http://bugs.winehq.org/show_bug.cgi?id=14318
Summary: Michisoft Reader Studio v1.5a fails to produce LIT file
from HTML
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truxxon(a)gmail.com
I tried to use the Michisoft Reader Studio v1.5a, available at
http://www.michisoft.com/programs/readerstudio/rsdownload.htm , and verified
that under wine it does not finish the conversion of HTML to LIT.
Instead, it shows the following message in a dialog error box log:
"
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Title>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'mytitle' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Creator>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Identifier>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text
'7055.475' as child in its content model.
LITGen warning (1101): DTD(Ver 1.0): Unrecognized metadata tag <Language>.
LITGen warning (1203): DTD(Ver 1.0): The <dc-metadata> tag cannot have a
<Unknown> tag in it.
LITGen warning (1205): DTD(Ver 1.0): The <dc-metadata> tag cannot have text
'en' as child in its content model.
LITGen warning (1205): DTD(Ver 1.0): The <Unknown> tag cannot have text 'en' as
child in its content model.
LITGen error (1207): DTD(Ver 1.0): Unique identifier not found. There should
be a 'unique-identifier' attribute on the <package> tag and at least one
<dc:Identifier> tag whose ID matches that attribute.
Error 0x%x processing package file %S.
"
and the corresponding wine stderr is:
"
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
Error 0x80004005 processing package file
Z:\home\xxxx\local\bin\litgen-wine\temp\temp.opf.
Terminating for error 0x80004005.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OleLoadPictureEx
(0xa7535c,774,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,3318,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OleLoadPictureEx
(0xa7535c,1086,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32e4dc),
partially implemented.
fixme:ole:OLEPictureImpl_get_hPal unimplemented for type 3. Returning 0
palette.
fixme:ole:OLEPictureImpl_SaveAsFile (0x11c1c8)->(0x11c298, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
"
The problem seems to come down to wine not implementing yet these two MSXML
interfaces, and therefore being unable to support the microsoft litgen dll:
fixme:msxml:bsc_QueryInterface interface {6d5140c1-7436-11ce-8034-00aa006009fa}
not implemented
fixme:msxml:bsc_QueryInterface interface {79eac9e4-baf9-11ce-8c82-00aa004ba90b}
not implemented
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http://bugs.winehq.org/show_bug.cgi?id=13314
Summary: Winevdm displays parasitic window
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=13186)
--> (http://bugs.winehq.org/attachment.cgi?id=13186)
A screenshot to illustrate the bug.
When running Civilization I for Windows there appears a parasitic black window
with "winevdm" caption. If to close this window, the game exits. In earlier
versions of Wine (0.9.61) the window did not appear.
The attached screenshot shows the bug.
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http://bugs.winehq.org/show_bug.cgi?id=11224
Summary: Throw In (Blitz Basic game) has a memory access
violation
Product: Wine
Version: 0.9.53.
Platform: PC
URL: http://freeforumzone.leonardo.it/cartella.aspx?c=3694&f=
3694&idc=34040
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
Created an attachment (id=10306)
--> (http://bugs.winehq.org/attachment.cgi?id=10306)
Throw In launch error screenshot
I'd like to play to this old-school soccer game but it doesn't run in Wine...
I mean, after creating a new wine folder to use I have to set Direct3D ->
DirectDrawRenderer to OpenGL (if I don't do so, wine stops immediately saying
me that I've to change the DirectDraw render mode)...
After this modification, I can launch the Throw In exe file and for few seconds
I get the game (loading) splash in my screen while the music is playing, then
an «Error» pop-up message appears with the «Memory Access Violation» error
(as you can see in the attached screenshot)...
The music continues to play until I press the «Ok» button, then all crashes!
The only messages I've in my terminal are:
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34f840,0x00000000), stub!
I've tried to enable also a more accurate debugging output, but I don't see
relevant messages... Anyway I could attach it, if you need!
