http://bugs.winehq.org/show_bug.cgi?id=17567
Summary: Hurrican (game) hangs at loading screen
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.poke53280.de/download/download.php?id=9
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
After selecting difficulty the loading screen appears, and the game hangs.
In the terminal this message is written:
~/.wine/drive_c/Program Files/Hurrican$ wine HurricanStarter.exe
err:process:__wine_kernel_init boot event wait timed out
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6c0,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
Wine 1.1.16
AMD64, single core
Fedora 9 32bit
$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.3
OpenGL version string: 2.1.2 NVIDIA 173.14.12
The game is free, and can be downloaded from
http://www.poke53280.de/download/download.php?id=9
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http://bugs.winehq.org/show_bug.cgi?id=16218
Summary: Trendy Site Builder crashes on startup
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://www.trendyflashdownload.com/download/desktopdownl
oad_lite.asp?r=tuf
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17454)
--> (http://bugs.winehq.org/attachment.cgi?id=17454)
Trendy Site Builder backtrace
With today's Git (wine-1.1.9-91-gf552c90), after installing MDAC 2.8 and Jet
4.0 SP8 application dependencies via winetricks, when attempting to start the
application, the app displays a message box complaining of an access violation,
and with a few message boxes later, aborts. Backtrace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13428
Summary: some not grave bug
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
There is a bug in toolbar component.
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
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http://bugs.winehq.org/show_bug.cgi?id=16348
Summary: GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @
glsl_shader.c
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://pouet.net/prod.php?which=28479
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=17661)
--> (http://bugs.winehq.org/attachment.cgi?id=17661)
fr-052_platinum.exe
Gazillions of
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 429
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 266
errors when running this application (1024x768; no full screen; don't wait for
VSync).
At other resolutions or/and parameters it might crash.
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http://bugs.winehq.org/show_bug.cgi?id=17259
Summary: Entering IP in text box does not work
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: halzia(a)tm.net.my
Created an attachment (id=19246)
--> (http://bugs.winehq.org/attachment.cgi?id=19246)
screenshot
Typing a valid IP address in a control box does not work
The address is displayed, but the application uses 0.0.0.0
Error message err:ipaddress:IPADDRESS_GetPartIndex We subclassed the wrong
window! (hwnd=0x100d2)
This can be demonstrated with Angry IP Scanner ipscan221.exe, available from
http://www.angryziber.com/w/Home
This bug may be related to bugs 1138, 9924, which are closed
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http://bugs.winehq.org/show_bug.cgi?id=10487
Summary: Half Life 2: game hangs on loading screen after valve
video
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: wbaghdadi(a)gmail.com
Created an attachment (id=9226)
--> (http://bugs.winehq.org/attachment.cgi?id=9226)
Dump after exec cs:source
Wine 0.9.49 on Gutsy (Ubuntu 7.10) x64 with 8.42.3 fglrx on a HD2600.
fglrx is working fine (tested using fgl_glxgears and et:qw, ut2004 and doom 3)
Compiz is disabled.
Steam + downloading games work perfectly fine.
Upon launching HL2, TF2 or CS:S the opening videos (valve logos) play perfectly
fine - the loading screen then comes up (a blurred image with loading in the
bottom right hand corner) and wine kills itself.
Changing dx level, heapsize, sound driver produce the same error.
Setting video memory size in regedit, launching directly through commandline &
using a virtual desktop also produce the same error.
I've attached a dump from the terminal window (cs:s) + the loading screen it
freezes on (hl2).
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http://bugs.winehq.org/show_bug.cgi?id=18224
Summary: Wine shows wrong graphics card name
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Since version 1.1.20, applications run with wine show a proper name for the
graphics card instead of the default "Direct 3D [HAL]" which was used so far.
However, that name is not correct for my card: I have a GeForce 8500 GT, but
the application (Uru - Complete Chronicles) says "GeForce 8300 GS" instead.
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http://bugs.winehq.org/show_bug.cgi?id=9988
Summary: IOCTL_SERIAL_WAIT_ON_MASK does not always return correct
answer
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tombrus(a)gmail.com
The io_control() function with IOCTL_SERIAL_WAIT_ON_MASK in dlls/ntdll/serial.c
does not seem to always return the equivalent status as windows.
Unfortunately I only have an proprietary windows application (no source) that
shows this. It is an application called FanControl shipped with a water cooling
control unit from Innovatek (germany). The application controls the unit via an
USB FTDI serial port. The application only works if there is such a device
available. Rather difficult to reproduce on the average system :(.
The fix is to remove a few lines of code from the wait_on() function:
*events = check_events(fd, commio->evtmask,
&commio->irq_info, &commio->irq_info,
commio->mstat, commio->mstat);
if (*events) goto out_now;
where the 'if' is the essential bit. The status returned to the caller will be
zero when the check_events() returns something. This seems to confuse the
windows application. When the above lines are taken out the returned code is
always "STATUS_PENDING" and the handling through wait_for_event() will always
return the right things to my windows application.
The code mentioned above looks like a shortcut to avoid starting a workitem
with RtlQueueWorkItem(). My feeling is that this shortcut is not always valid.
I will attach a patch.
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http://bugs.winehq.org/show_bug.cgi?id=15558
Summary: No graphics on Radeon HD2600 with FGLRX driver
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sauroN(a)rpg.pl
Tested on Witcher Extended Edition - with Wine 1.1.5 (Debian Experimental
Packages) I had no graphics at all and lots of errors on Wine output (but the
game was "working" - sound, mouse (even visible) etc). When I'v tested the game
with Wine 1.0.0 there was a graphics (but with "rag doll effect" - BUG #11285).
Then I'v made regression tests between 1.0.0 and 1.1.5 - like in FAQ.
The result of this tests is:
Bisecting: 0 revisions left to test after this
[d76de4eede91634011a93b05b5a0fe1b1b6a8028] wined3d: Specify the GLSL language
version our shaders are written to.
Regards :)
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http://bugs.winehq.org/show_bug.cgi?id=9393
Summary: "EURO-Fahrschule 2007" starts and runs into an endless
loop
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ionic(a)ionic.de
Created an attachment (id=7692)
--> (http://bugs.winehq.org/attachment.cgi?id=7692)
Screenshot from starting stage
Hi,
I wanted to run EURO-Fahrschule 2007, a German program which helps you learning
for your driving license.
The installation went well.
After that I tried starting it.
The starting window appeared and the little sound has been played (choppy
though, but this is not of interest for me and we can let that out) - see
screenshot one.
After that the GUI should change it's look and the program ought to ready to
use - like in screenshot two (taken from Microsoft® Windows®™ XP.)
But this never happens. Instead, the application seems to hang and use 100%
CPU, which lead me and other people to the conclusion that Wine is running into
an infinitive loop.
I tried to put a little mark in the near of where the program finished playing
the sound.
I hope that can be fixed.
Have a nice day,
-Ionic
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