http://bugs.winehq.org/show_bug.cgi?id=15712
Summary: Lego Star Wars II installer crashes
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaziniho(a)gmail.com
Created an attachment (id=16796)
--> (http://bugs.winehq.org/attachment.cgi?id=16796)
Apple Problem Reporter crash log
After the initial few screens of the Lego Star Wars II installer are stepped
through, a further stage in the installation processes is started. In the Wine
Log window it appears that a large number of in game sound files are being
converted from the OGG format. Each file would count up the percentage complete
in the log window. This was taking a significant amount of time, so I left this
running whilst out. On return Wine had crashed and the log window was closed.
No one had interfered with the machine in the mean time.
I currently only have the OS X crash output as the WineLog window itself
closed. I will make a clean install of wine this evening and read up on how to
get full wine debug information output to a file and hopefully post this
information in the next day or two.
The machine is a 2.1GHz Intel Mac with 4GB RAM and ample hard disk space.
Further details on operating system version etc can be found in the log.
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http://bugs.winehq.org/show_bug.cgi?id=18190
Summary: Pointer not visible in 'Windows' application
Product: Wine
Version: 1.0.1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: avdgeijn(a)xs4all.nl
While using the application ColorImpact, and I want to drag and drop a color IN
the application, the pointer disappears.
Win Log:
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:imagelist:ImageList_DrawIndirect ILS_ALPHA: unimplemented!
fixme:imagelist:ImageList_DrawIndirect ILS_ALPHA: unimplemented!
fixme:imagelist:ImageList_DrawIndirect ILS_ALPHA: unimplemented!
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http://bugs.winehq.org/show_bug.cgi?id=17753
Summary: Cannot compile Wine 1.1.17 from source on Mac OS X
Product: Wine
Version: 1.1.17
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rwoodsmall(a)mac.com
Attempting to compile Wine 1.1.17 from source on an Intel Mac running 10.5.6
results in a premature exit. Using the same "configure" options I've used in
past versions (1.0.1, 1.1.15 and 1.1.16 recently), the build exists out when
building DLLs - I first see the error in dlls/acledit, and the error message is
"'stdcall' not supported for Win16" reported at acledit.spec lines 4 and 5.
Win16 has been explicitly disabled via the "--disable-win16" configure option.
I recompiled 1.1.16 and 1.1.15 both from source using the same configure
options, and they completed successfully, so this seems like a new issue in
1.1.17. Currently looking through the 1.1.16 to 1.1.17 diff to see what's
changed, but I'll attach the captured output of "configure && make depend &&
make" and the generated config.log and config.status files when the bug is
filed.
Couldn't find if this had been reported previously, and I'm not using MacPorts
or Fink - just compiling straight from tar.bz2 file. Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17915
Summary: Watchtower Library 2008 : crashes when opening maps
Product: Wine
Version: 1.1.18
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.burckel(a)gmail.com
Created an attachment (id=20240)
--> (http://bugs.winehq.org/attachment.cgi?id=20240)
The terminal output
When I try to open Maps on Watchtower Library 08, Wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=14020
Summary: OpenGL conflicts: ./configure didn't say it was
disabled: only on runtime of programs
Product: Wine
Version: 1.0.0
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolfman.ncsu2000(a)gmail.com
Created an attachment (id=14210)
--> (http://bugs.winehq.org/attachment.cgi?id=14210)
Logs of me trying to run two programs.
I have Wine 1.0 on Mac OS X Leopard, Intel chips. I was able to compile the
code successfully, and OpenGL was found. However, when I tried running two
programs, I was given the following message:
err:wgl:X11DRV_wglGetProcAddress No libGL on this box - disabling OpenGL
support !
My steps in more detail were as follows:
1) Download Wine 1.0, configure. I'm warned of missing features: I install at
least libxml and libxslt. I tried installing libjpeg, and while I got that
installed, Wine didn't recognize it. I probably found the wrong version.
