http://bugs.winehq.org/show_bug.cgi?id=11297
Summary: RosenkreuzStilette fails to acquire a DirectDraw object
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suikun(a)suikun.de
Created an attachment (id=10387)
--> (http://bugs.winehq.org/attachment.cgi?id=10387)
Relevant part of the warn+all output
The MegaMan doujin clone RosenkreuzStilette fails to acquire a DirectDraw
object and subsequently refuses to start up. I've attached the relevant part of
the log of WINEDEBUG=warn+all with the appropriate translations from Japanese.
A trial version of the game is availible at
http://kurotama.sakura.ne.jp/product/rks/ under downloads, further down the
page (below the warning to not use a download accelerator).
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http://bugs.winehq.org/show_bug.cgi?id=12580
Summary: JewelQuest crashes/loops while starting
Product: Wine
Version: 0.9.41.
Platform: PC
URL: http://www.reflexive.com/JewelQuest2.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12167)
--> (http://bugs.winehq.org/attachment.cgi?id=12167)
+relay,+seh,+tid log in git, rzip -9'ed
When trying to start JewelQuest, the game pops up a little buy me now screen.
Press play game, then the screen closes, and relaunches the same screen.
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
fixme:d3d:IWineD3DDeviceImpl_Release (0x151a10) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x154f30 with type
1,WINED3DRTYPE_SURFACE
Loops infinitely.
+relay,+seh,+tid attached (ran the game, pressed play game once, then closed)
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http://bugs.winehq.org/show_bug.cgi?id=12890
Summary: Menu doesn't render in Thief The Dark Project in readtex
mode
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.thief-thecircle.com/download.asp?fid=293
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexd4(a)inbox.lv
When going to menu by pressing ESC from the actual game level, menu doesn't
render (neither in full screen or desktop mode) when RTL mode is readtex.
Screen is not updated at all despite you can hear menu music and sound effects
as mouse passes clickable menu items. I get it on Geforce 2 mx and Geforce6100
and reportedly it also happens on some other nvidia cards.
Also happens immediately if directdrawrenderer is set to opengl (without it
menu works before starting level, apparently because it's rendered by gdi).
In other games readtex seems to work fine for me, so probably this indicates
some bug in wined3d triggered by readtex mode.
Demo is available.
Also affects system shock 2 (also Looking Glass Studio, probably shares engine
code) and, probably also Thief 2 - The Metal Age (I didn't check but it has
almost same engine).
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http://bugs.winehq.org/show_bug.cgi?id=12976
Summary: ZDaemon flickers
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: x86xlat(a)gmail.com
Latest ZDaemon (http://zdaemon.org/) with Wine (0.9.59-0.9.61, maybe some
earlier version too, I missed some) flickers in fullscreen mode while picking
item or taking damage. If you try to turn on "Direct Draw Palette Hack" option
from video options menu it begins flicker right away. There was no such problem
with 0.9.50.
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http://bugs.winehq.org/show_bug.cgi?id=10133
Summary: After successful installation, Pool of Radiance 1.4 does
not start
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
Created an attachment (id=8709)
--> (http://bugs.winehq.org/attachment.cgi?id=8709)
WINEDEBUG=+relay captured stderr
After successfully installing Pool of Radiance 1.4,
and using the nocd patch as suggested in the appdb comments,
the game does not start.
Running wine por2Main.exe opens a black window in the top left corner
of the screen for a very brief moment,
and then the program quits.
I attach the stderr of WINEDEBUG=+relay as a gzipped text file.
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http://bugs.winehq.org/show_bug.cgi?id=14955
Summary: Master of Orion 2: wine crashes after quitting the game
Product: Wine
Version: 1.1.3
Platform: Macintosh
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunk(a)stusta.de
Created an attachment (id=15563)
--> (http://bugs.winehq.org/attachment.cgi?id=15563)
complete log
Backtrace:
=>1 0x00000000 (0x0033fb78)
2 0x7e8899e4 IDirectDrawSurfaceImpl_BltFast+0xf4() in ddraw (0x0033fbb8)
3 0x7e88c36c IDirectDrawSurface3Impl_BltFast+0x5c() in ddraw (0x0033fbe8)
4 0x00527110 in orion95 (+0x127110) (0x0033fd74)
5 0x7ea66247 call_window_proc+0x67() in user32 (0x0033fdb4)
6 0x7ea6a3a2 WINPROC_call_window+0xf2() in user32 (0x0033fdf4)
7 0x7ea2b5e6 DispatchMessageA+0x96() in user32 (0x0033fe34)
8 0x005278f2 in orion95 (+0x1278f2) (0x7ea2b550)
9 0x6ce85356 (0x57e58955)
10 0x00000000 (0x00000000)
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http://bugs.winehq.org/show_bug.cgi?id=9686
Summary: Zork: Nemesis and Zork: Grand Inquisitor seem to have
applied incremental filter over static parts of screen
image
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=6034
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vit.hrachovy(a)sandbox.cz
Created an attachment (id=8106)
--> (http://bugs.winehq.org/attachment.cgi?id=8106)
Screen after few seconds of rendering
Hello
using the following Direct3D options, I've finally managed to run Zorks:
DirectDrawRenderer=opengl
RenderTargetLockMode=readdraw
However, the screen render still is not 100%, it looks like there is some sort
of incremental filter for static parts of picture.
See the attached pictures for more info, see the link below for demo installer
and Installation HOWTO.
Demo download and Howto install:
http://wood.sandbox.cz/zork-grand-inquisitor/
Regards
Vit
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http://bugs.winehq.org/show_bug.cgi?id=17117
Summary: Chicken Tournament: needs ComputeSphereVisibility
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
CT needs ComputeSphereVisibility function. A implementation found here:
http://www.nabble.com/ComputeSphereVisibility:-a-patch-td20506949.html
does not work very well, sometimes it's totally wrong, then the upper and lower
quarter of the screen seems not to be checked correctly, everything in here is
"invisible" and not rendered therefore.
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http://bugs.winehq.org/show_bug.cgi?id=10821
Summary: System Shock 2 not loading up
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)knad.co.uk
Created an attachment (id=9687)
--> (http://bugs.winehq.org/attachment.cgi?id=9687)
Error report
I have System Shock 2 installed corrently (no-cd etc, runs fine on windows).
But in Ubuntu 7.10 on the latest wine (wine repository) it does not load (error
attached).
I am using NVIDEA graphics driver.
The error is from running the command: wine c:/Sshock2/shock2.exe
I have also tried running via: schedtool -a 0x2 -e wine c:/Sshock2/shock2.exe
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http://bugs.winehq.org/show_bug.cgi?id=11416
Summary: Left or upwards scrolling in Traffic Giant corrupts
Display
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elicoten(a)live.co.uk
The game seems playable, and scrolling by moving the mouse to the right hand
side or bottom of the screen works as well as right click-dragging mouse the to
scroll downwards or rightwards it works. When you try to scroll left or upwards
the graphics get corrupted.
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