http://bugs.winehq.org/show_bug.cgi?id=97
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-09-15 16:08:24 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=124
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks|97 |
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on|124 |
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http://bugs.winehq.org/show_bug.cgi?id=15293
Summary: GetLargestConsoleWindowSize does NOT returns the screen
size
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla.j.iansemail(a)spamgourmet.com
Wineconsole does NOT returns the screen size when GetLargestConsoleWindowSize
is called, instead it seems to return a value 80, 24.
"The GetLargestConsoleWindowSize function returns the size of the largest
possible console window, based on the current font and the size of the
display."
I am calling
wineconsole --backend=user WineTest.exe
using wine 1.0 under Ubuntu 7.10
I wrote a small windows test program to determine why another more complex
application (TFC.EXE) does not allow screen resizing
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http://bugs.winehq.org/show_bug.cgi?id=8945
--- Comment #73 from Jacek Caban <jacek(a)codeweavers.com> 2008-09-15 13:50:44 ---
RegExp implementation that I sent today is the last very big change needed, but
there are many (100+) other patches that I need to clean up and send.
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http://bugs.winehq.org/show_bug.cgi?id=7548
--- Comment #8 from Samuel Nelson <valczir.darkvein(a)gmail.com> 2008-09-15 13:42:59 ---
Created an attachment (id=16121)
--> (http://bugs.winehq.org/attachment.cgi?id=16121)
Output from wine 1.1.4 using wine-XP settings
This is the terminal crash output from wine 1.1.4 using wine-XP settings, with
default WINEDEBUG. This seems to be the most descriptive.
I know there isn't much here, but other winecfg settings seem to have even less
information. Let me know if there's anything else that I can do to help you
out (I'm kinda new to the WineHQ bugzilla - as in, I made my account a few
hours ago).
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http://bugs.winehq.org/show_bug.cgi?id=8287
--- Comment #14 from Dan Kegel <dank(a)kegel.com> 2008-09-15 13:29:08 ---
valgrind might help here, who knows.
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http://bugs.winehq.org/show_bug.cgi?id=7548
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-09-15 13:28:11 ---
(In reply to comment #6)
> (In reply to comment #5)
> > Is this still an issue in current (1.0-rc5 or newer) wine?
> >
>
> It seems that this is still an issue with wine 1.1.4, although it's not quite
> as drastically serious. The same error happens (tried with winecfg set to 95,
> 98, 200, and XP), although different Windows versions report it differently,
> and instead of locking up X, the game just quits with an error, now.
Please attach the updated terminal output.
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Martin Andersen <msandersen(a)tpg.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |msandersen(a)tpg.com.au
--- Comment #13 from Martin Andersen <msandersen(a)tpg.com.au> 2008-09-15 13:12:55 ---
Irfan Skiljan says it definitely doesn't free or allocate memory twice.
I've tested IrfanView 4.00, 4.10, and 4.20, all crash when the [Toolbar]
section is present in the i_view.ini file, irrespective of the skin chosen.
Remove it in a text editor, and it works again.
I've tested on a Mac with Darwine 1.1.2, CrossOver Mac 7.0 (using Wine 9.55),
and CrossOver Mac 7.1.1 (using Wine 1.1.0).
And it works fine in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=9775
Summary: Max Payne 1.05 - Screenshot fails
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
The MaxPayne.exe can be called with the "-screenshot" parameter. This enables
an integrated screenshot functionality. You can then take in-game screenies
when pressing the F10 key. Shots are saved in the screenshots directory inside
the Max Payne directory. This works without problems in Windows.
Running Max Payne on wine results in completly black TGA screenshot file.
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