http://bugs.winehq.org/show_bug.cgi?id=15811
Summary: GameZone Downloader doesn't show any progress
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
I tried downloading the demo [1] from bug 13978 using the GameZone downloader.
It popped up a browser window and started download the game. The browser window
had no progress information, even though the title bar displayed the download
percentage and the demo downloaded successfully.
[1] http://downloads.gamezone.com/demos/d1086.htm
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http://bugs.winehq.org/show_bug.cgi?id=17609
Summary: VirtuagirlHd various problems.
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://www.virtuagirlhd.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arieliha(a)gmail.com
CC: arieliha(a)gmail.com
when pressed tabs it losses their titles (main window)
no photos in calendar /my collection options
must press desactivate/activate button when it does automatically (continuesly)
playing animations.
animations with glitches
animations with black background, it does not render transparency
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http://bugs.winehq.org/show_bug.cgi?id=9731
Summary: GdiConvertToDevmodeW trying to copy -32 bytes on memcpy
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myxfce(a)gmail.com
Created an attachment (id=8168)
--> (http://bugs.winehq.org/attachment.cgi?id=8168)
Crash report
I'm having problems running an old Win 3.11 game named Mortuum. Wine crashes
before the game start. After some debugging, I noticed the crash happens in
file gdi32/driver.c on function DEVMODEW * WINAPI GdiConvertToDevmodeW(const
DEVMODEA *dmA).
This function tries to memcpy bytes from the structer dmA to the structure dmW
(that was allocated by a HeapAlloc()). Unfortunately, it tries to copy -32
bytes because dmA->dmSize is 0 bytes and CCHDEVICENAME is 32 bytes. I've
attached a small piece of code that shows where the memcpy is done around line
425 on that file.
...
dmW = HeapAlloc(GetProcessHeap(), 0, dmW_size + dmA->dmDriverExtra);
if (!dmW) return NULL;
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmDeviceName,
CCHDEVICENAME,dmW->dmDeviceName, CCHDEVICENAME);
//===============================CRASH=========================
/* copy slightly more, to avoid long computations */
memcpy(&dmW->dmSpecVersion, &dmA->dmSpecVersion, dmA->dmSize -
CCHDEVICENAME);
//===============================CRASH=========================
if (dmA->dmSize >= (const char *)dmA->dmFormName - (const char *)dmA +
CCHFORMNAME)
{
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmFormName,
CCHFORMNAME,
dmW->dmFormName, CCHFORMNAME);
if (dmA->dmSize > (const char *)&dmA->dmLogPixels - (const char *)dmA)
memcpy(&dmW->dmLogPixels, &dmA->dmLogPixels, dmA->dmSize - ((const
char *)&dmA->dmLogPixels - (const char *)dmA));
}
...
I tried to debug more to look for the root of the problem (why dmA->dmSize is
0) but there were too many calls and I couldn't figure out where the dmA
structure was allocated and popullated.
I've attached the crash report and if you need the game to test, just ask, it's
freeware. Tested on 0.9.44 and 0.9.45.
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http://bugs.winehq.org/show_bug.cgi?id=10115
Summary: Wine should restore the initial graphics mode if an
application exits abnormally
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Sometimes DirectX applications crash and leave your desktop with a changed
resolution e.g. 640x480. This shouldn't happen - wine should restore the
initial graphics mode if an application exited abnormally.
Right now you have to `xrandr -s 0` or use any other utility.
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http://bugs.winehq.org/show_bug.cgi?id=17586
Summary: Wine can't access internet in Ubuntu guest (virtualbox)
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyc99(a)hotmail.com
I am running VirtualBox on Vista, created Ubuntu 8.10 guest.
Internet works well in Ubuntu 8.10.
Wine 1.1.16 works ok with games.
Problem arise when I try to run games that require internet.
It seems that Wine in Ubuntu guest can't access the internet.
I have tried the method of changing /etc/hosts without success.
Please advise.
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http://bugs.winehq.org/show_bug.cgi?id=17016
Summary: Modo: Hangs at program start
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.luxology.com/trymodo/
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joro(a)digital-mind.biz
Created an attachment (id=18812)
--> (http://bugs.winehq.org/attachment.cgi?id=18812)
console output when running command: wine modo.exe
Starting the program opens a window that freezes. You must kill the proccess to
get out of there.
If you are able to listen to the fan of the video card - its speed increases
when you start the program and stays like this untill you kill the process.
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http://bugs.winehq.org/show_bug.cgi?id=17451
Summary: Some backgrounds render very slowly in PowerPoint 2003
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Some backgrounds render very slowly in PowerPoint 2003 when in edition mode.
The attached slideshow contains four such backgrounds.
What is strange is that the same slides display fast during the actual
slideshow.
Also, the same slides show no speed issue in PowerPoint 2000. So it must be the
way PowerPoint 2003 renders them that's causing trouble.
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http://bugs.winehq.org/show_bug.cgi?id=17350
Summary: AutoCAD Mechanical 2008: installation of Service Pack 1
fails
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19387)
--> (http://bugs.winehq.org/attachment.cgi?id=19387)
Log after running acm2008_swl_sp1_x32.exe
I'm using Fedora 10 i386 and i've got problems installing first ServicePack for
AutoCAD Mechanical 2008
1) Install AutoCAD Mechanical 2008
2) Download "acm2008_swl_sp1_x32.exe" from "www.autodesk.com"
3) run acm2008_swl_sp1_x32.exe and nothing happens AutoCAD still shows no SP is
installed
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http://bugs.winehq.org/show_bug.cgi?id=9886
Summary: GeoInfo hangs if trying to select a street for the
second time
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=8378)
--> (http://bugs.winehq.org/attachment.cgi?id=8378)
patch
This is because our DDEML doesn't call the callback after receiving an ACK when
the hMem parameter doesn't match the current transaction hMem. However it
doesn't remove transaction from the queue so only after the first transaction
the callback will be called. This patch removes the transaction from the queue
however it is not fully correct - there may be asynchronous transactions so the
ACK doesn't need to come in the same order as the request were sent. A correct
code should check the whole list of transactions.
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http://bugs.winehq.org/show_bug.cgi?id=13937
Summary: visual foxpro 9 installation fails
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freeman3(a)centrum.cz
can't install foxpro. i click setup main setup window appears. there an option
install prereqisites. i click it and nothing happens.
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