http://bugs.winehq.org/show_bug.cgi?id=425
--- Comment #15 from www.recover.eu <info(a)recover.eu> 2009-10-27 04:55:57 ---
Don't you think this bug would be remove to the 1.2 wine version?
I think it would be nice to add this bug to the list...
I presume lots of Professional Programs (not the distibuted one but the written
by entreprise for its own use) want to have this functionnality and this bug
prevent these to move on wine...
for example,
- I Thing PME use OpenOffice already, Thunderbird also and all the open source
free program that run under windows because these program are free and the cost
of licence impact more in PME. She looks, allthe time, after alternatives
solutions and linux/wine could be The Solution but ...
- I Thing PME don't take time to report bugs because If it don't work, no time
to spend, use what it work... But look when it'll be operationnal...
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http://bugs.winehq.org/show_bug.cgi?id=20473
Summary: Half-Life crash on startup, seh unhandled exception
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Created an attachment (id=24363)
--> (http://bugs.winehq.org/attachment.cgi?id=24363)
+seh debug channel enabled
Since wine 1.1.32, Half-Life does not start. I login to steam, and try to run
the game with the command line below.
> wine C:/Steam/Steam.exe -applaunch 70 -fullscreen -novid -width 1024 -height 768 -dxlevel 90 -heapsize 512000
In the console output I find :
> err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7edd0b90
The attachment contains the output with WINEDEBUG="+seh" enabled.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=20458
Summary: RM2k3 Event Editor still very slow
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: miki600(a)gmail.com
Switching to event editor is now faster with wine 1.1-32, but scrolling map in
event editor is laggy as hell! I tried wine from openSUSE repo and I compiled
it myself, but it doesn't help(I tried with clean wineprefix and with my
old-all the same). I hope it will be fixed.
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http://bugs.winehq.org/show_bug.cgi?id=20440
Summary: RM2k3 Event Editor works very slow.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rave002(a)o2.pl
When I switch to Event Layer in RPG Maker 2003 it takes a several seconds to
few minutes before events and event grid will show up. Probably something
slowing in redraw system, because after editing an event I must wait too.
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http://bugs.winehq.org/show_bug.cgi?id=20478
Summary: Civilization IV hangs at exiting the game
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atiitto(a)luukku.com
Civilization hangs after exiting the game via Main Menu > Exit. Computer must
be restarted, because nothing else works.
Tired with/without Virtual Desktop and it hangs every time.
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http://bugs.winehq.org/show_bug.cgi?id=3952
msn(a)gaiatools.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |msn(a)gaiatools.com
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http://bugs.winehq.org/show_bug.cgi?id=7592
--- Comment #11 from Christian Uceda <christianuceda(a)yahoo.com> 2009-10-26 19:23:42 ---
Tested again on Wine version 1.1.32 the English version installs perfectly this
time and the application starts.
However it does complain about settings missing from the ini file and if you
try to create a new connection pressing on a button or a menu the application
does not do anything at all, or at least it seems not to do anything visible.
When it complains about missing settings from the ini file it does it using an
alert dialog on the form:
Remote Application Manager
The [ift] section in the c:\ICA16\APPSRV.INI does not contain a TransportDriver
or DeviceName entry. The section will be ignored
(ok)
See new screenshot attachment.
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http://bugs.winehq.org/show_bug.cgi?id=7150
--- Comment #18 from Shachar Shemesh <shachar(a)shemesh.biz> 2009-10-26 17:27:16 ---
(In reply to comment #17)
> > The main problem with this order of doing things is that shaping may change the
> width of the character, which affects the line breaking algorithm.
>
> yes but it's already broken!
That's because I got it wrong in the comment. The correct order is:
1. Calculate levels
2. Shaping
3. Line break
4. Reorder
http://www.lingnu.com/en/programming/57-bidi-aware-programming-introduction…
got it right.
> if you like can I make a version to be called on un-ordered text, but you
> should grant me that your ordering function can handle shaped chars like
> U+FECC ARABIC LETTER AIN MEDIAL FORM
What is special about that particular one?
> so if this is fine with you, please tell me and I'll send you a version of
> BIDI_Shaper that takes unordered argument
> and do you want it to work in line (like current one or should it work on a new
> copy or should it take some buffer to work on ...etc)
> just tell me what do you want.
I "want" wine to implement Uniscribe (
http://msdn.microsoft.com/en-us/library/dd374091(VS.85).aspx ), and implement
BiDi through it. As I don't call the shots on any of this. I just give my
input.
>
> so please rename BIDI_Shaper into BIDI_Post_Ordering_Shaper and push it.
> and we can add BIDI_Shaper which works before ordering later after you make a
> room for it to be called. what do you think ?
Sorry. If I had time to do that, I'd work on my itches in Wine.
Shachar
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http://bugs.winehq.org/show_bug.cgi?id=7150
--- Comment #17 from alsadi <alsadi(a)ojuba.org> 2009-10-26 16:15:46 ---
> The main problem with this order of doing things is that shaping may change the
width of the character, which affects the line breaking algorithm.
yes but it's already broken!
> Yes, I know, it's a drastic change to the algorithm.
if you like can I make a version to be called on un-ordered text, but you
should grant me that your ordering function can handle shaped chars like
U+FECC ARABIC LETTER AIN MEDIAL FORM
and I'll left calling the shaping function for you because you said:
> level calculation and reordering are done in one step, and that therefor it is a little impossible to implement the steps as described,
so if this is fine with you, please tell me and I'll send you a version of
BIDI_Shaper that takes unordered argument
and do you want it to work in line (like current one or should it work on a new
copy or should it take some buffer to work on ...etc)
just tell me what do you want.
> Which is why I said this does not mean it cannot go in, just that it will, eventually, have to be replaced.
so please rename BIDI_Shaper into BIDI_Post_Ordering_Shaper and push it.
and we can add BIDI_Shaper which works before ordering later after you make a
room for it to be called. what do you think ?
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