You can download this game (version 0.85) at http://tinyurl.com/37lhzh (0.86
update at http://tinyurl.com/36cjdu)
Just one note... If I try the version 0.8 (http://tinyurl.com/3ymj42) the
application behavior is different: when launching the exe the game menu loads
and I can navigate it until I select to play... Then the game crashes giving
the same output I've already described.
I'd have to say also that another game I can find in the same site (Total
Control Soccer), always written in the same language give me this error :(
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http://bugs.winehq.org/show_bug.cgi?id=16784
Summary: Babylon 7: Trail mode expires after installation
Product: Wine
Version: unspecified
Platform: PC-x86-64
URL: http://www.babylon.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Babylon 7 trail mode expires after installation,
native msxml3 4 or 6 do not seem to do the trick.
See bug 16614 for more information.
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http://bugs.winehq.org/show_bug.cgi?id=13321
Summary: WoW EULA fails to activate "Agree" button during
installation (gecko wrapper)
Product: Wine
Version: 1.0-rc1
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh+winehqdotorg(a)gmail.com
The latest version of the World of Warcraft installer (83xx) seems to have
changed. Under the gecko wrapper, the EULA can be read but seems to fail to
report scrolling position. This blocks the user from installing WoW without
either forcing rendering with IE engine or using an older installer to install
the game.
I'm afraid I cannot provide an URL.
Log: http://pastebin.com/f25664af1
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http://bugs.winehq.org/show_bug.cgi?id=15330
Summary: wine crashes in xdraw
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smp(a)putre.net
Using FIlemaker Pro application with Wine. When click on checkbox in
application, wine crashes. See attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=18056
Summary: Yukon: doesnt work with wine
Product: Wine
Version: 1.1.19
Platform: Other
URL: https://devel.neopsis.com/projects/yukon/wiki
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Wine was supposed to be patched in 0.9.43 to be compatibile with yukon project
(https://devel.neopsis.com/projects/yukon/wiki/Compatibility) but as i've tried
to run it with latest wine it doesn't seem to work.
I'm not sure is that related as regression test or was intended change in how
wine works and won't be fixed so i will save myself couple hours of making
regressions tests in case its wontfix case.
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http://bugs.winehq.org/show_bug.cgi?id=15161
Summary: Flatout 1 installer fails
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: glenn(a)webmind.be
Created an attachment (id=15894)
--> (http://bugs.winehq.org/attachment.cgi?id=15894)
Flatout install failure wine output
After selecting where to install flatout, the copy process starts and abruptly
ends with a message saying that the installer was interrupted before
completion.
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http://bugs.winehq.org/show_bug.cgi?id=17376
Summary: Crystal Reports 2008: Install Fails
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpoirier(a)adclegal.com
When attempting to install Crystal Reports 2008 the install fails. The install
is an MSI. It gets to the point where I select the language I want and then
sits for a while before crashing. You can download an evaluation copy of this
product from
http://www.sap.com/solutions/sapbusinessobjects/sme/reporting/crystalreport…
for testing.
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http://bugs.winehq.org/show_bug.cgi?id=17755
Summary: Command and Conquer Generals networking fails with
timeout
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
After using the hack described in bug 17737, I am able to connect to LAN
sessions of C&C Generals. No LAN games appear in the client's game browser.
When a direct connection is established, the client appears in the list of
connected players on the server side. However, the client receives a network
timeout error when connecting and is unable to proceed. Also note that if any
AI players are added to the roster before a client attempts to join, they are
greeted by a "server full" error, regardless of how many slots are open.
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http://bugs.winehq.org/show_bug.cgi?id=12157
Summary: Game does not go past first two splash screens
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://maplestory.nexon.net
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: life+winebug(a)mapletip.com
Created an attachment (id=11554)
--> (http://bugs.winehq.org/attachment.cgi?id=11554)
Ntoskrnl patch
I am using the version of MapleStory's executable without gameguard, thus
allowing Wine to run it, sort of.
