http://bugs.winehq.org/show_bug.cgi?id=19940
Summary: Cannot play "Charles Barkley: Shut Up and Jam: Gaiden"
game
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbysamppi(a)gmail.com
Created an attachment (id=23437)
--> (http://bugs.winehq.org/attachment.cgi?id=23437)
Output from running the game, letting the splash screen disappear, waiting,
pressing X, then waiting
Tried to play the free Windows game "Charles Barkley: Shut Up and Jam: Gaiden"
on a clean installation of Wine. The game's usual splash screen appears
normally, but error messages start appearing in the terminal (see attachment).
When the splash screen disappears normally after a couple of seconds, a black
screen should appear. This screen fades to various images depicting a story,
accompanied with audio. Instead, however, a frozen version of the pixels below
the Wine window appears. Additionally at this time, periodically, errors of the
form "fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank" appeared. I believe
that these errors correspond to every time the game tries to fade to a new
story screen.
At this time, pressing the X key normally opens the main menu of the game,
which contains animated graphics and is also accompanied by music. When I
pressed X, the main menu did indeed appear, with normal animated graphics, but
was shifted upwards so that only the bottom of the main menu screen was visible
in the window. Audio remained silent, with no music.
The system itself did not stutter or crash. "Charles Barkley: Shut Up and Jam:
Gaiden" is a game created with Game Maker (version unknown).
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http://bugs.winehq.org/show_bug.cgi?id=18568
Summary: MacOS X: png.h/libpng is not detected
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
wine's configure fails to detect png.h and libpng although they are present on
Mac OS X -- at least on my 10.5.7 + XCode3 (install DVD) + XQuartz 2.3.3.2
system void of Fink or Macport.
The maybe unusual property is that they are located in /usr/X11/include/ and
/usr/X11/lib/, instead of /usr/include or /usr/lib on Ubuntu Linux.
configure:6223: checking png.h usability
configure:6240: gcc -m32 -c -g -O2 conftest.c >&5
conftest.c:80:17: error: png.h: No such file or directory
Alas, ./configure checks for X only much later than it attempts to use png --
how to add the necessary -I -L before that time?
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http://bugs.winehq.org/show_bug.cgi?id=9908
Summary: can't create universal binary for Mac OS X (server
unavailable in create script)
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raymondv(a)gmx.de
Hello,
i can create a "normal" binary for the use architecture (for me intel) but
failed creating a universal build for Mac OS X.
I used the manual on http://wiki.winehq.org/MacOSX/Building when creating a
intel
disk image with success!
When i tried to build a universal binary with (not documented on wiki):
./create_darwine_SDK.sh $VERSION ~/Desktop/wine-$VERSION/SDKRoot/
but it failed with
$ ./create_darwine_SDK.sh $VERSION ~/Desktop/wine-$VERSION/SDKRoot/
# Create the SDK installer for Darwine 0.9.46...
cvs [export aborted]: connect to anoncvs.opendarwin.org(204.152.186.41):2401
failed: Operation timed out
***** Error: Can't checkout the sdk from CVS 1
$
(the full command the script want to connect:
cvs -d:pserver:anonymous@anoncvs.opendarwin.org:/Volumes/src/cvs/od export
-Dtomorrow projects/darwine/sdk)
This server is unavailable because the official darwine project is closed on
http://darwine.sourceforge.net
It is possible the create a new mirror?
Thanks
Raymond
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http://bugs.winehq.org/show_bug.cgi?id=19278
Summary: Roller Coaster Tycoon 2 will not run without no CD
modification
Product: Wine
Version: 1.1.25
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave1g(a)satx.rr.com
Roller Coaster Tycoon 2 will not run without no CD modification
$ wine rct2.exe
err:wineboot:pendingRename couldn't get file attributes (3)
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 00000005
$ (program exits, nothing shown on screen)
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http://bugs.winehq.org/show_bug.cgi?id=17770
Summary: Steam: crashes when installing games
Product: Wine
Version: 1.0.1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescalona(a)firehousemail.com
Created an attachment (id=19994)
--> (http://bugs.winehq.org/attachment.cgi?id=19994)
Full log, from initialization to crash.
Wine and Steam (but not X11) will crash when clicking the "Install" button on
the "My Games" tab. Based on my log, the problem appears to be that my version
of X.Org Server did not come with support for OpenGL, which installation of
games seems to require. I came to this conclusion because when I click install,
I get a couple hundred errors about X and OpenGL. (Genius, aren't I?) Could be
something with wine though, because the Mac version appears to be outdated
compared to the general-distribution version.
I installed Wine and X.Org Server via MacPorts. MacPorts says their version
numbers are:
wine @1.0.1_2
xorg @20090218
Log map:
lines 1-3 appear every time I run anything with Wine
lines 4-19 are initializing Steam, no visual output yet
lines 20-(~31) are initializing Steam, "connecting steam account" dialog
displayed
lines (~32)-140 are initializing Steam, main window loading
lines 140-202 are moving the cursor on Gecko pages (such as "Store" and
"Community")
lines 203-546 are immediately after clicking to install a game through Steam
<---- important part
Then Steam & Wine crash. X11 remains open.
