http://bugs.winehq.org/show_bug.cgi?id=14047
Summary: HALO - colorful geometric artefacts
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schorsch(a)schorsch.de
CC: Paul.Vriens.Wine(a)gmail.com
In the game 'HALO' in certain situations some colorful geometric artefacts
appears. Vertical and horizontal (related to the playing area) lines and one
ore two filled rectangles. Have a look at the screenshots
http://schorsch.de/halo_artefacts.png respectively
http://schorsch.de/halo_no_artefacts.png
Please note: in both pictures in the upper left corner you can see another bug
(as described in report #14033) not related to this bugreport.
Result of git regression testing:
schorsch@schorsch:~/downloads/wine-git$ git bisect bad
63f68ade778dae512ced2c703d0ad70c0f67ec5b is first bad commit
commit 63f68ade778dae512ced2c703d0ad70c0f67ec5b
Author: Paul Vriens <paul.vriens.wine(a)gmail.com>
Date: Fri Jun 13 09:51:54 2008 +0200
credui: Typo and minor correction in Dutch resource.
:040000 040000 b8ca806254e58f72ddfb200847f6c4694fc6ee9e
b399b09ad9b2cf5535c43d11850985f277e476fb M dlls
schorsch@schorsch:~/downloads/wine-git$
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http://bugs.winehq.org/show_bug.cgi?id=14033
Summary: regression in wined3d since 0.9.56
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schorsch(a)schorsch.de
CC: thunderbird2k(a)gmx.net
In the game 'HALO' parts of the bottom left corner are mirrored to the top left
corner. Other parts of the top left corner are shown in inverted color (lower
color depth?)
Have a look at the screenshots http://schorsch.de/halo_buggy.png respectively
http://schorsch.de/halo_okay.png
Result of git regression testing:
schorsch@schorsch:~/downloads/wine-git$ git bisect good
ba90a740beb9ce9a839cc843db8d87f5a37becdd is first bad commit
commit ba90a740beb9ce9a839cc843db8d87f5a37becdd
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sun Feb 10 22:20:15 2008 +0100
wined3d: Add read_from_framebuffer_texture which combines code from
read_from_framebuffer (drawpixels) and LoadLocation.
This makes the code easier to read and the pieces borrowed from
read_from_framebuffer are more correct than the code in LoadLocation.
:040000 040000 74e4bdc73e367c8f38cd3d0818df0fc86eb788bf
3e54409be7c9d2964efbf3d3c2f3d3b84a267047 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10403
Summary: During playback video rendered in the lover left corner
of the scree in Psychonauts when using
OffscreenRenderingMode=fbo
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=4384
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
Created an attachment (id=9091)
--> (http://bugs.winehq.org/attachment.cgi?id=9091)
Extra rendered video
Some short videos (ex: loading next level) have extra copy of rendered video in
the lover left corner. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11503
Summary: Plugin does not load in nwn2 dm toolkit
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
This is dotnet fw 2 program.
Dialog information from every plugin:
Could not load pluging C:\Program Files\Atari\Neverwinter Nights
2\NWN2Toolset\Plugins\DefaultVerifier.dll:
System.IO.FileNotFoundException: Exception from HRESULT: 0x8007007E
at System.ReflectionAssembly.nLoad(Assemblyname fileName, String codeBase,
Evidence assmeblySecurity, Assembly locationHInt, StackCrawlMark&, Boolean
throwOnFileNotFound, Boolean forIntrospection)
at System.Reflection.Assembly.InternalLoad(AssembyName assemblyREf, Evidence
assemblySecurity, STackCrawlMark& stackMark, Boolean forIntrospection)
at System.Reflection.AssemblyInternalLoadFrom(String assemblyFile, Evidence
securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlogorithm,
Boolean forIntrospection., stackCrawlMark& stackMark)
at System.Reflection.Assembly.LoadFrom(String assemblyFile)
at NWNToolset.Plugins.NWN2PluginHost.StartupPlugins()
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http://bugs.winehq.org/show_bug.cgi?id=15338
Summary: setup_exception_record stack overflow when running
wineboot
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aelschuring(a)hotmail.com
Created an attachment (id=16164)
--> (http://bugs.winehq.org/attachment.cgi?id=16164)
wineboot output with WINEDEBUG=+seh
After upgrading to 1.1.5 (using budgetdedicated repo on Ubuntu 8.04), wineboot
crashes when updating wineprefix:
aschuring@neminis:~$ wineboot -u
fixme:iphlpapi:NotifyAddrChange (Handle 0x7dc30a08, overlapped 0x7dc309ec):
stub
fixme:shell:DllCanUnloadNow stub
wine: configuration in '/home/aschuring/.wine' has been updated.
err:seh:setup_exception_record stack overflow 828 bytes in thread 0009 eip
7bc65bc5 esp 00240ff4 stack 0x240000-0x241000-0x340000
aschuring@neminis:~$ wineboot
aschuring@neminis:~$ wine --version
wine-1.1.5
This happens on a newly created prefix as well. The attached log is created
using the following commands:
aschuring@neminis:~$ rm -fr /tmp/test
aschuring@neminis:~$ mkdir /tmp/test
aschuring@neminis:~$ WINEDEBUG=+seh WINEPREFIX=/tmp/test wineboot -u 2>
wineboot.log
aschuring@neminis:~$ gzip wineboot.log
I have found several references to setup_exception_record in other bugs, but
none referred to wineboot specifically. They might be duplicates, but I'm not
in a good position to judge that:
bug #15259
bug #13411
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http://bugs.winehq.org/show_bug.cgi?id=15309
Summary: Flashplayer crashes in quartz when used with an IM.
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://rapidshare.com/files/142582135/imc_412_adult.msi.
html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=16140)
--> (http://bugs.winehq.org/attachment.cgi?id=16140)
console output
Flashplayer crashes in quartz. The culprit is the same as in bug 15215
(dereference a NULL pointer).
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=15183
Summary: MagicMaps crashes with nvidia above version 169.12
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.magicmaps.de/fileadmin/magicmaps/user_files/d
ownloads/interaktive_kartenwerke_20_demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharkcow(a)gmx.de
Up to version 169.12 of nvidia binary driver, magicmaps works fine. With
current driver (tested 173.14.12), magicmaps draws the complete starting screen
including 2D and 3D map, then crashes with following error:
Unhandled exception 0xc0000090 at address 0x7dc20512 (thread 0009)
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http://bugs.winehq.org/show_bug.cgi?id=15044
Summary: Random crash in MSN Messeger 7.0
Product: Wine
Version: 1.1.3
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=15700)
--> (http://bugs.winehq.org/attachment.cgi?id=15700)
Backtrace of the crash
After apply the workaround for bug 12179 and the patch for bug 12447. If you
use it for a long time it will suddenly crash.
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