http://bugs.winehq.org/show_bug.cgi?id=7260
Geoff Pursell <geoffp(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #12 from Geoff Pursell <geoffp(a)gmail.com> 2009-11-06 21:35:50 ---
*** This bug has been confirmed by popular vote. ***
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Geoff Pursell <geoffp(a)gmail.com> changed:
What |Removed |Added
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CC| |geoffp(a)gmail.com
--- Comment #11 from Geoff Pursell <geoffp(a)gmail.com> 2009-11-06 21:35:24 ---
I'm still seeing pretty bad corruption as of 1.1.31. When I first start the
game, everything except the leftmost 1/8 or so of the screen is corrupted by a
sort of kaleidoscope effect.
Subsequent starts of the game were somewhat better, and only showed corruption
upon scrolling or zooming. I was fiddling with -d:OpenGL at the time, but that
didn't seem to do much of anything for me. I didn't see any improvement until
I stopped.
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http://bugs.winehq.org/show_bug.cgi?id=20595
Summary: Veoh Web Player: No font displays in tray menu
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://ll-appserver.veoh.com/static/downloads/client/V
eohWebPlayerSetup_eng.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=24573)
--> (http://bugs.winehq.org/attachment.cgi?id=24573)
broken tray menu
Veoh Web Player doesn't show any font in its system tray menu.
Curiously a font is displayed in the program's preferences window.
The application uses QT4 for its GUI.
The software is free to download, so you can reproduce the problem.
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http://bugs.winehq.org/show_bug.cgi?id=20593
Summary: When turning by holding down the mouse button, you can
only turn 180 dregrees
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eqisow(a)gmail.com
I'm not sure what component this would be, or what causes it, but when playing
Vanguard: Saga of Heroes and turning by holding the mouse button and moving the
mouse left/right, you can only turn ~180 degrees, at which point it just stops.
You can, however, move back the other way. The total available movement is just
limited to 180 degrees w/o lifting off the mouse button.
Vanguard uses the Unreal3 engine, so the issue may be present in UT3 and other
games as well.
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http://bugs.winehq.org/show_bug.cgi?id=6095
--- Comment #56 from Nikolay <tlittle(a)mail.ru> 2009-11-06 18:19:24 ---
If I cut "<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">" from server
motd.txt, and try to connect this server, client hangs up. Add this line or
simple delete motd.txt - connect normally.
As I understood, IE6 from winetricks can't parse document without this line,
yeap?
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Vaulter <vaulter(a)nm.ru> changed:
What |Removed |Added
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CC| |vaulter(a)nm.ru
--- Comment #55 from Vaulter <vaulter(a)nm.ru> 2009-11-06 14:48:31 ---
(In reply to comment #54)
> 1.1.32
> $ winetricks ie6 corefonts fontfix gecko liberation tahoma
> Yahhooo, it show me MOTD on enter to server. But game hangs up when trying to
> use /rankstats, /statsme (show MOTD-window with stats, then hang up).
Confirmed same behavior for wine 1.0.1
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http://bugs.winehq.org/show_bug.cgi?id=6971
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
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CC| |eqisow(a)gmail.com
--- Comment #266 from Austin English <austinenglish(a)gmail.com> 2009-11-06 14:43:36 ---
*** Bug 20593 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=4919
Edward <vbgraphix2003(a)hotmail.com> changed:
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CC| |vbgraphix2003(a)hotmail.com
--- Comment #14 from Edward <vbgraphix2003(a)hotmail.com> 2009-11-06 12:54:01 ---
This error has returned for radeon when using KMS. It is reproducable when
attempting full screen mode. When attempting windowed mode one gets a similar
"Unknown Frame Buffer Mode" error.
I am not a wine programmer, but from what I have read on this problem it is
probably related to this...
* Create an opengl context for the display visual
* NOTE: the visual is chosen as the window is created and the glcontext cannot
* use different properties after that point in time. FIXME: How to handle
when requested format
* doesn't match actual visual? Cannot choose one here - code removed as it
ONLY works if the one
* it chooses is identical to the one already being used!
**********************************/
/** FIXME: Handle stencil appropriately via EnableAutoDepthStencil /
AutoDepthStencilFormat **/
http://source.winehq.org/source/dlls/wined3d/device.c
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http://bugs.winehq.org/show_bug.cgi?id=17567
Summary: Hurrican (game) hangs at loading screen
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.poke53280.de/download/download.php?id=9
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
After selecting difficulty the loading screen appears, and the game hangs.
In the terminal this message is written:
~/.wine/drive_c/Program Files/Hurrican$ wine HurricanStarter.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6c0,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
Wine 1.1.16
AMD64, single core
Fedora 9 32bit
$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.3
OpenGL version string: 2.1.2 NVIDIA 173.14.12
The game is free, and can be downloaded from
http://www.poke53280.de/download/download.php?id=9
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Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bywec8j02(a)sneakemail.com
--- Comment #44 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2009-11-06 09:13:04 ---
*** Bug 17567 has been marked as a duplicate of this bug. ***
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