To download the version without gameguard, go here:
http://rapidshare.com/files/100726682/OdinMS.rar.html
I also had to patch ntoskrnl.exe in order for it to pass some missing
unimplemented methods. I have attached my patch. In my next post, is the log
from console.
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http://bugs.winehq.org/show_bug.cgi?id=18259
Summary: MPLAB fails to recognize the PICKIT3 Debugger
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
URL: http://microchip.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon_waid(a)gmx.net
The PICKIT3 is a Debugging-Hardware for MPLAB. It appears as a HIB-USB-Device
to the system. If you attach it to USB-port it is recognized by the kernel (you
can see it under eg. /dev/hidraw0). However MPLAB does not recognize it.
How to reproduce:
-Plug your PICKIT3 into a USB-Slot
-(Check, wheather it got recognized by the kernel: A new /dev/hidrawX should
appear)
-Start MPLAB
-Click on Debug->Select Tool->PicKit3
-Inside the Output-Window the message "No PICkit 3 Connected" appears
Other:
MPLAB-Version 8.3
Output from Wine:
fixme:win:RegisterDeviceNotificationA (hwnd=0x200bc,
filter=0x32f694,flags=0x00000000),
returns a fake device notification handle!
Best regards,
Simon
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http://bugs.winehq.org/show_bug.cgi?id=18206
Summary: S180 Life In The Oceans CD exits silently
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20700)
--> (http://bugs.winehq.org/attachment.cgi?id=20700)
Wine 1.1.20 +relay +seh +tid (6.1MB)
S180 Life In The Oceans is part of a university course material.
The setup window loads, but on clicking OK the app exits silently, nothing in
the console.
System requirements claim to need Flash and IE5.5. Tried "winetricks ie6
flash" but this made no difference.
Sorry, I don't know what I'm looking at in +relay logs.
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http://bugs.winehq.org/show_bug.cgi?id=18294
Summary: Getting stuck on slopes/elevators in Garrys Mod
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)watersideway.plus.com
Created an attachment (id=20823)
--> (http://bugs.winehq.org/attachment.cgi?id=20823)
Contents of terminal
When you walk over a slope or onto an elevator in Garry's Mod. You get stuck,
cannot move at all. I have attached the contents of the servers terminal.
I notice a lot of people with this problem have been marked as a duplicate of
another thread, looking at that other thread, the two are completely different
problems.
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http://bugs.winehq.org/show_bug.cgi?id=17776
Summary: Installing on Fat32 partitions seems to be impossible
nowadays
Product: Wine
Version: 1.1.17
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: een_meel_of_geen_meel(a)hotmail.com
recently (for about 20 or so versions), I haven't been able to install programs
on FAT32 partitions anymore. I still use these on quite a few occasions and
dislike having to install them onto my /home partition or whatever.
Installation starts fine, but bugs out with an error about not being permitted
to write there.
games include but are not limited to: anno 1503, civ4, titan quest
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http://bugs.winehq.org/show_bug.cgi?id=17839
Summary: Implement bookmarks in the file dialog
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mkyral(a)email.cz
In the file dialog is not possible to store the directory for later (bookmark
it). I'm using it a lot in KDE and miss it in wine.
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http://bugs.winehq.org/show_bug.cgi?id=18152
Summary: lseek* without effect on file stream
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugtrack(a)roumenpetrov.info
Created an attachment (id=20613)
--> (http://bugs.winehq.org/attachment.cgi?id=20613)
test case
The attached test case output:
--------------------
sizeof l=17
fread res=16, buf=0123456789___000
fflush ret=0 errno=0
lseek off=0 errno=0
fread res=16, buf=0123456789___001
fseek ret=0 errno=0
fread res=16, buf=0123456789___000
--------------------
is program is run under wine.
The second read on same program run on w2k output:
...
fread res=16, buf=0123456789___000
...
