http://bugs.winehq.org/show_bug.cgi?id=18529
Summary: Two directX bugs in XNA-based games
(Infiniminer/Paddles)
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.zachtronicsindustries.com/images/infinimine
r-installer-v1.5.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, i saw this thread http://ubuntuforums.org/showthread.php?t=1162360 someone
trying to run this game, gave it a shot as well. The error-messagebox says:
-----------------------------------------------------------------------------
No suitable graphics card found.
The device creation parameters contain invalid configuration options.
This program requires pixel shader 1.1 and vertex shader 1.1.
------------------------------------------------------------------------------
Doesn't really reveal anything. So i decided to give a simpler xna game a try:
http://www.phstudios.com/tutorials/xna/Paddles/Paddles.zip
Running this gives a lot more info in the console:
Unhandled Exception: Microsoft.Xna.Framework.NoSuitableGraphicsDeviceException:
The device creation parameters contain invalid configuration options. --->
System.ArgumentException: The selected MultiSampleQualityLevel value is invalid
for the selected MultiSampleType.
at
Microsoft.Xna.Framework.GraphicsDeviceManager.ValidateGraphicsDeviceInformation(GraphicsDeviceInformation
devInfo)
at
Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation
newInfo)
So the The selected MultiSampleQualityLevel value is invalid for the selected
MultiSampleType is apparently the bug.
That's bug one then.
I can only do stupid hacks, the hack 1 attached gets the game a bit further.
It then crashes with:
Unhandled Exception: System.ArgumentException: The device name is not valid.
Device names are in the form \\.\\DEVICE1
Parameter name: screenDeviceName
at Microsoft.Xna.Framework.WindowsGameWindow.ScreenFromDeviceName(String
screenDeviceName)
Apperently it's not happy with what wine returns for ScreenDeviceName. It
expects something like "\\\\.\\DISPLAY1", i think wine returns something like
"\\.\\DISPLAY"
With the hack/patch 2 the paddles game starts fine then.
The other Infimer game also gets further with the two patches, but then halts
at a sound error, and still doesn't run :(. If a directx developer could have a
look and fix this that'd be nice, i think these bugs will affect all xna games
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http://bugs.winehq.org/show_bug.cgi?id=18162
Summary: dlls/comctl32/tests/treeview.c: value computed is not
used
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20628)
--> (http://bugs.winehq.org/attachment.cgi?id=20628)
patch
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -O2 -I/usr/pkg/include
-I/usr/include -I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o
treeview.o treeview.c
treeview.c: In function 'TestCallback':
treeview.c:279: warning: value computed is not used
treeview.c:304: warning: value computed is not used
treeview.c:313: warning: value computed is not used
treeview.c:322: warning: value computed is not used
treeview.c: In function 'TestExpandInvisible':
treeview.c:769: warning: value computed is not used
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http://bugs.winehq.org/show_bug.cgi?id=18082
Summary: windows common controls 6.0
Product: Wine
Version: 1.1.19
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winetbox(a)gmail.com
some application, especially ListView items, is invisible on builtin comctl32
Wine. comctl32 (v5.8) redist from winetricks also don't run very well. it
crashes the application. eventually, i tried to use comctl32 from original
winxp system, it works like charm.
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http://bugs.winehq.org/show_bug.cgi?id=18063
Summary: CombineUrl adding incorrect slash at end of url.
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: major
Priority: P2
Component: shlwapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aric(a)codeweavers.com
Created an attachment (id=20463)
--> (http://bugs.winehq.org/attachment.cgi?id=20463)
a test demonstrating the problem
This is affecting urls in outlook html messages.
outbind://xxxxxxxxx + http://wine:1234/dir should result in
http://wine:1234/dir
but presently results in http://wine:1234/dir/
attached is a patch that contains a test the demonstrates the issue.
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http://bugs.winehq.org/show_bug.cgi?id=17880
Summary: Mirror's Edge: Crashes after logo animations
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)sohcahtoa.net
Created an attachment (id=20177)
--> (http://bugs.winehq.org/attachment.cgi?id=20177)
Debug log
Game installs fine, but when trying to play, after it shows the EA, Dice, and
Mirror's Edge logo animations, it hangs with a white screen.
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http://bugs.winehq.org/show_bug.cgi?id=17837
Summary: eCleaner: rich-edit related crash after wine update
1.1.15 -> 1.1.16 and 1.1.17
Product: Wine
Version: 1.1.17
Platform: HP
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frank(a)silverwolfmedia.com
Created an attachment (id=20102)
--> (http://bugs.winehq.org/attachment.cgi?id=20102)
Log output generated upon eCleaner crash
eCleaner.exe used to run fine until wine 1.1.15. As of 1.1.16 and 1.1.17 it
crashes, spewing (apparently) richEdit related error messages. Logfile is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=17668
Summary: Eve online autoupdater ends with and error
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19863)
--> (http://bugs.winehq.org/attachment.cgi?id=19863)
Wine output
When i've tried to update my eve to latest patch, autoupdater will report an
error and will not update eve.
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http://bugs.winehq.org/show_bug.cgi?id=17404
Summary: MSN Messenger 7.0 stops sign in in Wine 1.1.13
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?familyid
=CF49C56C-8B3E-4EAE-9904-9505F47BED45&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
MSN Messenger 7.0 stop sign in in Wine 1.1.13. This is a regression caused by:
12931062fbf5387cfcb0bdb65a110c503728bd6b is first bad commit
commit 12931062fbf5387cfcb0bdb65a110c503728bd6b
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Jan 13 00:28:25 2009 +0100
wininet: Make sure that we have data buffered before sending
INTERNET_STATUS_REQUEST_COMPLETE notification.
:040000 040000 0259bff5b0c7b873797e53eab4fb90c50c7e0dcc
29233a4b1c6fa332cefe07757221086eee775afa M dlls
Still a problem in wine 1.1.15
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http://bugs.winehq.org/show_bug.cgi?id=17386
Summary: Regression: kernel32: Return the Windows symlink in
QueryDosDevice instead of the Unix one.
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teodozjan(a)gmail.com
CC: julliard(a)winehq.org
Created an attachment (id=19439)
--> (http://bugs.winehq.org/attachment.cgi?id=19439)
Backtrace
Tested without reinstalling application (Command and Conquer 3: Tiberium Wars
1.0)
Application never worked perfectly but no fails to start.
# git bisect good
6dee4c6e639b7de1d4b1aaee9263d26ecce7bbc3 is first bad commit
commit 6dee4c6e639b7de1d4b1aaee9263d26ecce7bbc3
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Oct 23 20:24:49 2008 +0200
kernel32: Return the Windows symlink in QueryDosDevice instead of the Unix
one.
:040000 040000 3287f77a1631447c9f780be2fd2e93c4cc9332fb
7ae159252024a383f225059fe6cbfb5bc42dfa06 M dlls
Distribution Debian Sid/experimental, regression also appears in earlier
versions (for example 1.1.13). My first bugreport.
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http://bugs.winehq.org/show_bug.cgi?id=17132
Summary: No music plays in game Iji
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.remar.se/daniel/iji.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cheetahmorph(a)gmail.com
Created an attachment (id=18984)
--> (http://bugs.winehq.org/attachment.cgi?id=18984)
Log of errors when game is started and exited from the menu.
When playing the freeware game "iji", the background music refuses to play.
Easily repeatable by loading the game, and not hearing the background music on
the menu.
This game is available for download from the creator at:
http://www.remar.se/daniel/iji.php
Tested on wine 1.1.13
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