http://bugs.winehq.org/show_bug.cgi?id=2181
Julius Schwartzenberg <julius(a)zgod.cjb.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |julius(a)zgod.cjb.net
--- Comment #30 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2009-04-21 17:02:53 ---
With the fix from comment #3 I'm able to get into the game. But when I then
build a new city, it crashes again (similarly it seems). Should I post this
trace here?
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Simon P Young <spydoc(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spydoc(a)gmail.com
--- Comment #12 from Simon P Young <spydoc(a)gmail.com> 2009-04-21 14:05:57 ---
Tried PRISM 4 & 5.2, and the free PRISM viewer with Wine 1.0.1, running on both
FC 10 and CentOS 5.3. Same 'unable to open file...' report as noted in other
comments. Contacted Graphpad with a startup log; nice Graphpad man responded
thus:
"The log shows that the standard windows API GlobalReAlloc is not working
under Wine. I googled for that API, and found lots of postings about problems
with Wine and that API. I didn't read any of these carefully, but it seems that
perhaps this is a known problem with Wine".
Any thoughts anyone?
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André H. <nerv(a)dawncrow.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |13891
Status|NEW |ASSIGNED
--- Comment #8 from André H. <nerv(a)dawncrow.de> 2009-04-21 13:49:10 ---
I got a patch with a clean way to implement it, but it depends on Bug #13891
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Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
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CC| |saulius2(a)gmail.com
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--- Comment #36 from Jonas Svensson <jonass(a)lysator.liu.se> 2009-04-21 12:51:47 ---
(In reply to comment #35)
> Is this still an issue in current (1.1.19 or newer) wine?
>
Still there. Verified with 1.1.19 from Ubuntu repository.
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Jaime Rave <jaimerave(a)gmail.com> changed:
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CC| |jaimerave(a)gmail.com
--- Comment #10 from Jaime Rave <jaimerave(a)gmail.com> 2009-04-21 08:06:18 ---
Well it has improved in Wine 1.1.19 but is still a problem.
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http://bugs.winehq.org/show_bug.cgi?id=18132
Summary: uTorrent crashes on start
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://www.utorrent.com/downloads
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
At some point since 1.1.18 uTorrent simply goes into a crashloop when it is
started. It displays a message saying it has crashed, it tries to restart
itself, crashes again, ad infinitum.
Rolling back to 1.1.18 gets it working again.
Currently regression testing.
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Summary: Call of Duty 4 crashes on connection to server.
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cros13(a)gmail.com
Created an attachment (id=20576)
--> (http://bugs.winehq.org/attachment.cgi?id=20576)
Backtrace
I set in the registry:
DirectDrawRenderer opengl
Nonpower2Mode repack
OffscreenRenderingMode fbo
RenderTargetLockMode auto
UseGLSL readtex
VideoMemorySize 1024
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Igor Tarasov <tarasov.igor(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tarasov.igor(a)gmail.com
--- Comment #20 from Igor Tarasov <tarasov.igor(a)gmail.com> 2009-04-20 20:30:54 ---
+toolbar log might be helpful.
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--- Comment #36 from Alexander Trauzzi <atrauzzi(a)gmail.com> 2009-04-20 16:23:25 ---
I just wanted to say - two years later:
I'm glad that these routines were finally implemented.
If a game like Supreme Commander failed to run after a successful installation
due to these libraries, then there's obviously something wrong.
Thank you WINE for seeing the light!
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #35 from Austin English <austinenglish(a)gmail.com> 2009-04-20 16:04:55 ---
And fixed.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|WONTFIX |
--- Comment #34 from Austin English <austinenglish(a)gmail.com> 2009-04-20 16:01:55 ---
We did implement these.
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--- Comment #29 from Jeff D. Hanson <jhansonxi(a)gmail.com> 2009-04-20 15:09:43 ---
With 1.1.19 it still behaves as before. Unless I launch it from the Autodesk
Shared directory it can't find the DLLs. I noticed that if I tell the
installer (SETUP.EXE) to launch it at the end of the install it works
immediately. Afterwards the behavior is as before.