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http://bugs.winehq.org/show_bug.cgi?id=15493
Summary: Clamwin doesn't clear status window (dogfood)
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://sourceforge.net/project/downloading.php?groupname
=clamwin&filename=clamwin-0.94-
setup.exe&use_mirror=superb-east
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When running a scan with Clamwin, the current file is displayed that is being
scanned. On Windows, after the file is scanned, it is removed, and the next
file is displayed (usually pretty quickly), along with the percent completed.
On Wine, the list is never cleared, so you get a long list of them.
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http://bugs.winehq.org/show_bug.cgi?id=17588
Summary: Strong Bad's Cool Game only shows black screen
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: VincentBeers(a)gmail.com
I haven't played the game Strong Bad's Cool Game for Attractive People in a few
months, but last time I tried playing it the game worked (after getting a
native d3dx9_36.dll). Since then this specific DLL has been implemented into
Wine itself, apparently.
In 1.1.16 I tried rerunning the game and now two new problems (regressions)
appeared (I'm making two bug entries).
The first problem is this: when running the game, NO graphics show, I only see
a completely black screen. Wine continuously prints out messages like this in
the terminal:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElements @ drawprim.c / 276
To prove that the game DOES actually run: I'm hearing sound and music.
I use an integrated Intel chipset (Eee PC) and run XUbuntu Intrepid.
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http://bugs.winehq.org/show_bug.cgi?id=12174
Summary: Medieval II: Total War crashes on run
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=11566)
--> (http://bugs.winehq.org/attachment.cgi?id=11566)
Log of console output before installing d3dx9_36.dll
When trying to run Medieval 2: Total War, the screen goes black, I get a
garbled cursor for a split-second, and then a message:
"Medieval 2: Total War has encountered an unspecified error and will now
close".
When I first ran this, I got a load of stuff on the command-line which amongst
other things complained about a lack of d3dx9_36.dll. After adding this into
the system32/ directory, I get similar set of complaints on the command-line
(minus a complaint about d3dx9_36.dll), but the game still comes up with the
same error. This game has worked *relatively* recently on Wine (I'm thinking
maybe 0.9.51 or earlier) but I'm uncertain when.
Attached are the logs for both pre-d3dx9_36.dll installation (medieval-1), and
after (medieval-2).
Many thanks!
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http://bugs.winehq.org/show_bug.cgi?id=16721
Summary: Magic the Gathering hangs often during duel at 100% CPU
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15046
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sick_soul(a)yahoo.it
While playing duels in Magic the Gathering (Microprose) with all expansion
packs and manalink 2.0, the duel often hangs at 100% CPU and needs to be
killed.
This happens so often that the gauntlet is not playable at all.
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http://bugs.winehq.org/show_bug.cgi?id=12650
Summary: Flash 8: Fonts rendering very slow and no input buffer
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
When trying to insert text with many symbols it round turn into hurt cause i
have to wait ~3 sec after input every symbol. Another problem when i typing a
alot of symbols then appear only first. It seems to be there is no input buffer
like in windoze.
In windoze this is also resource eager (100% busy at the same situation), but
more comfortable and responsible.
To solve this we need to use device fonts for static text or turn on outline
preview mode.
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http://bugs.winehq.org/show_bug.cgi?id=15424
Summary: Magic: The Gathering fails to start - 'Exception frame
is not in stack limits'
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=16290)
--> (http://bugs.winehq.org/attachment.cgi?id=16290)
warn+all log
The +warn=all log is attached
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http://bugs.winehq.org/show_bug.cgi?id=16929
Summary: Shogun Total War (demo and warlord ed.): mouse left-
click problem
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.gamershell.com/download_4385.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daol_p(a)gmx.de
In battle mode, "clicking on terrain" does not work, i.e. left-clicks work for
menus (grouping, formation etc) as well as attacking (left-clicking on enemy
troops), but left-clicks do not work when it comes to giving directions and
rearranging armies (making the game unplayable).
