http://bugs.winehq.org/show_bug.cgi?id=13100
Summary: Sanitarium - D3D fails to create DIB section and page
fault
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: duck(a)duckcorp.org
Created an attachment (id=12879)
--> (http://bugs.winehq.org/attachment.cgi?id=12879)
console backtrace
During Sanitarium testing, when switching from loading screen to level 2 scene
rendering, a D3D error occurs, then a page fault, leading to game crash:
[...]
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x13f090)->(1,(nil)): Stub
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
wine: Unhandled page fault on write access to 0x00000000 at address 0x433fed
(thread 0027), starting debugger...
The game was launched in the console, see the backtrace in attachment.
This bug is not the same as #6828.
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http://bugs.winehq.org/show_bug.cgi?id=12721
Summary: Various cygwin executables fail with Exception:
STATUS_ACCESS_VIOLATION
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arnim.laeuger(a)gmx.net
Created an attachment (id=12371)
--> (http://bugs.winehq.org/attachment.cgi?id=12371)
Output of WINEDEBUG=+relay as described in the HowTo
I'm using wine 0.9.59 (precompiled rpm) on an OpenSuse 10.2 box to execute
Altera's QuartusII (7.2SP3) application. I could install the application
through its installation process. Running the program yields a lot of messages
from the embedded cygwin programs, thus I took one example to create this bug
report.
I obtained the attached artifacts while running mount.exe from the cygwin
directory that was installed by Quartus. The program hangs after a while with
100% CPU load. I need to kill mount.exe manually to get back access to the
shell. Other cygwin programs behave similarly.
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http://bugs.winehq.org/show_bug.cgi?id=12074
Summary: The conformance tests fail on Windows
Product: Wine
Version: unspecified
Platform: Other
URL: http://test.winehq.org/data/
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The conformance tests, that is what constitutes 'make test', are supposed to
test and document the Windows behavior so that we can then verify that Wine
behaves like Windows. This has two important consequences:
* it means that no conformance test should ever fail on Windows.
* it means that any conformance test that fails on Windows is useless for
making sure that Wine behaves like Windows.
Unfortunately we currently have too many conformance tests that fail on
Windows. As of today (2008/03/16), approximately 37% of the conformance tests
fail on Windows XP, 2003 or Vista. If you add other Windows versions, then this
percentage rises well above 50%.
See the URL below for up-to-date results:
http://test.winehq.org/data/
And for information on how to run the conformance tests:
http://wiki.winehq.org/ConformanceTestshttp://www.winehq.org/docs/en/winedev-guide.html#CROSS-COMPILING-TESTShttp://www.winehq.org/docs/en/winedev-guide.html#TESTING-WINDOWShttp://www.astro.gla.ac.uk/users/paulm/WRT/CrossBuilt/winetest-latest.exe
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http://bugs.winehq.org/show_bug.cgi?id=12003
Summary: foobar2000-0.9.4.4 status bar not updated
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.foobar2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: h.judt(a)gmx.at
The status bar is not being updated at all until the window gets redrawn (e.g.
due to a workspace change or by moving other windows over the status bar). It
should be updated continuously. Everything else (visualization window,
playlist) gets updated correctly.
Since there has not been made any improvement yet (tested many wine versions >=
0.9.33), I decided to report this as a bug.
It seems to be not specific to any foobar2000 version (tested 0.8.3 and some
0.9.4.*).
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http://bugs.winehq.org/show_bug.cgi?id=9856
Summary: winecfg freezes when alt+ certain keys in certain places
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.winehq.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
In certain places in winecfg, pressing alt + a certain key will freeze winecfg
(it never seems to actually crash).
Steps to reproduce:
Start winecfg
Click Libraries
Press alt + m
winecfg has now frozen.
- It works on tabs other than Libraries, and with keys other than alt + m
(depending on what tab you are on).
- If the key pressed is an alt + key shortcut on the current tab, it won't
crash
- It only happens when no control has the current focus - ie. when you have
just changed tabs, but if you tab to select the tabs then change tab, it will
not freeze.
Also tested with the latest Git.
There is on terminal output, other than the fixme printed at startup:
fixme:wave:OSS_WaveInit () stub
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http://bugs.winehq.org/show_bug.cgi?id=9682
Summary: NVDVD fails to start due to saxxml error
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.fileshack.com/file.x/1807/NVDVD+2.2
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=8101)
--> (http://bugs.winehq.org/attachment.cgi?id=8101)
console output
when I try to launch NVDVD in wine using (NvDvd.exe -p NVDVD) for the skin path
I get the following error dialog:
an error has occured in CSkinFactory.cpp at line 90. Unable to create
SAXXMLReader.
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http://bugs.winehq.org/show_bug.cgi?id=19726
Summary: maintainer rights
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
When you post a howto as a maintainer of versionX to only the main version you
are allowed to.
Then you can not edit the howto anymore (because of the rights I suppose)
I stumbled on this with winamp ( sorry I have my way to mess things up, but I
think this should not be possible in the first place)
So now I could not extend/edit this howto to version 5X, therefore I added
another & the same howto to version 5X (wich I should have done in the first
place)
The not editing ability in the main howto will become a problem for the future
versions, so better please someone remove it.
Thanks,
Adri
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http://bugs.winehq.org/show_bug.cgi?id=16117
Summary: Creatures 3 Won't Run
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.gamewaredevelopment.co.uk/creatures_index.php
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Gwaeraurond(a)yahoo.com
A game by cyberlife, "Creatures 3" will install, and will prompt for a CD, it
will even (somehow) create an AOL shortcut on my Ubuntu 8.10 desktop but when I
go to actually run the game, my machine makes a sound like it's running it then
it just stops and doesn't run the game at all.
The game is a fairly old game, needing Direct X 7 to run. My best guess would
be that the version of Direct X that comes with WINE just won't run it but
being that it is so old I can't imagine why not.
I dual boot between Ubuntu and Windows XP Home, and Windows XP will run the
game just fine.
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http://bugs.winehq.org/show_bug.cgi?id=19334
Summary: Call of Juarez: Bound in Blood shader problem
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=22391)
--> (http://bugs.winehq.org/attachment.cgi?id=22391)
screenshot of the problem
As the attached screenshots shows, if you look up (when you see the sky), then
look down, then a shader stuck on the screen, and you can see only the
particles on it (on that part of the screen). The game (geometry, other
shaders) can be viewable of the part of the screen, which haven't displayed sky
yet.
If you mess the whole screen, then go back to main menu, and start a new game,
doesn't fix the problem. Only comlete game restart fixes it.
Only this repeats in console:
fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle.
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http://bugs.winehq.org/show_bug.cgi?id=19656
Summary: Edit Bundle adds new app on single click, not double
click
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/admin/editBundle.php
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Edit Bundle adds new apps on a single click, not double click.
When adding an app bundle:
http://appdb.winehq.org/admin/editBundle.php (obviously this link won't do much
directly)
Single click adds the app to the bundle, but it states it should be a double
click.
"Application List (double click to add)"
Double click would definitely be preferred while there is no way to search the
apps (single click and typing "Google" for example, moves down to Google).
Hope that makes sense!
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