http://bugs.winehq.org/show_bug.cgi?id=10533
Summary: splinter cell doesn't work any more
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quitte(a)gmail.com
SplinterCell 1.2b and the demo worked in 0.9.44 but now with 0.9.49 I
immediately get:
General protection fault!
History: UGameEngine::Init <- InitEngine
I wasn't able to build versions earlier than 0.9.49 on amd64 even after I found
a howto. So unfortunately I can't tell when this started.
here is the full output(pasted as it isn't much):
quitte@amd64:~$ wine .wine/drive_c/Programme/Ubi\ Soft/Splinter\ Cell\
Demo/system/SplinterCell.exe
ALSA lib ../../../src/seq/seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq
failed: Datei oder Verzeichnis nicht gefunden
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x34e398,0x34e394): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x34ca80,0x00000000), stub!
fixme:keyboard:RegisterHotKey (0x2002c,49252,0x00000001,27): stub
fixme:keyboard:RegisterHotKey (0x2002c,49253,0x00000001,9): stub
fixme:keyboard:RegisterHotKey (0x2002c,49254,0x00000002,27): stub
fixme:keyboard:RegisterHotKey (0x2002c,49255,0x00000002,9): stub
wine: Unhandled page fault on read access to 0x01000154 at address 0x3000d7ab
(thread 0010), starting debugger...
Wine failed with return code 1
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http://bugs.winehq.org/show_bug.cgi?id=10374
Summary: Sonic 3 & Knuckles Collection's in-game controls become
delayed
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.sega.com/support/support.php?item=support_gam
es#pc
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
When playing any of the games in Sonic 3 and Knuckles collection, the controls
can become delayed. The delay ranges in severity from half a second to several
seconds later. The game is running at a perfectly normal framerate, so this
shouldn't be happening.
Demo included in url.
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http://bugs.winehq.org/show_bug.cgi?id=9975
Summary: unhandled exception - Conquer Online 2 - patch 4354+
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj(a)lucasit.com
Conquer Online 2.0 unable to play latest version. Older versions work back to
patch 4353, at least to the usability level specified in the AppDB for it.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4055
Latest download can be obtained here:
http://www.download.com/Conquer-Online/3000-7541_4-10733998.html?tag=lst-0-1
Application exits with the following errors (trimmed for brevity):
[dj@NAME25 Conquer 2.0]# wine Conquer.exe blacknull
fixme:midi:OSS_MidiInit Synthesizer supports MIDI in. Not yet supported.
wine: Unhandled page fault on read access to 0x30203020 at address 0x4383e0
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x30203020 in 32-bit code
(0x004383e0).
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http://bugs.winehq.org/show_bug.cgi?id=13336
Summary: OpenGL plugin refuses to start in Blade of Darkness
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Since I have tested 'Severance Blade of Darkness' on Wine 0.9.47, I never
managed that plugin to work with my Geforce 7600GT, tried almost every Wine
version since that, also tried with 78.xx, 100.xx, and 169.09 drivers. While
other users, like this one succeed with an ATI Radeon X700. The app simply
crash when you try to run it with OpenGL.
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http://bugs.winehq.org/show_bug.cgi?id=11504
Summary: Selecting dropdown list in nwn2 dm toolkit crashes wine
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Select Add - works OK, select atttiude dropdown from dialog and you get crash:
fixme:ole:Context_QueryInterface interface not implemented
{000001da-0000-0000-c000-000000000046}
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x7d389a58,(nil)):
stub
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution
Engine Error (7A05E2B3) (80131506)"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:advapi:CheckTokenMembership (0x1828 0x92fab00 0x7d3890ac) stub!
fixme:ntdll:NtQuerySystemInformation info_class
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http://bugs.winehq.org/show_bug.cgi?id=10183
Summary: running WoWus (world of warcraft addons management soft)
- FontFamily could not be found
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julien.carsique(a)noos.fr
Created an attachment (id=8783)
--> (http://bugs.winehq.org/attachment.cgi?id=8783)
logs running "wine wowus.exe"
Hi,
I don't know if this is one or more (or none) bugs. I'm on an Ubuntu Gutsy 64
bits, trying to run WoWus.exe (an application used to manage World of Warcraft
addons).
Here are my logs (in attachment).
Trying to install ms windows commons controls with wine-doors, I have a strange
issue : version 5 cannot be removed, so to install version 6; but wine-doors
seems to install v6 without errors.
Thanks for any help,
Julien
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http://bugs.winehq.org/show_bug.cgi?id=13813
Summary: Address Violation while exiting teach2000 flashcard
application
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: disconnected528(a)gmail.com
Created an attachment (id=13856)
--> (http://bugs.winehq.org/attachment.cgi?id=13856)
Dialog box screenshot of address violation.
When I exit or close I receive an access violation dialog box enclosed below as
an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13353
Summary: Dungon Sige Bugs (Bad Video Bad Mouse Coursor)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fr.fr(a)vr-web.de
Created an attachment (id=13251)
--> (http://bugs.winehq.org/attachment.cgi?id=13251)
The STD Error out ( 2> DS_ERR.log )
The Intro Video of this game isn't correctly played. The Video gets big Pixels.
The Mouse Coursor in the Game is not transparent. It has a black or with
emlemts of the Game filled Background.
PS: The Videos in the Game are working.
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http://bugs.winehq.org/show_bug.cgi?id=10740
Summary: Sega Smash Pack II resolution problems
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9583)
--> (http://bugs.winehq.org/attachment.cgi?id=9583)
Picture of the bug
Sega Smash pack II is having some resolution problems. This problem has been
around for a while.
Gameplay is meant to take up the whole screen at a somewhat low resolution.
While the game takes up a whole screen, (It's all black as if it was
fullscreen) the actual game, menus, and other things are only displayed in the
upper left-hand corner of the screen. It seems that the screen isn't resizing
resolution properly.
Effects such as fading in from white at the start logo affect the whole screen,
if that's of any use. Since there are only 2 fixme's it shouldn't hurt to post
'em.
fixme:win:EnumDisplayDevicesW ((null),0,0x34f97c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
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http://bugs.winehq.org/show_bug.cgi?id=15345
Summary: RTK XI: Graphics corruption until zbuffer depth is
changed
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://rotk.co.uk/demo/RTK-XI-Demo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Steps to reproduce:
* Download and install the demo.
* Start the game with wine "RTK XI Demo.exe"
* Start the "Country Basics" tutorial
* Click through the conversation
* Scroll around until you get obviously corrupted graphics, like in my first
picture. May be right away, may be after scrolling/zooming/panning a bit. Not
completely reproducible.
* Go into options, change the z depth of the game resolution (1024x768x32x16 to
1024x768x32x24, for example)
* Corruption is gone.
... something using uninitialized data? Perhaps we provide an uncleared buffer
to the game of some sort?
Nvidia 7950/G71, drivers 169.12. No native dlls, the game seems to be using
plain d3d9.
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