This may or may not be related to Bug 10708 (animated mouse cursors), since in
the demo the icon of the cursor sometimes gets "stuck" with the army symbol
(which may be an animation issue). However this icon issue is not present in
the full game, yet the bug is.
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http://bugs.winehq.org/show_bug.cgi?id=17571
Summary: Williams Pinball Classic crashes on launch
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: motleyjester13(a)yahoo.com
I've finally figured out how to shoehorn Williams Pinball Classics into Wine,
getting by an annoying Ikernel.exe install issue. Now that it's installed and
I have acquired the only patch (a replacement executable) available for the
game (which fixes it's demand for a 1280x1024x8 video mode which this laptop
can't use), it consistently crashes upon launch.
I've attached the basic output from the crash, if further information is
needed, just lemme know. I'm willing to follow whatever steps are necessary to
get this excellent pinball simulator working with Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12090
Summary: A good gnutella client based on limewire and
acquisitionx
Product: Wine
Version: 0.9.4.
Platform: PC-x86-64
URL: http://sourceforge.jp/projects/cabos/files/
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rao.murlidhar(a)yahoo.com
Created an attachment (id=11468)
--> (http://bugs.winehq.org/attachment.cgi?id=11468)
error log.
When the application is started , an error comes up saying that java cannot be
loaded.
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http://bugs.winehq.org/show_bug.cgi?id=13903
Summary: Realplayer 11: Can't accept license terms
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://germany.real.com/player/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nowic(a)wenner.ch
When installing Realplayer 11 I can't accept the license terms. Neither by
clicking, tabbing+enter or pressing the hotkey.
The output consists of the following line over and over again:
fixme:shdocvw:InPlaceActiveObject_TranslateAccelerator (0x132788)->(0x33fe00)
Wine version: 1.0-rc5 (was not yet available in bugzilla)
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http://bugs.winehq.org/show_bug.cgi?id=16668
Summary: Commandos 3: sniper scope incorrectly rendered
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://games.softpedia.com/get/Games-Demo/Commandos-
Destination-Berlin-final-demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pawel.nadolski(a)gmail.com
Created an attachment (id=18292)
--> (http://bugs.winehq.org/attachment.cgi?id=18292)
screenshot of sniper scope issues
Sniper scope in Commandos 3 is incorrectly rendered (see attached screenshot).
This can be reproduced on all versions of wine, both in full version of the
game and the demo (training mission).
Example of correct rendering:
http://www.gamershell.com/static/screenshots/2760/43392_full.jpg
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http://bugs.winehq.org/show_bug.cgi?id=14736
Summary: Medmont automated perimeter test software crashes
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
Created an attachment (id=15228)
--> (http://bugs.winehq.org/attachment.cgi?id=15228)
Backtrace of crash on loading
I have some old software which drives a simple glaucoma tester which is driven
by the serial port. The software isn't really supported any more, but the
people who make it still operate: http://www.medmont.com.au/
I cannot even get the software to load. There is an unhandled page fault on
loading.
Attached is the backtrace, but it seems mighty unhelpful.
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http://bugs.winehq.org/show_bug.cgi?id=15715
Summary: Kult Heretic Kingdoms returns unhandled page fault
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xtreme984(a)gmail.com
Created an attachment (id=16800)
--> (http://bugs.winehq.org/attachment.cgi?id=16800)
error log from trying to run Kult.exe
I've installed Kult Heretic Kingdoms on Wine and applied an upgrade patch, it
won't work with or without the patch. Before this it said mfc42.dll was
missing, so I added it from a windows install and went right ahead trying to
run the game, each and every time I get an unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18001
Summary: Mass Effect Xlib: unexpected async reply
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylai(a)users.sourceforge.net
Created an attachment (id=20378)
--> (http://bugs.winehq.org/attachment.cgi?id=20378)
Patch for missing OpenGL locks in dlls/wined3d/context.c
When running Mass Effect 1.0 with Wine 1.1.18 on RHEL 5 and Core 2 Duo T7500,
it frequently crashes with "Xlib: unexpected async reply", caused by multiple
threads to access the same GLX surface. Enabling tracing for d3d shows that
this happens at least in the vincinity of context_bind_fbo, and
context_apply_attachment_filter_states (dlls/wined3d/context.c). These
functions lack OpenGL locking via ENTER_GL()/LEAVE_GL().
