http://bugs.winehq.org/show_bug.cgi?id=17557
Summary: MSODS application eat 100% CPU at the start
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: divinerites(a)gmail.com
Created an attachment (id=19712)
--> (http://bugs.winehq.org/attachment.cgi?id=19712)
output for WINEDEBUG=+all wine start 'D:\PROG\OA4.EXE'
Hello,
I have to run a DOS program (Open Access 4).
When I launch OA4 I go 100% CPU (and the program doen't show up properly, only
the dos windows stays black.
$ wine start 'D:\PROG\OA4.EXE'
I done a WINEDEBUG trace (posted in attachement).
On IRC SiDi tolde me that it seems that it's calling a function that seems to
return an error and report it just in case you could do something.
Thanks in advance .
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http://bugs.winehq.org/show_bug.cgi?id=14531
Summary: IE Print View not working
Product: Wine
Version: 1.1.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan.sott(a)anzenberger.com
i'm using a (commercial) applications that outputs data using internet
explorer's print view. unfortunately, this doesn't work - neither when
installing gecko as alternative render-engine. another attempt to get around
this was to install internet explorer (using ies4osx
http://www.kronenberg.org/ies4osx/), but installation fails. i'm using the osx
port of wine in version 1.1
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http://bugs.winehq.org/show_bug.cgi?id=17625
Summary: Hardware Cursor does not work with OpenGL(look here for
a workaround)
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=19812)
--> (http://bugs.winehq.org/attachment.cgi?id=19812)
A workaround for the non-existing hardware cursor in World of Warcraft
First: This is _not_ a bug of Wine, Blizzard just doesn't implement that
feature. I've created this bugreport to share the workaround.
The workaround is based on the work of
SKLP(http://ubuntuforums.org/showthread.php?t=1051483), I just enhanced it a
bit and posted it here as I don't think developing it in a
distribution-specific forum is a good idea.
This workaround implements a "fake" hardware cursor. You still can't tick the
"Hardware Cursor" option in the WoW settings, but thats not necessary. What it
does is to ignore if the game instructs to hide your normal cursor. In addition
it hides your normal cursor if you press the left or right mouse button. You
can also replace your normal cursor(e.g. to look like the WoW cursor). It ships
a blank cursor for WoW, so the ingame cursor doesn't always lag behind your
normale one. All together, it mostly feels like a real hardware cursor. There
is only one exception: If your WoW cursor would change, e.g. if you're pointing
on an attackable mob, the changed icon will be shown below your normal one. I
think its possible to hide them, but I don't know which filename WoW
expects(have to look around).
I've attached the patch together with four files. The first, blank.blp, is a
blank cursor for WoW. Copy it as "Point.blp" to WOWFOLDER/Interface/Cursor.
This is allowed by Blizzard, its the official way of changing the ingame cursor
icon.
The second one, "normal", is an XCursor you can use. It looks exactly like the
usual ingame cursor. The other two ones are the sources for "normal", you can
regenerate it with "xcursorgen config > normal". I've taken the cursor from
http://zanowin.deviantart.com/art/WoW-Cursors-28331812.
Just set the environment variable "WOW_CURSOR" to the XCursor you want to use,
for example
export WOW_CURSOR="$HOME/.winewow/normal"
If you don't set it, it will use your pre-set cursor.
Maybe someone discovers a way of determining which cursor the game is
displaying(for example, the sword if you're pointing on an attackable mob).
This would end up in an illusion of a real hardware cursor(actually, it would
be a real hardware cursor).
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http://bugs.winehq.org/show_bug.cgi?id=17607
Summary: Keyboard disabled
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dserbes(a)email.nbc.edu
I'm running a fresh install of Fedora 10, with wine 1.1.14 from the repository,
installed through the package manager. My Keyboard (Microsoft Natural
Multimedia) is accurately identified in Fedora, and works properly with all
Linux apps. It is completely disabled in Wine, even in the "Wine Configuration"
tool.
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http://bugs.winehq.org/show_bug.cgi?id=17133
Summary: Impossible to start roller coaster tycoon 3 demo
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: FlyingPC(a)laposte.net
Created an attachment (id=18985)
--> (http://bugs.winehq.org/attachment.cgi?id=18985)
Error message
When I try to launch the demo of RCT3. Wine crash with the message in
attachment.
The command I launch is :
"wine "c:\program files\atari\rollercoaster tycoon 3 Demo\RCT3.exe""
I read that others had the same problem but, I didn't found any solution.
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http://bugs.winehq.org/show_bug.cgi?id=17898
Summary: WS_setsockopt error in DM Evidence application
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ja.k(a)seznam.cz
Created an attachment (id=20204)
--> (http://bugs.winehq.org/attachment.cgi?id=20204)
log: WINEDEBUG=+winsock wine evidence.exe
When i want to send SMS in DM Evidence application (application for school
managment in czech school), i get winsock error (fixme:winsock:WS_setsockopt
Unknown level: 0xffffffff) and application freeze.
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http://bugs.winehq.org/show_bug.cgi?id=17897
Summary: OpenAL installer thinks it is AMD-64
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gak(a)kaluga.ru
I installed Warzone 2100 for Windows into wine on Slackware current, which is
32-bit, and cpu Athlon 64. The game refused to start with the message "Trying
to load PE image for unsupported architecture (AMD-64)" and referring to
OpenAL32.dll.
The OpenAL32.dll and wrap_oal.dll DLLs in wine are different from the DLLs
installed into Windows. When I replaced them with Windows ones Warzone runs OK.
Warzone 2100 installer runs the OpanAL installer which installs the DLLs.
Previously I installed Warzone into wine 1.1.10 or 1.1.13 (do not remember) and
the game started OK.
My best guess is that a bug has been introduced into wine between 1.1.10 and
1.1.18 that makes the OpenAL installer think that it is running on Windows 64
and install wrong DLLs.
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http://bugs.winehq.org/show_bug.cgi?id=17783
Summary: steamcommunity.com certificate not recognised
Product: Wine
Version: 1.1.17
Platform: Other
URL: https://steamcommunity.com
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trs80(a)ucc.asn.au
Trying to use the community tab in Steam gives an error dialog
"steamcommunity.com uses an invalid security certificate. The certificate is
not trusted because the issuer is unknown. (Error code:
sec_error_unknown_issuer)"
I think steamcommunity.com recently got a EV SSL certificate, so the problem is
probably that nssckbi.dll in wine_gecko needs to be updated.
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http://bugs.winehq.org/show_bug.cgi?id=17428
Summary: Taskmgr unicode: Blank process names in Process list.
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nospam(a)thenerdshow.com
Thanks, arethusa, for the regression test.
A bunch of commits starting with b28a6c18898ae1b469ecc393b23964cb2b95ea61 broke
it. The patch was:
taskmgr: Converted some functions and variables to Unicode.
How to reproduce:
wine notepad
wine taskmgr
click on the taskmgr Process tab.
Processes show up as blank lines. They are clickable and you can terminate a
process, but how will a user tell which one?
Expected behavior: A list of processes should be shown here.
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http://bugs.winehq.org/show_bug.cgi?id=17408
Summary: ASPI crashes randomly
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supp(a)kpo.zcu.cz
Created an attachment (id=19482)
--> (http://bugs.winehq.org/attachment.cgi?id=19482)
Backtrace of two crashes
ASPI (online version) crashes randomly, usually when network connection is bad.
Reproducibility: crash occurs on cca. 15% of all runs
Backtrace is attached. I'm willing to do more testing if needed.
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