http://bugs.winehq.org/show_bug.cgi?id=11640
Summary: Unable to use multiplayer in Sins of a Solar Empire:
WSAIoctl unsupported WS_IOCTL cmd 98000004 + unknown
address family
Product: Wine
Version: 0.9.55.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Using Sins of a Solar Empire, neither hosting nor joining a multiplayer game
works. I get the following fixmes when clicking the host button and another
player attempts to join:
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000004)
fixme:winsock:ws_sockaddr_u2ws Unknown address family 6408
fixme:winsock:ws_sockaddr_u2ws Unknown address family 16
fixme:winsock:ws_sockaddr_u2ws Unknown address family 17282
fixme:winsock:ws_sockaddr_u2ws Unknown address family 16
fixme:winsock:ws_sockaddr_u2ws Unknown address family 16
fixme:winsock:ws_sockaddr_u2ws Unknown address family 1
fixme:winsock:ws_sockaddr_u2ws Unknown address family 1
fixme:winsock:ws_sockaddr_u2ws Unknown address family 1
fixme:winsock:ws_sockaddr_u2ws Unknown address family 1
fixme:winsock:ws_sockaddr_u2ws Unknown address family 53136
fixme:winsock:ws_sockaddr_u2ws Unknown address family 16
fixme:winsock:ws_sockaddr_u2ws Unknown address family 53136
fixme:winsock:ws_sockaddr_u2ws Unknown address family 53136
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http://bugs.winehq.org/show_bug.cgi?id=11122
Summary: xf86-input-keyboard trouble with (probably) direct input
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I just noticed that keyboard input in Half-Life doesn't seem to work for me.
I'm currently using wine version 0.9.52, but already tried to downgrade to
0.9.51, 0.9.50 and 0.9.49. That does not fix the problem. But I knew that
0.9.49 wasn't giving me this problem when previously playing Half-Life on this
system.
So the problem had to be somewhere else. Because it was keyboard related and I
updated the xorg-server recently, also updating xf86-input-keyboard I suspect
this to be the keyboard driver.
What exactly is the problem?
I have a german keyboard (QWERTZ layout) and the last keyboard row above the
row where the space key is, is giving me problem.
On this row are the keys ...,Y,X,C,V,B,N,M,...
Now these keys work fine when working on the console and in Xfce. When using
Half-Life the keys seem to be somehow remapped.
Pressing Y outputs a X, pressing X gives me a C, C -> V, etc.
This does only apply to this special row of the keyboard. My friend who was
using wine-0.9.52 the day I first experienced this does not have this kind of
problems. He was using xf86-input-keyboard-1.1.1 this day. I have another
desktop machine which also has version 1.1.1 of the keyboard driver installed
and also does not show the problem.
My friend currently updates the keyboard driver to 1.2.2 (the version I'm
using) to reproduce the problem.
A few further informations. My current XkbLayout is "de", there the problem
appears. When changing the layout to "en" the problem is gone, no remapping
occurs there.
This problem does not appear when using some standard win32 gui applications,
so I suspect this to related to direct input (AFAIK Half-Life uses this).
I'm also going to file a report on the gentoo bugzilla, because of a possible
input-keyboard regression.
Bye,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=10874
Summary: Jumpstart Mystery Club vol.1 fails to start
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
Created an attachment (id=9773)
--> (http://bugs.winehq.org/attachment.cgi?id=9773)
crash output when ALT+TABing away from atDesktop window
The application installs fine, but does not start properly.
Attempting to start the application results in a screen resize (expected) and a
new window entitled "atDesktop" at this point the application appears to be
completely hung.
Switching to another window via ALT+TAB results in a page fault (trace
attached). Then two more windows are created, both entitled "Signin 2002" but
none of the windows have any display and can not be closed.
At this point a "wineserver -k" appears to be needed.
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http://bugs.winehq.org/show_bug.cgi?id=10630
Summary: Madden NFL 08 run crashes with dsound error and page
fault
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: j.craig(a)aggiemail.usu.edu
Created an attachment (id=9439)
--> (http://bugs.winehq.org/attachment.cgi?id=9439)
Output of "wine Madden08.exe", the program's launcher
Recently added Madden NFL 08 to the AppDB, I was able to get it to install with
some native DLLs, now I'm trying to run it.