Applying the attached patch apparently fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=17388
Summary: Chessmaster 10th edition crashes after game analyze
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19445)
--> (http://bugs.winehq.org/attachment.cgi?id=19445)
Crash log
After playign a game i wanted to test analyze function, after finishing it
chessmaster crashed. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=13013
Summary: ProntoEdit NG 2.1.8 tree control shows all labels as ZZZ
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.remotecentral.com/cgi-
bin/files/rcfiles.cgi?area=prontong&db=other&br=programs
&dv=philipsprontong&md=philipsprontoproeditng&kw=&st=&ar
=&dt=&so=&pg=1&file=prontong/programs/ProntoProEditNG_v2
.1.8.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://winehq.org/pipermail/wine-users/2008-May/033707.html
a user noted that he had to use winetricks to update common controls
before ProntoEdit NG's tree control would work.
The app needs mfc42, and refuses to even start unless you do
sh winetricks vcrun6
To see the tree problem, do File / New Configuration and click OK.
The labels on the tree control to the left will be all ZZZZZZ.
After
sh winetricks cc580
they appear correct.
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http://bugs.winehq.org/show_bug.cgi?id=17383
Summary: Chessmaster 10th edition fails to install
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19435)
--> (http://bugs.winehq.org/attachment.cgi?id=19435)
Wine log when i tried to run setup.exe
When trying to install chessmaster 10th edition, it fails around 1/3rd of
installation with an error.
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http://bugs.winehq.org/show_bug.cgi?id=17739
Summary: Cannot start IMatch again after exiting for a while
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)juengling-edv.de
Created an attachment (id=19955)
--> (http://bugs.winehq.org/attachment.cgi?id=19955)
Message - Another Copy of IMatch is currently running
When I've been running IMatch (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=15969 for more)
and then exited it by the menu command "Database -> Exit", I cannot start
IMatch again for about 100 seconds. Instead of starting it displays the
attached error message.
Running IMatch in a VirtualBox with Windows 2000 Professional in it, the start
is possible immediately after exiting.
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http://bugs.winehq.org/show_bug.cgi?id=15804
Summary: .NET 2.0 application "Culture name 'ga-ie' is not
supported."
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slach(a)74mail.ru
Created an attachment (id=16930)
--> (http://bugs.winehq.org/attachment.cgi?id=16930)
ListCulture.cs listing all available culture lists
in ticket #10467
http://bugs.winehq.org/show_bug.cgi?id=10467#c66
i have .NET 2.0 exception for 'esperanto' CultureInfo retrieving
atfer some discussion in abbdb with Anastasius Focht
and see patch
http://www.winehq.org/pipermail/wine-cvs/2008-June/044429.html
i upgdate my wine to 1.1.5
but have same Exception with another culture name 'ga-ie' (Irish)
Unhandled Exception: System.ArgumentException: Culture name 'ga-ie' is not
supported.
at System.Globalization.CultureTableRecord.GetCultureTableRecord(String
name, Boolean useUserOverride)
see backtrace and testing .NET 2.0 application ListingCulture.cs in attachments
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http://bugs.winehq.org/show_bug.cgi?id=18252
Summary: Error writing file in UnReal World installer
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonni(a)lehtiranta.net
Installation of urw-3.11c.exe (available at
http://www.jmp.fi/~smaarane/urw.html) fails with "Error opening file for
writing".
