http://bugs.winehq.org/show_bug.cgi?id=17509
Summary: Mouse always Recentered in
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.microsoft.com/games/PC/starlancer.asp
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cblp(a)cblp.su
+++ This bug was initially created as a clone of Bug #1410 +++
The problem still persists in Wine 1.0.1 (Ubuntu 8.10) and Zoo Empire game (
http://212.241.195.13/animal-world/ZE/english.htm ). Unfortunately, the game is
distributed under a strict license that doesn't permit me to share its
binaries.
Some additional information: The game seems to have two different mouse
pointers. The first is visible, an it is frequently recentering. The second is
an "effective" cursor, it isn't shown, but menus and buttons become highlighted
and pressed only when it cover them.
Is there any way to make visible the hidden (second) cursor?
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http://bugs.winehq.org/show_bug.cgi?id=8354
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cblp(a)cblp.su
--- Comment #26 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-02-23 21:04:05 ---
*** Bug 17509 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=2467
--- Comment #99 from Adam Petaccia <adam(a)tpetaccia.com> 2009-02-23 13:31:32 ---
Created an attachment (id=19619)
--> (http://bugs.winehq.org/attachment.cgi?id=19619)
Starcraft is painting from what's underneath it
Something interesting I've found is that if I have another windows app (like
winecfg) open, it will be partially visable in BNet (see attached screenshot).
Another interesting note is that when closing OUT of Bnet, the other Windows
app will have focus, and the multiplayer selection screen will NOT be drawn
until you click it, and even then it will only paint over where your mouse goes
(damaged areas).
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http://bugs.winehq.org/show_bug.cgi?id=10288
Summary: wine_gecko download hangs when not started by iexplore
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexeagar(a)gmail.com
CC: alexeagar(a)gmail.com
The wine_gecko download hangs when it is started by some programs other than
iexplore. I have experienced this in many different versions of iTunes when
accessing the help documentation. It also occurs in Framemaker 8 as documented
in bug 9658.
The current workaround is to run 'wine iexplore http://winehq.org' which
succeeds in downloading and installing wine_gecko.
I wanted to avoid logging this bug by changing the summary of bug 9658 to make
it more generic but I couldn't find a way to change tho summary. Although this
bug was logged after bug 9658, I think that bug 9658 is the duplicate because
the behavior is not specific to Framemaker8. I apologize if this bug should not
have been logged.
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http://bugs.winehq.org/show_bug.cgi?id=17480
Summary: wineconsole --backend=user does not regain keyboard
focus when alt-tabbed to
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singularita(a)gmail.com
I run opensource FAR (http://www.farmanager.com/opensource.php?l=en) in
console, using "user" backend:
wineconsole --backend=user d:/far/Far.exe
When I use alt-tab to change focus to another window (I use fluxbox 1.1.1 +
bbkeys 0.9.1) and then alt-tab to change focus back to console window with FAR,
the window does not respond to keyboard (seems some problem with keyboard
focus, perhaps wrong widget inside the window gains the focus?). If I change
focus using the mouse (by clicking inside the window), keyboard works fine,
same as if I click into the window after alt-tabbing it.
This bug prevent from using only keyboard to change focus to wine console
windows, requiring to use mouse each time you need to switch windows.
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http://bugs.winehq.org/show_bug.cgi?id=1410
--- Comment #60 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2009-02-23 09:02:27 ---
(In reply to comment #59)
This bug is closed do not post here.
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http://bugs.winehq.org/show_bug.cgi?id=6955
ArLi Weng <program(a)163.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |program(a)163.com
--- Comment #14 from ArLi Weng <program(a)163.com> 2009-02-23 05:10:25 ---
patch from
http://article.gmane.org/gmane.comp.emulators.wine.devel/66642
has fixed the Graphical problem like this game.
but by software mode its toooooooo slow..
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http://bugs.winehq.org/show_bug.cgi?id=1410
--- Comment #59 from Cheese Russian <cblp(a)cblp.su> 2009-02-23 01:30:10 ---
(In reply to comment #58)
Some additional information: The game seems to have two different mouse
pointers. The first is visible, an it is frequently recentering. The second is
an "effective" cursor, it isn't shown, but menus and buttons become highlighted
and pressed only when it cover them.
Is there any way to make visible the hidden (second) cursor?
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http://bugs.winehq.org/show_bug.cgi?id=6316
--- Comment #31 from Austin English <austinenglish(a)gmail.com> 2009-02-22 21:31:18 ---
(In reply to comment #29)
> I was just wondering, what does it take to get the wine folks to give a little
> more priority to business apps, over the games? Like fixing this bug? I am
> willing to help with donations, I already donated, but it does not seem as if
> it is going to be spent on business apps?
>
Wine is a volunteer project, most developers work on what interest them. There
are tons of fixes going in for non-game stuff, e.g.,
crypt32/richedit/comdlg32/mshtml/etc.
Donations are always appreciated, but unfortunately as a volunteer project,
it's hard to guarantee results. Printing is an area of wine that hasn't seen
much work lately...perhaps Detlef's been busy?
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--- Comment #30 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-02-22 19:10:53 ---
(In reply to comment #29)
> I was just wondering, what does it take to get the wine folks to give a little
> more priority to business apps, over the games? Like fixing this bug? I am
> willing to help with donations, I already donated, but it does not seem as if
> it is going to be spent on business apps?
>
Priority amongst volunteers is usually whatever people want to work on.
The purpose of donations is described here:
http://www.winehq.org/contributing#wpf
"The purpose of the Wine Development Fund is to show appreciation to Wine
developers by collecting funds for developer meetings, such as Wine
Conferences, or in some cases to purchase documentation."
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