The application's "launcher" does not display, only a couple of the buttons
show up (Readme, FAQ, Uninstall) when you roll over them, and the Play/Exit
buttons do not show up.
Running the "mainapp.exe" which is the actual game executable, it crashes with
a dsound error and then unhandled page fault.
Running mainapp.exe with a native dsound.dll stops the dsound error and seems
to get a little farther (but not much farther) and crashes with a segmentation
fault.
I've attached a log of the launcher run, the builtin dsound.dll run, and the
native dsound.dll run.
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http://bugs.winehq.org/show_bug.cgi?id=10486
Summary: Rayman 3 Demo doesn't shows 'loading' screens
(regression?)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.gamershell.com/download_1164.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Pawel.Rozanski(a)gmail.com
Rayman 3 Demo shows white screen (totally - excluding top black frame
(unrelated bug)) which blank to gray and then again white..
Looks like back buffer/front buffer flipping.
After several flips there is a main menu of the game (in 3d, working correctly)
It broke at 8b42238b5b420d4ae13f863b3a8db70ccf143cca
user32: Cache the window class name on the client side.
(I have found that commit via git bisect)
Before that it showed (after one bad white 'flip') a picture and a progress bar
at top of the screen (so we can see clearly a game is loading)
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http://bugs.winehq.org/show_bug.cgi?id=11873
Summary: Lotus Notes - blinking screen
Product: Wine
Version: 0.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nesnera(a)email.cz
Created an attachment (id=11162)
--> (http://bugs.winehq.org/attachment.cgi?id=11162)
log
Screen blinking (about 3 times) if Lotus Notes starts = user logged on or
switched to a different user. Application works fine but generates continually
error:
err:win:DefWindowProcW called for other process window 0x10020
The same error was appear in the bug 8392.
openSUSE 10.3 64-bit
KDE 3.5.9
wine-0.9.56
Lotus Notes Clients (notes; administrator; designer) - R 7.0.3
specific: I made suggested correction for bug 5944 = using native dll
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http://bugs.winehq.org/show_bug.cgi?id=12729
Summary: Wine does not pick up the correct font
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renu.rajput(a)gmail.com
CC: dank(a)kegel.com
Created an attachment (id=12381)
--> (http://bugs.winehq.org/attachment.cgi?id=12381)
Screenshot showing the font clipping due to wrong font selection
My application is coded in C++/VC++, is compiled on Windows, and there the
controls are sized to show correctly with the selected font at design time. The
font being used for the dialogs is MS Sans Serif (font size 8). When the
application is run under Wine, the forms/dialogs are created using some
alternate font which results in text labels being clipped (as in attached
screenshot).
I am not sure but this could be because the windows font is not available, or
some other .ttf fonts are present.
As a workaround to the clipping problem I tried installing comic.ttf, but if
more than one ttf file is present, Wine seems to be picking the font in some
random order.
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http://bugs.winehq.org/show_bug.cgi?id=12713
Summary: The item binding screen persists on HUD in oblivion all
the time
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ergo14(a)gmail.com
The bug did not occur in 0.9.56 i think.
Right now there is a item binding screen obscuring the whole visible area and
also preventing various actions in inventory.
The screen should normally be accessible from equipement screen by pressing 1 8
to keys.
The game is currently in non usable state with that bug.
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http://bugs.winehq.org/show_bug.cgi?id=12704
Summary: Hitman Contracts crashes on startup
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rchayster(a)gmail.com
Created an attachment (id=12355)
--> (http://bugs.winehq.org/attachment.cgi?id=12355)
crash output. it's compiled from the git, yes. but it's exactly the same as
0.9.60
It seems to me that wine 0.5.59->0.9.60 update has broken Hitman Contracts.
I haven't tested the game on 0.5.59 but the people are saying it's working fine
on it. This could also mean, of course, that there's a problem with my system
but I bet the bug is on wine.
I'm attaching crash log right away.
Note: this is not a duplicate of the bug #7113. The game crashes even if you
use the game's OpenGL renderer in this case...
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http://bugs.winehq.org/show_bug.cgi?id=12671
Summary: Flash 8: selection objects with left shift key did not
work
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
Trying to select multiple objects with left shift key without success. Right
shift works.
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