appear with GeforceFX 5xxx cards (series
5). Multiple driver versions were tested, without success.
The issue:
When the OffscreenRenderingMode is backbuffer and postprocessing effects are
enabled in the ingame config menu of MP2 there are visual errors/slowdown
effects.
There are two options (three when you also count OFF) for PP effect:
(i) medium -> leads to visual errors
(ii) high -> leads to really BAD performance
What is BAD performance for me: Rendering a frame every 5 seconds, making the
game essentially unplayable.
PP effects are used in multiple ways in MP2, two examples:
(i) bullettime mode, which is essential for the gameplay
(ii) ingame cutscenes
Describing now how bullettime mode should look like correctly:
It's a sepia tone filter that applies to the entire screen.
Describing now the visual errors with PPE (postprocessing effects) set to
medium:
The sepia filter is applied, but the screen is cropped.
For a screenshot illustrating this problem see
http://bugs.winehq.org/attachment.cgi?id=14361 (attached in bug #14038).
Cropping is either done by a black bar on the right of the screen, or from the
bottom. It never happens from the left or from the top.
The cropping issue is related to the ingame resolution that's selected from the
MP2 options:
(1) 640x480: screen is cropped, black bar at the bottom
(2) 800x600: screen is cropped, black bar at the right
(3) 1024x768: screen is NOT cropped
(4) 1152x864: screen is cropped, black bar at the bottom
(5) 1280x1024: screen is NOT cropped
Notice that the cropping issue does NOT appear when one of the height/width
parameters of the resolution has POT (power-of-two) dimensions.
All resolutions that are cropped have both dimensions NPOT.
I still have to take a look if enabling/disabling GLSL changes anything here. I
think I currently have it turned OFF globally.
Greets,
Tobias
PS: Adding Frank Roscher since he did verify the issue on his NVFX card.
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http://bugs.winehq.org/show_bug.cgi?id=13935
Summary: Wine does not have the JET engine
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)mkarcher.dialup.fu-berlin.de
Since Windows 2000, Microsoft ships the JET engine as part of the operating
system. Some applications (notable example: Microsoft Access 2003) need the JET
engine to work properly, but do not include it with their installation media. A
workaround is to install the (at this time) freely available redistributable
"JET 4.0 engine Service Pack 8", for example via winetricks.
The issue "Crash on creating new database / opening existing database" reported
in the AppDB for Access 2003 is a symptom of a missing JET engine.
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http://bugs.winehq.org/show_bug.cgi?id=13012
Summary: Regmon doesen't start
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.sysinternals.com/Files/Regmon.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petr.dlouhy(a)email.cz
The program shows message "Error loading REGMON701: Invalid function", and ends
up.
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http://bugs.winehq.org/show_bug.cgi?id=12775
Summary: shell32: shlexec.ok fails in ubuntu feisty
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: regression, testcase
Severity: enhancement
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12441)
--> (http://bugs.winehq.org/attachment.cgi?id=12441)
output
Not sure when the regression started, don't have time to test now, might have
time tomorrow.
--snip--
shlexec.c:120: Test failed: WaitForSingleObject returned 258
shlexec.c:721: Test failed: argvA3 expected 'Open', got '(null)'
shlexec.c:729: Test failed: argvA4 expected 'C:\windows\temp\\test
file.shlexec', got '(null)'
shlexec.c:729: Test failed: argvA4 expected 'C:\windows\temp\\%nasty%
$file.shlexec', got 'C:\windows\temp\test file.shlexec'
shlexec.c:729: Test failed: argvA4 expected 'C:/windows/temp//test
file.shlexec', got 'C:\windows\temp\%nasty% $file.shlexec'
shlexec.c:729: Test failed: argvA4 expected 'C:\windows\temp\\test
file.noassoc.shlexec', got 'C:\windows\temp\test file.shlexec'
shlexec.c:721: Test failed: argvA3 expected 'QuotedLowerL', got 'Open'
--snip--
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http://bugs.winehq.org/show_bug.cgi?id=12641
Summary: WineD3d does not respect GL_EXT_fog_coord
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus.amsler(a)oribi.org
WineD3D usex vertex.fogcoord, fragment.fogcoord, even if GL_EXT_fog_coord is
not supoorted. That's the case e.g. with the r300 mesa drivers.
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http://bugs.winehq.org/show_bug.cgi?id=12475
Summary: pop up windows no longer look like they have focus
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: regression
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I noticed in current git, many pop up windows no longer look as though they
have foucs. For instance, start notepad and press Ctrl+F. The titlebar of the
popup should be blue, and the titlebar of notepad should be gray, but it's
actually the other way around. Tested on KDE 3.5.
Git bisect says:
fd97acbadffdc8af6d2682cb761a92ff2ab2f355 is first bad commit
commit fd97acbadffdc8af6d2682cb761a92ff2ab2f355
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 7 11:43:46 2008 +0200
winex11: Set the _NET_WM_STATE atom directly for unmapped windows.
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http://bugs.winehq.org/show_bug.cgi?id=10116
Summary: A warning should be shown if a sound subsystem cannot be
open
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
There are some sound/music applications which do not have any exception
handling for a situation when a sound cannot be routed/output.
So, if your sound system is busy (some cheap AC97/HDA ALSA audio and no
hardware mixing) and you try to run such an application it can die with some
strange error when trying to play any sound, e.g.:
Backtrace:
=>1 0x00000000 (0x0033ff08)
2 0x7ee4f9ab in kernel32 (+0x4f9ab) (0x0033ffe8)
3 0xb7e94707 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x00000000: addb %al,0x0(%eax)
To give a user a hint, it will be sufficient to MsgBox("Sound system is busy.
Expect an application failure.");
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http://bugs.winehq.org/show_bug.cgi?id=12304
Summary: movies & menu screen are just black / white / red
screens on ati
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=9593
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uzi18(a)o2.pl
Created an attachment (id=11759)
--> (http://bugs.winehq.org/attachment.cgi?id=11759)
wine log
Ubuntu 7.10 Ati x1950
PLD Linux 3.0 Ati x1950 Pro
Drivers fglrx version 8.3
game starts (Witcher 1.0-1.2)
but the movies & menu screen are just black / white / red screens.
Mousepointer gauntlet is OK.
Sound is OK.
Also simmilar problem with playback of video in Myst III : Exile
Have upper 1/4 playback almost work rest is unrefreshed part. (this could be
other bug)
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