Installer starts through wine. I click through info screens, destination folder
selection, start menu folder, and press install button. I get:
http://imagebin.ca/view/4JN0rxi.html . There's one line of output:
"fixme:shell:SHAutoComplete SHAutoComplete stub". Nothing is written under
~/.wine/
arethusa on #winehq confirmed this happens for him too. He also gave the
following
0019:Call KERNEL32.CreateFileA(004093b0 "C:\\Program
Files\\UnRealWorld\\urw.exe",40000000,00000001,00000000,00000002,00000000,00000000)
ret=004055ec
0019:trace:file:CreateFileW L"C:\\Program Files\\UnRealWorld\\urw.exe"
GENERIC_WRITE FILE_SHARE_READ creation 2 attributes 0x0
and a note: "it looks to me like it doesn't pass anything for
dwFlagsAndAttributes".
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http://bugs.winehq.org/show_bug.cgi?id=17393
Summary: MansionPoker: Closing an open poker table makes the
application crash with a runtime error
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emilio.moretti(a)gmail.com
Created an attachment (id=19456)
--> (http://bugs.winehq.org/attachment.cgi?id=19456)
Console output after crash
Exiting the program or closing a poker table closes the whole program with a
runtime error.
See attachment for details
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http://bugs.winehq.org/show_bug.cgi?id=17003
Summary: fseek with whence=SEEK_END after fread is ignored
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
Created an attachment (id=18793)
--> (http://bugs.winehq.org/attachment.cgi?id=18793)
test lseek SEEK_END being ignored after fread
best expressed in python:
filelen = 200
f = open("tst", "wb")
for i in range(filelen):
f.write(chr(i%256))
f.close()
f = open("tst", "rb")
f.seek(filelen-22)
x = f.read(20)
f.seek(-98, 2)
print (filelen-98), f.tell()
but c version is attached.
from what i can best tell, the lseek(-9, SEEK_END) is just simply... being
ignored! :)
if you comment out the fread, the lseek is successful.
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http://bugs.winehq.org/show_bug.cgi?id=17422
Summary: PC_met's Toptherm does not work
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=15669
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
PC_met's glider pilots part ("TopTherm") does not work. The app heavily uses
ole32. Everything else I checked so far worked perfectly.
Here's the shortlog: http://pastebin.com/f570e3356 (After the MessageBox() it
hangs, then crashes)
If you need one, I will create another, bigger log for you.
I checked with dcom98 too, same crash.
Sorry, but the demo does not allow you to check these products afaik.
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http://bugs.winehq.org/show_bug.cgi?id=10701
Summary: Renegade 64 RAM viewer fonts are too small.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9535)
--> (http://bugs.winehq.org/attachment.cgi?id=9535)
Renegade 64's RAM viewer.
Renegade 64 has this nice RAM viewer that views the RAM of whatever emulator
R64 happens to be attached to.
Thing is, that the font used to render the addresses and their data are a tad
too small. The application seems to be programmed with one font size in mind,
and has no tolerance for fonts being a size their not supposed to.
Since the separators separating the RAM addresses are fixed, the characters
display over the separators rendering them useless. This also makes it display
too much information before a line break. I've included a picture with the
problem.
There is one fixme that also seems somewhat important:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
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http://bugs.winehq.org/show_bug.cgi?id=15342
Summary: Black & White does not exit well - crashes
Product: Wine
Version: 1.1.5
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
Created an attachment (id=16165)
--> (http://bugs.winehq.org/attachment.cgi?id=16165)
Crash log eine 1.1.5, exiting b&w
Crash log of exiting Black & White 1.3 on Wine 1.1.5
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http://bugs.winehq.org/show_bug.cgi?id=9397
Summary: focus problems in list view with editors
Product: Wine
Version: 0.9.43.
Platform: Other
URL: ftp.ldscatalog.com/PAF5AllLangs.exe
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjstimpson(a)utwire.net
If I have a list view with editors, clicking on other items in the list view
doesn't remove the editing windows. Meaning, I have a richedit editing an
item, and I click on another list view item, the first richedit doesn't go
away.