2) Make depend, make, and make install all worked.
3) I tried XVI32 first (website here:
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm ). It's a
simple Hex Editor. It ran, but not that great. See the attached file up to
when the program closes. That is the first instance of the error message given
above of disabling OpenGL support.
4) I then tried a beta version of Zelda Classic (think Zelda 1 simulator with
enhancements: main website here: http://www.zeldaclassic.com with beta
locations here: http://shardstorm.com/ ). After having to rename/copy a dll
file, I tried running the program, only to get...well, see the attached log
file. For those that don't: program doesn't even run (hence, critical
priority).
I am unsure as to why I wasn't warned of OpenGL problems on ./configure here.
On the older versions, I was told if OpenGL wasn't found. Here, ./configure
claimed it found it, and yet it gets disabled on runtime.
If there is anything else you guys want me to test with this, let me know.
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http://bugs.winehq.org/show_bug.cgi?id=9630
Summary: Noteworthy Composer: no sound on playback
Product: Wine
Version: 0.9.44.
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singingwolfboy(a)gmail.com
No sound output on playback. When I press the play button, a dialog pops up:
One or more of your selected MIDI devices are failing to open.
Would you like to go to the MIDI options tab to investigate?
In the MIDI options tab, nothing is listed under the "Available play devices:"
list, and "Wine midi mapper" is listed under "Devices used by play back:". If I
click OK without changing anything, another dialog pops up:
The following play devices failed to open properly:
Wine midi mapper
This problem must be corrected before proceeding.
If I move "Wine midi mapper" to the "Available play devices" list and hit OK,
the MIDI options tab closes, and the piece begins to "play": the notes are
highlighted one after another as normal, but there is no sound.
I believe this bug may be related to bug 9629.
System info:
Apple Macbook (Intel chip, 2 GHz processor, 1st generation white Macbook)
running Mac OS X 10.4.10. Running wine through Apple X11.
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http://bugs.winehq.org/show_bug.cgi?id=17354
Summary: printing on Mac OS X fails
Product: Wine
Version: 1.1.14
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singingwolfboy(a)gmail.com
Noteworthy Composer v1.75 fails to find printers on when running through wine
(installed via macports) on Mac OS X Leopard. When the user tells Noteworthy to
print, it responds with an error window saying:
Before you can perform printer-related tasks such as page setup or printing a
document, you need to install a printer. Please install one and retry.
In addition, the following message is printed to the Terminal:
fixme:winspool:WINSPOOL_EnumPrinters We don't handle PRINTER_ENUM_CONNECTIONS
However, when following the identical steps while running Noteworthy though
Darwine (installed from http://thisismyinter.net/?p=47), printing works. The
error message to the GUI and Terminal are not present, and the printing dialog
pops up. Printing appears to work as expected.
Please note that this is NOT a Darwine bug: Darwine does this *correctly*.
Ideally, the Darwine codebase for print handling should be merged into the wine
codebase, so that wine can handle this correctly, as well.
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http://bugs.winehq.org/show_bug.cgi?id=12983
Summary: Cannot install MS Access 2003
Product: Wine
Version: 0.9.60
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: am(a)keeper.lv
Created an attachment (id=12733)
--> (http://bugs.winehq.org/attachment.cgi?id=12733)
Error log
Cannot install MS Access 2003.
After CD-key input, an installer crashes, with message that an installation
source is corrupted.
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http://bugs.winehq.org/show_bug.cgi?id=15908
Summary: Steam run under wine cannot retrieve system info
Product: Wine
Version: 1.0.1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kajong0007(a)yahoo.com
Steam works nearly perfectly except, when I try to install a game, it closes
out with the error in the terminal saying
"err:wgl:has_opengl glx_version is 1.2 and GLX_SGIX_fbconfig extension is
unsupported. Expect problems.
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set"
How can this be fixed?
I am using macports to run wine.
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