http://bugs.winehq.org/show_bug.cgi?id=18145
Summary: FillRect: Undocumented feature
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marintsev(a)gmail.com
Created an attachment (id=20608)
--> (http://bugs.winehq.org/attachment.cgi?id=20608)
Test that show chess board under WinXP and gray field under wine.
I found that FillRect function have undocumented feature. It can receive 0 in
`hbrush' argument. In that case it use brush selected before by SelectObject.
I'm attached test program that can prove such behaviour.
This feature is used in some proprietary programs.
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http://bugs.winehq.org/show_bug.cgi?id=17617
Summary: mz-WinTranslator: application crash
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
URL: http://www.mz-translator.de
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: newsletter(a)Schiermeier-Software.de
Created an attachment (id=19798)
--> (http://bugs.winehq.org/attachment.cgi?id=19798)
Menue item "Wörterbuch" / "Wörterbuch bearbeiten' will crash
Choose 'Wörterbücher' / 'Wörterbücher bearbeiten' (Dictionary / edit
dictionary) will crash the complete application.
Possible error with 'msvbvm50.dll' or so.
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http://bugs.winehq.org/show_bug.cgi?id=16441
Summary: EVE-Online does not display lighting textures properly
Product: Wine
Version: 1.0.1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.andrew.walsh(a)gmail.com
Created an attachment (id=17784)
--> (http://bugs.winehq.org/attachment.cgi?id=17784)
Note the really ugly 7-bit colors, blocky polygons, etc. I throw up just
thinking about it.
Due to problems getting EVE-Online to run on my laptop (EVE won't even start on
my ATi system. I don't have the bug number, but you can get it searching for me
here. the upshot is that I mainly run EVE on my nVidia-equipped laptop), I've
downgraded to 1.0.1. The game runs, but is incredibly ugly, and downright
unplayable. The mouse and audio are jerky, but - far worse - anything that
requires the lighting layer (shafts of light, Stars, Gates, ... well, pretty
much everything) is rendered as big ugly polygons with what looks like 7-bit
color. I've attached a screenshot of what should be the outside of a station.
Also one of the inside. It's awful.
The corollary to this, interestingly, is the problem I have on the desktop (in
which *all* I can see are the lighting objects: no ships, stations, gates, etc.
Just the shaft of light, glow from stars, etc.). It would be really lovely if I
could get them both working on the same system.
Anyway, screencaps follow. Prepare yourself for the horror!
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http://bugs.winehq.org/show_bug.cgi?id=19846
Summary: WinCVS update/commit fails with error [80090301]
Product: Wine
Version: 1.1.28
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vipuls(a)gmail.com
WinCVS running on Wine (Ubuntu 9.04 Jaunty) with CVSNT and SSPI Auth fails on
updates and commits with [80090301].
This combination worked fine until 1.1.27 -- the upgrade to 1.1.28 broke it.
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http://bugs.winehq.org/show_bug.cgi?id=20840
Summary: Read buffer overflow in RtlValidAcl?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: robertshearman(a)gmail.com
Valgrind complains in
http://kegel.com/wine/valgrind/logs/2009-11-26-06.08/vg-advapi32_security.t…
that 'make test' has an error in advapi32/tests/security.c:
Invalid read of size 2
at RtlValidAcl (sec.c:1331)
by IsValidAcl (security.c:1630)
by test_GetSecurityInfo (security.c:3160)
Address 0x7f03791e is 2 bytes after a block of size 116 alloc'd
at notify_alloc (heap.c:247)
by RtlAllocateHeap (heap.c:1695)
by HeapAlloc (heap.c:276)
by GlobalAlloc (heap.c:369)
by LocalAlloc (heap.c:969)
by GetSecurityInfo (security.c:3087)
by test_GetSecurityInfo (security.c:3146)
The loop around line 1331 of advapi32/sec.c,
for (i=0;i<=pAcl->AceCount;i++)
looks like it goes one further than most AceCount loops,
could that be the problem?
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http://bugs.winehq.org/show_bug.cgi?id=19218
Summary: lastchaos crashes after changing the resolution in
1.1.25
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyberyoyo21(a)hotmail.com
CC: hverbeet(a)gmail.com
Created an attachment (id=22217)
--> (http://bugs.winehq.org/attachment.cgi?id=22217)
the backtrace
Since 1.1.25, the game LastChaos crashes when I would change the resolution.
It is problematic because the game doesn't memorize the resolution and I have
to change it all starts of LastChaos.
I have joined the backtrace in attachment
I have also run a regression test :
commit 40565211fb70bff4b1622570a6b11edd646c00bd
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Jun 29 10:11:23 2009 +0200
wined3d: Prevent GL calls from DestroyContext() if we failed to make the GL
context current.
This can happen if the window is destroyed before the device is released.
To check if it's really this patch which causes the problem I have compiled
wine without the patch and the game works without problems.
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http://bugs.winehq.org/show_bug.cgi?id=18769
Summary: Meta Editor (metatrader) won't compile in 1.1.22
Product: Wine
Version: 1.1.22
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aaron(a)ibasics.biz
Metatrader, a forex trading program, has an editor (called meta editor) for
compiling files that is launched from inside the app. That program can no
longer compile files, the compile process simply freezes and gives no error.
Meta editor must then be forced closed. This happens in 1.1.22, after
downgrading back to 1.0.1 the problem goes away.
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http://bugs.winehq.org/show_bug.cgi?id=19990
Summary: The program installer.exe has encountered a serious
problem and needs to close. We are sorry for the
inconvenience.
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: britneybarker(a)gmail.com
I am attempting to install World of Warcraft WotLK on wine. At around 8%-10%
it gives the above error. I am also using wine on Ubuntu, not sure if that
makes a difference or not.
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http://bugs.winehq.org/show_bug.cgi?id=18333
Summary: Chessbase 10 - no board & pieces drawn - gdiplus bugs
Product: Wine
Version: 1.1.20
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
On chessbase 10 the pieces and the board are not drawn, in order to drawn u
have to desactivate antialiasing (tools - optioons - design - board design -
uncheck antialiasing option) but then the pieces look ugly.
An easy sway to reproduce is to download the free playchess software (
http://www.fritzserver.org/PlayChessSetup.exe , 34 Megs ) wich uses the same
graphics as chessbase 10 and have the same errors, open the application ,
connect as a guest and open some game. The application throws some gdiplus
fixmes, and the board isn't drawn:
fixme:gdiplus:GdipCreateBitmapFromHBITMAP can only get image data from DIB
sections
fixme:gdiplus:GdipSetImageAttributesRemapTable not implemented
fixme:gdiplus:GdipCreateBitmapFromHBITMAP can only get image data from DIB
sections
fixme:gdiplus:GdipCreateBitmapFromHBITMAP can only get image data from DIB
sections
fixme:gdiplus:GdipCreateBitmapFromHBITMAP can only get image data from DIB
sections .....
Regards
Antonio
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http://bugs.winehq.org/show_bug.cgi?id=18936
Summary: When a new message is received and the chat window is
closed, the app crash after open it.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kr105.rules(a)gmail.com
Created an attachment (id=21783)
--> (http://bugs.winehq.org/attachment.cgi?id=21783)
Console output when the app crash.
When WLM 8.5 is installed and running, all appear to be OK, but if someone send
you a new message, the new window appear but before that the message can be
read, the app crash.. So the app can't be used normally.
This doesn't happen when the chat window is already opened.
[Running in Windows200 mode]
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