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--- Comment #17 from Stephan Sokolow <from_wine_bugzilla(a)ssokolow.com> 2009-04-20 13:43:58 ---
Yes. The first screenshot is how text is rendered more or less all the time.
I've also noticed that some other visual novels with similar GUIs show horribly
(almost unreadably) un-antialiased text instead.
(In other words, different results, but both appearing to be side-effects of
something in Wine reducing an alpha blend to one-bit transparency)
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http://bugs.winehq.org/show_bug.cgi?id=7887
--- Comment #6 from joaopa <jeremielapuree(a)yahoo.fr> 2009-04-20 13:23:42 ---
This bug should be marked as fixed not abandonned, since Wine has its own
d3dx9_27 dll no (although its implementation is very basic, but that's another
bug).
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http://bugs.winehq.org/show_bug.cgi?id=15685
Summary: Mouse behavior in game very slow due to lots of
ntdll.RtlFreeHeap() / ntdll.RtlAllocateHeap (,,,)
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Mouse behavior in game very slow. Logging shows LOTS of ntdll.RtlFreeHeap() /
ntdll.RtlAllocateHeap (,,,) which may make the game very slow.
Attached the output of
WINEDEBUG=+relay wine Startup.exe >&/tmp/output.txt
starting from the main screen view (so excluding all logging while booting).
At the end, I quit the application: at that point, only a black screen was
shown.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #18 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:20 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:12 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:36:04 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:35:56 ---
Closing.
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Bug 7887 depends on bug 7928, which changed state.
Bug 7928 Summary: DirectX installer for Oblivion crashes when trying to load fusion.dll
http://bugs.winehq.org/show_bug.cgi?id=7928
What |Old Value |New Value
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:34:09 ---
No response in 6 months => abandoned. If this is still an issue in current
(1.1.19 or newer) wine and you can provide the needed information, feel free to
reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:34:01 ---
No response in 6 months => abandoned. If this is still an issue in current
(1.1.19 or newer) wine and you can provide the needed information, feel free to
reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:33:53 ---
No response in 6 months => abandoned. If this is still an issue in current
(1.1.19 or newer) wine and you can provide the needed information, feel free to
reopen.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:33:44 ---
No response in 6 months => abandoned. If this is still an issue in current
(1.1.19 or newer) wine and you can provide the needed information, feel free to
reopen.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:27:12 ---
Is this still an issue in current (1.1.19 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:26:56 ---
Is this still an issue in current (1.1.19 or newer) wine?
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--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:25:56 ---
Is this still an issue in current (1.1.19 or newer) wine?
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:25:45 ---
Still present.
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--- Comment #25 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:24:49 ---
Is this still an issue in current (1.1.19 or newer) wine?
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--- Comment #35 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:23:57 ---
Is this still an issue in current (1.1.19 or newer) wine?
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--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:23:39 ---
Is this still an issue in current (1.1.19 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, source
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-04-20 12:22:39 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |austinenglish(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=18103
Summary: Call to unimplemented function: ntoskrnl.exe.KeSetEvent
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aroll605(a)gmail.com
Created an attachment (id=20537)
--> (http://bugs.winehq.org/attachment.cgi?id=20537)
Backtrace of the error
Pops up while running $ winecfg
Please view attachment for terminal output including backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18088
Summary: Warcraft III doesn't load maps
Product: Wine
Version: 1.1.19
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panaut0lordv(a)gmail.com
Warcraft III doesn't load maps with long filenames. On windows it was OK.
Example map if you want to check it http://epicwar.com/maps/89777/
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bafman <bafman(a)seznam.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bafman(a)seznam.cz
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http://bugs.winehq.org/show_bug.cgi?id=18015
Summary: Regression: roller coaster tycoon fails to start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: awaters1(a)gmail.com
RollerCoaster Tycoon fails to start with an unhandled exception, here is the
git bisect results from wine-1.1.15 to wine-1.1.17
a966293f593e8b75e796a0a923626a1e73403a20 is first bad commit
commit a966293f593e8b75e796a0a923626a1e73403a20
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jan 16 10:14:24 2009 +0100
wined3d: Add an IWineD3DDeviceParent interface.
