http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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http://bugs.winehq.org/show_bug.cgi?id=13885
Summary: Visio 2003 crash on digit entry or paste
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Created an attachment (id=13975)
--> (http://bugs.winehq.org/attachment.cgi?id=13975)
HEAP_ValidateInUseArena error
Entering digits (0-9) or pasting within a text label in Visio 2003 causes Visio
to crash and start automagic application recovery. Log is attached.
NB: GDIPlus was installed in order for Visio to run.
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http://bugs.winehq.org/show_bug.cgi?id=15218
Summary: Microsoft Office 2007: Exiting Groove Manager/Server
crashes in kernel32
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=15973)
--> (http://bugs.winehq.org/attachment.cgi?id=15973)
output in git
Pretty trivial, but while trying all the 2007 programs, I tried 'DRAT.EXE'
which is apparently the Groove Manager. The only options are to recover a
password or a workspace, so I cancelled, but that crashes in kernel32:
wine: Call from 0x68f249c5 to unimplemented function
KERNEL32.dll.RtlCaptureContext, aborting
Output attached.
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http://bugs.winehq.org/show_bug.cgi?id=16594
Summary: Oberon game launcher does not show the buttons to launch
the game.
Product: Wine
Version: 1.1.11
Platform: Other
URL: http://gamecenter.oberon-media.com/game.htm?code=115770900&RefId=&origin=pindex_n
g_r
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msclrhd(a)gmail.com
This is a regression from previous versions.
If you run the installer and then get it to launch the game, you see the
launcher backdrop but no buttons are displayed. This is a HTML control that is
produced by Launch.exe in the install folder.
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http://bugs.winehq.org/show_bug.cgi?id=15926
Summary: World of Warcraft: Memory leak on new login screen, X
crashing
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: http://www.worldofwarcraft.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
Commonly reported behaviour from other wine users. Does not happen under
Windows.
The new Wrath of the Lich King login screen suffers from extreme performance
problems. Apart from it being slower than the old one, it also gets slower on
every WoW reboot. Using another WINEPREFIX does not fix the problem. Killing
all wine and related processes does not fix the problem either. Restarting X is
the only way to work this around.
After 5-6 reboots, WoW does not start and X instantly crashes. 100%
reproducible.
Using OpenGL engine, changing various settings in Config.wtf does not seem to
have any effect.
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http://bugs.winehq.org/show_bug.cgi?id=11621
Summary: putty.exe in telnet mode don't display anything
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fhorse(a)libero.it
The windows ssh/telnet application putty.exe works well in ssh mode, but in
telnet mode does not display anything on the screen.
I'have sniffed tcp packets and I noticed that the telnet communication works
well, make login, run commands, but does not appear anything.
Sorry for my english.
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http://bugs.winehq.org/show_bug.cgi?id=13313
Summary: Half life 2 hangs with a high cpu usage at a certain
point in the game
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asraniel(a)fryx.ch
Playing Half life 2 works fine, but at one point where alex wants to show me
something on a computer screen (we just visited her father in prison), the game
becomes extremely slow and i can't play anymore. The wine error messages give
this message (multiple times):
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from
the fra
mebuffer to a texture, expect major performance issues
err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in
direct
blit
Sadly this bug makes Half life 2 incomplete, since you can't play it from the
start to the end.
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http://bugs.winehq.org/show_bug.cgi?id=15364
Summary: Build broken when CFLAGS="-Wall -Werror" is used
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16209)
--> (http://bugs.winehq.org/attachment.cgi?id=16209)
config.status/config.log, with CFLAGS set
Compiling with those flags set gives:
-----
configure: libxrandr development files not found, XRandr won't be supported.
configure: libxinerama development files not found, multi-monitor setups won't
be supported.
configure: WARNING: Old Mesa headers detected. Consider upgrading your Mesa
libraries.
OpenGL and Direct3D won't be supported.
configure: Finished. Do 'make depend && make' to compile Wine.
-----
Which doesn't occur when the standard options are used. I'll attach
config.status/config.log.
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