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http://bugs.winehq.org/show_bug.cgi?id=10460
Summary: MSVCRT40.DLL Unimplemented
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shnizep(a)gmail.com
Created an attachment (id=9178)
--> (http://bugs.winehq.org/attachment.cgi?id=9178)
Crash log
Hello,
First thanks for this invaluable tool. I'm running Mac OS X 10.4 on x86
platform. I'm trying to run an Invoicing tool I use to use on my PC although
the application runs, when I open a database it will crash with the attached
error log.
I installed Wine via Mac ports.
Any assistance is appreciated.
Thank You,
Stephen
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http://bugs.winehq.org/show_bug.cgi?id=13452
Summary: Typing anything in ePSXe freezes the application
Product: Wine
Version: 1.0-rc2
Platform: Macintosh
URL: http://www.epsxe.com/download.php
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
Whenever I type something in the application the application (ePSXe) freezes.
It is sufficient to download the application and press a key while in the
initial configuration guide.
The application is by itself not functional. 1.70 requires zlib1.dll to run at
all, and both 1.60 and 1.70 require several plugins and a PSX bios. However,
none of these are required (with exception of zlib1.dll for 1.70) to reproduce
the problem.
I upgraded from 0.9.54 which would not run the application at all to 0.9.59
which also shows the issue and to 1.0-rc2.
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http://bugs.winehq.org/show_bug.cgi?id=19500
Summary: Dungeon Keeper II: installer crashes near completion
Product: Wine
Version: 1.0.1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: federix111(a)gmail.com
Created an attachment (id=22674)
--> (http://bugs.winehq.org/attachment.cgi?id=22674)
Debug output of both installation and testrun
Wine 1.01 (latest as of today) installed through MacPorts 1.710 (latest as of
today).
The original game (Dungeon Keeper II, v 1.7), with included all the officially
released patches and packs (already in the installer), stripped of all original
security features, is freely downloadable here:
http://digiex.net/games-downloads/159-dungeon-keeper-2-full-version-1-7-a.h…
(check disclaimer in main thread)
After mounting the ISO under Leopard, I run the command 'wine Setup.exe' from
the disc folder, X11 opens regularly and the installer window shows flawlessly;
I follow the installation procedure, which starts regularly, but when it
reaches 99% of the installation process, the installer disappear (X11 doesn't
close) while wine output some debug info (attached) on the console - wine
doesn't self-terminate, I must force-quit it.
When trying to run DKII (files are partially installed), wine opens X11 then
put some debug in the console (attached) and terminate.
I have no other application installed through wine; as a matter of fact, I just
installed it with the sole purpose of using DKII.
My computer is a MacBook Pro (15" early 2008) Intel Core 2 Duo 2.6Ghz with 4GB
of RAM running MAC OS 10.5.6 (Build 9J61), with Xcode 3.1.3 regularly
installed.
All installed software is the latest stable build available.
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http://bugs.winehq.org/show_bug.cgi?id=19456
Summary: Mount Manager crashes with optical discs since commit
15acd35
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Created an attachment (id=22602)
--> (http://bugs.winehq.org/attachment.cgi?id=22602)
Wine Log with backtrace showing problem
Recently, the Mount Manager driver (mountmgr.sys) has been crashing on Mac OS.
(Good thing it's not a real ring 0 driver...). I've attached a log showing what
happens. From the log, it looks like there's some heap corruption going on
here.
It only crashes when there's a disc in the optical disc drive. And even then,
it doesn't crash the first time it sees the disc. The SECOND time and
subsequent times, when Wine already knows about the disc, it crashes.
I did a regression test and found that this is the offending commit:
commit 15acd35fa27d09af01698083af21ef3772edcae1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jul 22 20:56:04 2009 +0200
mountmgr: Try to match and reuse volumes when creating/updating a drive.
For some reason, reusing volumes fails spectacularly on Mac OS (at least on my
system), leading to possible heap corruption and a crash.
Even worse, the driver goes down while holding its critical section. Somehow
the CS isn't released. Then, programs that try to use Mount Manager end up
deadlocking:
err:ntdll:RtlpWaitForCriticalSection section 0x4040e500 "device.c:
device_section" wait timed out in thread 0017, blocked by 0018, retrying (60
sec)
Eventually, Wine gives up on the CS, but then weird things start happening to
programs that rely on Mount Manager. For example, winecfg shows no drives on
the Drives tab (because Mount Manager is down and can't handle IOCTL requests).
Any help on this would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=9310
Summary: Error in file open/sva dialog
Product: Wine
Version: 0.9.42.
Platform: PC-x86-64
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=7580)
--> (http://bugs.winehq.org/attachment.cgi?id=7580)
Error in wines file open/save dialog - v0.9.42 and above
By using the file open/save dialog I start in 'My computer' navigating through
the 'fake' filesystem of wine. I choose the harddisk c: and the subfolder
'windows'. Normaly I see now the content of this folder but I see the content I
saw before. Choosing now 'windows' showes all the content of this folder.
Also in other folders which are 'under' the Harddrive.
This error apear only by using the 'my computer' first and directly under this
level. Deeper inside the filesystem this error doesn't occur.
There was no change in the configuration: I tried with the version before
(v0.9.41) and all is fine. Only v0.9.42 and now v0.9.43 generate this error.
I include a screenshot of this strange behavior.
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