http://bugs.winehq.org/show_bug.cgi?id=13344
Summary: DPP 3.4.1.1 - Images with "Fit to window" corrupted
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlpiers(a)yahoo.co.uk
Canon DPP 3.4.1.1 - When an image is opened in an Edit window with "Fit to
window" the image is shifted up by about 20%, and the lower display region is
black. Sometimes almost the entire image display is corrupted. This occurs for
all image types:- cr2 (raw files), jpeg, and tiffs. (But note: the 50%,100% and
200% views all function correctly)
This bug also affects the before/after comparison when viewed with
fit-to-window (in both up/down & left/right modes, and in split single
image/single window modes).
If the fit-to-window issue can be resolved DPP would be much easier to use
(since this is a raw image converter and an image manipulation tool - seeing
the whole image is important). This issue appears to be a constant through each
release of DPP and also of wine (see the wine appdb test reports).
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http://bugs.winehq.org/show_bug.cgi?id=15546
Summary: Knight Online Usko v1534 . crashed when i click to
"connect to server "
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://knightonlineworld.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bazin.cz(a)gmail.com
CC: bazin.cz(a)gmail.com
Created an attachment (id=16526)
--> (http://bugs.winehq.org/attachment.cgi?id=16526)
back traces
New update of USKO Knight Online delete xtrap (anticheat) and included new .
Now its possible run KO , log in and see server list. After login i wana chose
server and play , but i cant when i clicked to connect ,KO crashed .
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http://bugs.winehq.org/show_bug.cgi?id=17176
Summary: msvcrt _set_error and _get_error missing from exports
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
nm.exe msvcrt.lib | grep errno
00000000 T ___doserrno
00000000 T __errno
00000000 T __get_doserrno
00000000 T __get_errno
00000000 T __set_doserrno
00000000 T __set_errno
so these are missing, unfortunately from wine's msvcrt imp lib and
also mingwrt
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http://bugs.winehq.org/show_bug.cgi?id=13181
Summary: Version syntax and output are inconsistent between wine
and wineserver
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanprior(a)gmail.com
Sample output:
ryan@ryan-laptop:~$ wineserver --version
wineserver: unknown option '--version'
ryan@ryan-laptop:~$ wineserver -v
Wine 1.0-rc1
ryan@ryan-laptop:~$ wine -v
wine: could not load L"C:\\windows\\system32\\-v.exe": Module not found
ryan@ryan-laptop:~$ wine --version
wine-1.0-rc1
There are two problems:
* wineserver expects -v, whereas wine expects --version
* wineserver outputs "Wine 0.1-rc1", whereas wine outputs "wine-1.0-rc1"
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http://bugs.winehq.org/show_bug.cgi?id=13605
Summary: The Settlers II: 10th Anniversary does not start beyond
movies
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mojedokumenty(a)gmail.com
Conducted on a clean wine install. Installation works fine, had to install a
nocd and a directx dll in windows32 according to the game wiki but the game
still bails out after the intro movies producing a box wih error during the
starting game screen:
shared.fx(400,36): warning X4000: Use of potentially uninitialized variable
(_OUT_position)
shared.fx(401,35): warning X4000: Use of potentially uninitialized variable
(_OUT_normal)
shared.fx(400,36): error X4575: Reading uninitialized value
shared.fx(401,35): error X4575: Reading uninitialized value
skin_color_mesh.fx(222,27): ID3DXEffectCompiler::CompileEffect: There was an
error compiling expression
ID3DXEffectCompiler: Compilation failed
This happens no matter whether the latest patch is used or not.
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http://bugs.winehq.org/show_bug.cgi?id=18278
Summary: EVEMon: Missing Toolbar In Skillplanner Window
Product: Wine
Version: 1.1.20
Platform: All
URL: http://evemon.battleclinic.com/downloads/EVEMon-
binaries-1.2.7.1283.zip
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virgegx(a)gmail.com
Created an attachment (id=20811)
--> (http://bugs.winehq.org/attachment.cgi?id=20811)
Log file, Character Sheet needed to initialize EVEMon, and screenshots of the
toolbar
When being run under Wine, the top toolbar is missing from EVEMon's
skillplanner window. It is somewhat important for the operation of the program,
as it accesses several functions that can not be accessed in any other way.
I do not have any clues as to what is causing the toolbar to go missing.
Notes for reproduction:
1) EVEMon is a .NET 2.0 application and will need the latest runtime installed
in to the prefix via Winetricks.
2) It's necessary to have character data to initialize EVEMon. One of the
included attachments, CharacterSheet.xml, can be used for this purpose.
3) Once installed, you will need to create a new Plan before you may finally
access the skillplanner (AKA the "Plan Queue" tab).
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http://bugs.winehq.org/show_bug.cgi?id=18491
Summary: Mail.ru agent output message fixme actctx
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://exe.agent.mail.ru/magentsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bagassik(a)gmail.com
wine magentsetup.exe
fixme:reg:RegOpenUserClassesRoot (0x60, 0x0, 0x2000000, 0x33f9e4) semi-stub
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f9b8
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f964
fixme:actctx:FindActCtxSectionGuid 00000001 (null) 4
{2933bf90-7b36-11d2-b20e-00c04f983e60} 0x33f2d
mistake to not call, but what do I do next?
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http://bugs.winehq.org/show_bug.cgi?id=20117
Summary: Call to unimplemented function
d3dx9_36.dll.D3DXCreateLine
Product: Wine
Version: 1.1.29
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kitmaxter(a)gmail.com
I was trying to run DVDFab Platinum 6.0.7.0 Trial and encountered crash after I
selected video source to work with:
Call from 0x7b84247b to unimplemented function d3dx9_36.dll.D3DXCreateLine,
aborting
Use of native d3dx9_36.dll fixes a problem.
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http://bugs.winehq.org/show_bug.cgi?id=20183
Summary: Black & White 2: texture corruption on higher
resolutions
Product: Wine
Version: 1.1.29
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xamaniqinqu(a)gmail.com
Description: The game 'Black & White 2' suffers from texture corruption when
using higher resolutions. All resolutions above 1024x768 cause texture
corruption including but not limited to: edgy black surfaces, stripes, terrain
rendered in the wrong place. Wine keeps spitting out the following message ad
nauseam:
fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1489
Operating system: Gentoo GNU/Linux ~amd64
Graphics card: NVIDIA GeForce GTX 280
Graphics card driver version: 190.25
Wine version: 1.1.29
Native DLLs: d3dx9_25.dll, d3dx9_30.dll, d3dx9_36.dll
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http://bugs.winehq.org/show_bug.cgi?id=18109
Summary: Race Driver: GRID Demo - not rendered correctly when
multisampling enabled
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20546)
--> (http://bugs.winehq.org/attachment.cgi?id=20546)
Demo version
I'm using wine-git (1.1.19) downloaded in 18.04.2009 (compiled using gcc
version 4.3.2 20081105 (Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that Race Driver: GRID Demo is too dark and blurry when 2xmsaa
or 4xmsaa enabled (no problem when multisampling set to off) in both menu and
on the track. It doesn't occur in full version of the game. Game uses pixel
shaders 3.
graphic card: GF 9600M GT
drivers: 185.19 (default configuration)
OffscreenRenderingMode: backbuffer (doesn't work with fbo)
Multisampling: enabled
VideoMemorySize: 512
Overrides: d3dx9_36.dll (3.6 MiB), xinput1_3.dll (67.3 KB), openal32.dll (43.0
KB)
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