http://bugs.winehq.org/show_bug.cgi?id=12882
Summary: UpDownWindowProc & CoGetClassObject
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://www.pl32.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart(a)neeneenee.de
Photoline 14.52 works with Wine 0.9.57 but has some bugs:
- the icon of the toolbars looks lousy
- the horizontal toolbars are to small
- some times the cursor is not visible when an image is opened and you try to
edit it
Besides a lot of "fixme fixme:font:GetCharacterPlacementW" at the application
start i'm getting these errors on the console window:
err:updown:UpDownWindowProc unknown msg 0407 wp=0000 lp=00000000
err:ole:CoGetClassObject class {a1f4e726-8cf1-11d1-bf92-0060081ed811} not
registered
The complete trace is available at:
http://www.neeneenee.de/wine_photoline1451.txt
I split the trace in different action:
* Application Start
* Open an image
* Edit the Preferences
* Opening an Photoshop PSD image
* Moving Toolbars
* Clicking throug different painting tools of the toolbox
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http://bugs.winehq.org/show_bug.cgi?id=10549
Summary: GetKeyNameText returns different text from Windows
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djq(a)kerridge.com
In our app we generate accelerator text using the virtual key code of the
accelerator key and a couple of shift flags. e.g. a menu item's text would say
something like 'Do Stuff CTRL+D'
Under Wine for certain keys which appear both on the left and right of the
keyboard, in this case Alt, Shift and Ctrl. The text returned is specific to
the left/right scan code. This differs from Windows.
So our menu item will read something like 'Do Stuff Control_L+D' which is a
little ugly and implies you have to use the left Ctrl key.
Code snippet:
TCHAR szText[64];
LONG lParam;
// MapVirtualKey returns the scan code for the left control key.
// Left shift for the call to GetKeyNameText
lParam = MapVirtualKey(VK_CONTROL, 0) << 16;
// The string returned by GetKeyNameText on Windows does not differentiate
// between right and left and is 'CTRL' or 'Ctrl' depending on the Windows
Version
// Under Wine it returns 'Control_L'
GetKeyNameText(lParam, szText, sizeof(szText)/sizeof(szText[0]));
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http://bugs.winehq.org/show_bug.cgi?id=9545
Summary: Extrude function crashes solidworks 2007
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denis.bonnenfant(a)diderot.org
Create a new file,
draw a sketch ( a rectangle, for example )
select extrude function.
the application crashes, the windows remains displayed and inactive.
same behavior with surfacic extrusion.
This is the only 3D function with this behavior. revolve, loft, fillet,
chamfer, symmetry... are working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=9288
Summary: Gecko fails to load page
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)javadeveloper.eu
Created an attachment (id=7555)
--> (http://bugs.winehq.org/attachment.cgi?id=7555)
Trace from failed page load
when starting ArmedAssault for the first time the gecko engine displays "Please
wait while the page is loading..." and fails to load a valid page.
I've tried using ies4linux but that seems to have trouble connecting over an
ssl connection unless win98 mode is used. Using win98 mode is not an option as
the game requires win2k or higher.
Trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16823
Summary: Notepad++: Safes invalid files with unicode encoding
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: belbono(a)gmx.de
This is present in all wine versions I've had so far (>=0.9.X).
Steps:
- create a file
- switch to unicode encoding
- write some text (maybe a simple java hello world and try to compile it)
- safe file
- open file with less
You'll wine added a first character (U+FEFF = BOM?). So e.g. sourcecode cannot
be compiled.
Using Unicode without BOM works, but there's still a newline as first character
in the file.
Sorry I'm not sure if this is really a Bug, all I can say is that compiling
should work even if using unicode encoding.
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http://bugs.winehq.org/show_bug.cgi?id=16415
Summary: 1C:Enterprise 8.1 on starting debugging session has
err:ntdll:RtlpWaitForCriticalSection wait timeout
Product: Wine
Version: 1.1.9
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14182
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fragster(a)mail.ru
when we start debug session from 1c:enterprice 8.1 configurator it freezes and
1c:enterprice app freezes too... in console we have many messages like:
"err:ntdll:RtlpWaitForCriticalSection section 0x7741b880 "?" wait timed out in
thread 0009, blockd by 0021, retrying (60 sec)"...
if we start 1c:enterprice not from debugger - 1c:enterprice starts normally
this bug is appeared in 1.1.9, i'm not sure about 1.1.8 (i think, there is no
bug in 1.1.8)... now using 1.0 stable - no bug on starting, it freezes on
adding watch value in debugger...
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http://bugs.winehq.org/show_bug.cgi?id=16401
Summary: Problems with ignition
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sergio_andvar(a)yahoo.com
The transition into car and car when you are selecting one is fast (In Windows
is slower and it is better).
The bigger problem is the SLOW sound, in Windows XP the game (Video/Sound) Runs
Perfectly.
Distro: Ubuntu 8.04
Desktop Environment: GNOME 2.22
I Tried with a portable version
GBU
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http://bugs.winehq.org/show_bug.cgi?id=16382
Summary: Braille2000 incorrectly displayed text
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dale(a)archcape.com
Created an attachment (id=17700)
--> (http://bugs.winehq.org/attachment.cgi?id=17700)
screen shot 1024X768 resolution
See bug 16376 for additional details of this bug,
The program "braille2000" is used to transcribe braille. One text box
of "utility functions" should display a menu in columns. On my
testing under Ubuntu 8.04 with wine versions 1.1.7, 1.1.8, and 1.1.9
the text is overlapped.
I assumed that this would be the situation for all users, however
when describing the problem in bug 16376 I was informed that another
tester saw correct text "Proxy Settings" rather than the string "ttings"
which I observe.
I have included two screen shots which I captured using "import".
These are with resolution settings of 1024X768 and 1280x1024. These
screen captures were made with the "import" command and Ubuntu 8.04
running under VMware. Note that I observe the same text when running
native Ubunutu 8.04 at 1024x768 so VMware is not involved in this.
I can perform additional debugging with WINEDEBUG options if that
would be useful.
While the problem is minor for this program as the particular
feature is not critical, if the feature was of more importance
this display bug could be a more serious obstacle.
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http://bugs.winehq.org/show_bug.cgi?id=14442
Summary: wrong resolution in fullscreen mode
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The max screen resolution of my monitor seems not to be recognized correctly by
the game or wine, because the lower part of the graphic is outside of the
display. I have a widescreen lcd with a resolution of 1400x900 pixel but i
think wine try to use 1280x1024 as resolution and as the result of this the
lower part does not match into the screen...
Ihis issue starts in wine 1.1.1 after resolving the novideoplayback issue of
bug 8604. I think in videoplayback wine switch to the wrong resolution and
after this the rest of the game leave this wrong resolution active and it does
not fit into the screen. Perhaps this issue have something to do with bug 8604.
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http://bugs.winehq.org/show_bug.cgi?id=13741
Summary: Halo displays a different angle camera of the bottom
left of the screen on the top left
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Created an attachment (id=13777)
--> (http://bugs.winehq.org/attachment.cgi?id=13777)
Screenshot of the alternate camera view
When in-game in Halo it displays a small copy of the bottom left section of the
screen on the top right, it isn't always there and disappears at certain
angles. Looking at my screenshot again, it seems like it's another camera
entirely as it's what I currently see, but from a different angle.
Screenshot attached to show more clearly what I'm referring to.
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