http://bugs.winehq.org/show_bug.cgi?id=15143
Summary: Google Lively fails to log in
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.lively.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: royshea(a)gmail.com
Created an attachment (id=15854)
--> (http://bugs.winehq.org/attachment.cgi?id=15854)
fixme+all,+crypt32,+secur32,+winsock,+winhttp
Logging into Google Lively appears to hang. This seems to come from repeated
attempts to connect to a google talk server. Attached is a log generated
using:
WINEDEBUG=fixme+all,+crypt32,+secur32,+winsock,+winhttp
This bug may be related to bug 3254.
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http://bugs.winehq.org/show_bug.cgi?id=15649
Summary: Ultima Online with Razor (.NET) often crashes
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=16705)
--> (http://bugs.winehq.org/attachment.cgi?id=16705)
catted together a couple different stack traces
UO often crashes when launched by Razor (a .NET application), it appears to be
due to some stack corruption as all stack traces originate at
``wine_switch_to_stack,'' and sometimes I get the ``stack overflow %u bytes in
thread %04x'' message (haven't been able to catch it this time though).
List of applications needed for testing:
http://gamedaily.newaol.com/pub/0078700501/UOML_setup.exehttp://www.runuo.com/razor/Razor_Latest.exe
.NET 2.0 (``winetricks dotnet20'' works well, some people might have to run
some font installers as well.)
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http://bugs.winehq.org/show_bug.cgi?id=10959
Summary: Star Wars Battlefront 2: Crashes on game launch
Product: Wine
Version: 0.9.52.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: delnar.ersike(a)gmail.com
Created an attachment (id=9896)
--> (http://bugs.winehq.org/attachment.cgi?id=9896)
Wine debug output for the crash
When entering the launch menu in Star Wars Battlefront 2 and clicking play, the
game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=15693
Summary: On Debian configure says freetype lib is missing, but
problem is actually zlib 32bit
Product: Wine
Version: 1.1.6
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: le.ben.smith(a)gmail.com
I ran ./configure on Debian Lenny and was told that the freetype lib was
missing. When I looked at config.log I found that actually configure was
trying to compile with -lz and the compile was failing due to my only having
64bit libz.a.
Once I installed Debian's lib32z1-dev, configure no longer reported the missing
freetype lib.
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http://bugs.winehq.org/show_bug.cgi?id=12047
Summary: Railroad Tycoon 2: crashes frequently
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
Created an attachment (id=11405)
--> (http://bugs.winehq.org/attachment.cgi?id=11405)
console log
Tested with RT2 retail 1.06.
When I click sometimes a button game just freeze.
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http://bugs.winehq.org/show_bug.cgi?id=17737
Summary: Command and Conquer Generals listens to loopback for
network connections
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cwadge(a)gmail.com
Created an attachment (id=19949)
--> (http://bugs.winehq.org/attachment.cgi?id=19949)
Screenshot of loopback behavior
It seems that Command and Conquer generals listens only on the loopback address
for network connections. As a result, network play is impossible. Strangely,
sometimes you can actually see other games on the network, but you cannot join
them. Even direct connections fail. When examining your own network settings,
it seems bound to a loopback address (see screenshot).
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http://bugs.winehq.org/show_bug.cgi?id=18403
Summary: NtPowerInformation Unimplemented
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i've installed last 1.1.21 wine version on ubuntu intrepid 32; got this error:
oem@Mubuntu:~$ wine regedit
fixme:powrprof:DllMain (0x7e5d0000, 1, (nil)) not fully implemented
fixme:ntdll:NtPowerInformation Unimplemented NtPowerInformation action: 16
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http://bugs.winehq.org/show_bug.cgi?id=11323
Summary: New screenshot notification is misleading
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
The notification says:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3731
This screenshot has been submitted by <user>.
The link above does not link to the actual submitted screenshot but to the app
page. I'd prefer to have it link to the actual added content, not the app,
which already has more then a dozen screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=14828
Summary: Fine-tuning for include parameters
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
Created an attachment (id=15376)
--> (http://bugs.winehq.org/attachment.cgi?id=15376)
conditional construction of the variable "INCLUDES"
I have noticed a command like the following during the build process on my
system.
gcc -m32 -c -I. -I. -I../../include -I../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o send.o send.c
Would you like to avoid duplicate include parameters for the compilation?
http://source.winehq.org/git/wine.git?a=blob;f=Make.rules.in;h=b46a573e69d8…
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