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in
dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for
dxgi
to pass the appropriate function pointers.
:040000 040000 7e5f0e3ca6b8c26e504e1221ce79e8082c44f632
cd852644af310cc9e18110728f9458cc4bde8f0b M dlls
:040000 040000 4a2a3d84533d119e4588ae49a5bad8a8ce069d57
51835e3f57b6dc5950559090732503074a5b045e M include
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Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |leslie_alistair(a)hotmail.com
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http://bugs.winehq.org/show_bug.cgi?id=6208
Robert Parker <robert(a)parker.vg> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |robert(a)parker.vg
--- Comment #14 from Robert Parker <robert(a)parker.vg> 2009-04-19 16:30:37 ---
I am encountering the same issues outlined in this bug release on version 9c of
diamond mind running version 1.01 of wine. I hope this helps.
Everything seems to work fine on the install... but unix reveals the following
after a successful install
I received this error message during install - on os x version 10.5.6
err:module:MODULE_LoadModule16 Serious trouble. Just loaded module
'C:\dmb9\agt2\Ver' (hinst=0x122f), but can't get module handle. Filename too
long ?
fixme:shell:IShellLinkA_fnGetPath (0x16f078): WIN32_FIND_DATA is not yet
filled.
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
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http://bugs.winehq.org/show_bug.cgi?id=8987
Vincent Povirk <madewokherd(a)gmail.com> changed:
What |Removed |Added
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CC| |madewokherd(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=2467
chr <cr2005(a)u-club.de> changed:
What |Removed |Added
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CC| |cr2005(a)u-club.de
--- Comment #105 from chr <cr2005(a)u-club.de> 2009-04-19 14:27:56 ---
I noticed something else ... while running with a lot of debug flags which made
sc slow:
After selecting battlenet and when the login screen appears, I see that the
background is properly drawn ... and then it fades out! (and not in)
I guess the last 'black' color is transparent and therefore all the rest of the
battle.net GUI is broken.
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http://bugs.winehq.org/show_bug.cgi?id=3542
Benjamin Silvestre <robinetron(a)yahoo.fr> changed:
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CC| |robinetron(a)yahoo.fr
--- Comment #26 from Benjamin Silvestre <robinetron(a)yahoo.fr> 2009-04-19 10:20:15 ---
The debug trace shows the problem comes from IDirectDrawSurfaceImpl_GetPalette.
The IWineD3DPalette_GetParent call raises an exception which crashes the game.
I try to comment this few lines in dlls/ddraw/surface.c:
// if(wPal)
// {
// hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
// }
// else
// {
*Pal = NULL;
hr = DDERR_NOPALETTEATTACHED;
// }
This is VERY dirty but it worked. The game work seems to work fine (the menu is
ok and I could start a new game).
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http://bugs.winehq.org/show_bug.cgi?id=6955
Sebastian Doering <moralapostel(a)gmail.com> changed:
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CC| |moralapostel(a)gmail.com
--- Comment #18 from Sebastian Doering <moralapostel(a)gmail.com> 2009-04-19 06:52:48 ---
(In reply to comment #17)
> Created an attachment (id=20251)
--> (http://bugs.winehq.org/attachment.cgi?id=20251) [details]
> Patch implementing software vertex blending in wine-1.1.18
>
Thanks a lot Claudio! Your patch works beautifully.
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http://bugs.winehq.org/show_bug.cgi?id=9156
--- Comment #10 from NSLW <lukasz.wojnilowicz(a)gmail.com> 2009-04-19 06:30:02 ---
Still present in Wine 1.1.19
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http://bugs.winehq.org/show_bug.cgi?id=7416
--- Comment #8 from Mikko Rasa <tdb(a)tdb.fi> 2009-04-19 05:08:03 ---
Supreme Commander still does not see multiple monitors in my TwinView setup.
The "Secondar Adapter" selection is grayed out.
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