Using keys to navigate instead works fine.
I'm seeing this problem in Personal Ancestral File 5.2.
I commented out the SetFocus() done in LISTVIEW_LButtonDown(), and the problem
went away. Though I'm not sure that's the right fix.
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http://bugs.winehq.org/show_bug.cgi?id=14096
Summary: Trackmania Nations Forever: Motion Blur does not work
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edwin.smulders(a)gmail.com
Created an attachment (id=14316)
--> (http://bugs.winehq.org/attachment.cgi?id=14316)
wine TmForeverLauncher.exe &> motionblurlog
I dont know what causes this or what kind of d3d features it needs, i only know
i enable "Force Motion Blur" and nothing changes.
I've attached a log just in case...
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http://bugs.winehq.org/show_bug.cgi?id=16657
Summary: VeZA Route planner 2005: Crashes after a while of use
with assertation failed
Product: Wine
Version: 1.1.11
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)mohag.net
Created an attachment (id=18271)
--> (http://bugs.winehq.org/attachment.cgi?id=18271)
Normal crash log. Program becomes unresponsive before crashing
After a bit of use, VeZA route planner 2005 crashes with an assertation failed
error.
I'm unable to give a reliable method of reproducing the crash.
Wine: 1.1.10
OS: Gentoo x86 - kernel 2.6.25
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http://bugs.winehq.org/show_bug.cgi?id=9786
Summary: gpuViewer fails to start, trying to change HDC
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.gpuviewer.com/index.php/download/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
gpuViewer Tech Preview does not start. Wine displays errors about the app
doing an invalid operation on the root window, then one about changing the
device context which OpenGL does not allow. An X error follows.
fixme:win:EnumDisplayDevicesW ((null),0,0x34bde0,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x135c18) : stub,
simulating 64MB for now, returning 64MB left
err:wgl:X11DRV_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext HDC=0x320 is already set to iPixelFormat=1 and OpenGL
doesn't allow changes!
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 473
Current serial number in output stream: 473
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http://bugs.winehq.org/show_bug.cgi?id=16632
Summary: Lula: The Sexy Empire: Crash to desktop on start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: etni3s(a)gmail.com
Created an attachment (id=18196)
--> (http://bugs.winehq.org/attachment.cgi?id=18196)
Debugger dump
When I try to start Lula: The Sexy Empire version 1.69 F it crashes to desktop
with the error message:
"Couldn't get Back Surface_1!
Unknown Errorcode!!:0
End Program??
[OK] [Cancel]"
Ok exits the application. Cancel makes it crash to desktop.
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http://bugs.winehq.org/show_bug.cgi?id=12044
Summary: Garry's mod crashes upon player death caused by prop.
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blacksash(a)badako.nl
Created an attachment (id=11395)
--> (http://bugs.winehq.org/attachment.cgi?id=11395)
Crashlog from garry's mod
In the game garry's mod (available for $10 on Steam), the game crashes when the
player is killed by crushing or ramming with any kind of prop. Any collision
that would normally kill a player will crash the game with an unhandled
exception.
Death by guns or falling works normally, as do things like killing a player
inside a pod.
Attached is a +trace log made by running steam and calling Gmod as it's startup
app.
The lines:
1970: fixme:d3d:handleStreams Tweening is only valid with vertex shaders
1971: fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid
with vertex shaders
Are caused by me spawning a car to test the crushing crash (I held it over my
head and let it go.)
The lines:
2121: fixme:dbghelp_dwarf:dwarf2_parse_variable Unsupported form for const
value srgb_cmp (a)
And similar are displayed at the exact moment the crash occurs.
Since, upon death, the FOV is supposed to turn red, and this doesn't happen,
perhaps there is some rendering bug causing the game to crash because it cannot
change the colour?
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