http://bugs.winehq.org/show_bug.cgi?id=2784
--- Comment #15 from Austin English <austinenglish(a)gmail.com> 2009-05-29 12:14:44 ---
Is this still an issue in current (1.1.22 or newer) wine?
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http://bugs.winehq.org/show_bug.cgi?id=17154
Summary: EVE-Online: EVE crashes with a page fault error
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.eve-online.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nevin.h(a)gmail.com
The game runs well for a short amount of time before it begins to get choppy
and eventually freezes. People from the EVE-Online forums suggest it maybe be
a problem with the new ATI drivers.
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http://bugs.winehq.org/show_bug.cgi?id=17644
Summary: urlmon/protocol tests fail massively on OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
URL: http://test.winehq.org/data/74e9b904b9d3cbd892d7c26fd7ac
8f6a7f7be154/wine_ae-opensolaris/urlmon:protocol.html
OS/Version: SunOS
Status: NEW
Keywords: download, regression, source
Severity: major
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Regression caused by:
austin@opensolaris:~/wine-git$ git bisect bad
aa1d032271494aa9ae0e5fdd43661f9c9036fd38 is first bad commit
commit aa1d032271494aa9ae0e5fdd43661f9c9036fd38
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Wed Mar 4 19:06:06 2009 +0100
urlmon: Added ftp protocol tests.
:040000 040000 d26c7edfe25a9aac69a218950be85d59abe5b825
f760c606247e02a03964495c7323ed2cd9931963 M dlls
Now, urlmon fails massively, looping here:
protocol.c:1775: Testing ftp protocol...
protocol.c:1814: Test marked todo: unexpected GetBindString_USER_AGENT
protocol.c:379: Test marked todo: expected ReportProgress_SENDINGREQUEST
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:1831: Test failed: expected Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
protocol.c:355: Test failed: unexpected call Switch
Marking as major since it then blocks winetest from running the rest of the
tests.
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http://bugs.winehq.org/show_bug.cgi?id=17574
Summary: winetest hangs computer on OpenSolaris
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: SunOS
Status: UNCONFIRMED
Keywords: download, regression, testcase
Severity: blocker
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Just installed OpenSolaris on new computer. Running winetest hangs the computer
part of the way through. Mouse still moves, but can't SSH in/issue new
commands/etc.
Regression test shows it's the new twain_32 tests added
commit 499603c360941ff60778f575ef76a3da9c32f5c1
Author: Jeremy White <jwhite(a)winehq.org>
Date: Mon Jan 26 11:40:49 2009 -0600
twain_32: Add an initial test framework for twain_32.dll.
I'm marking it as unconfirmed since the bug very well may be in the sane
backend. But since it's blocks using winetest, figured Jeremy should have a
look...
There's no scanner attached, sane-config --version shows 1.0.19.
SUNWsane-frontend is not installed, only SUNWsane-backend.
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http://bugs.winehq.org/show_bug.cgi?id=13002
Summary: Build broken on Nexenta
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nexenta.org/
OS/Version: SunOS
Status: NEW
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Next stop on my mission to get wine to compile and pass make test on all
supported platforms is solaris. Since OpenSolaris wasn't cooperating (they just
released a new build today that seems to work better, but I'll tackle that
next), I gave Nexenta a try. It's a derivative of Ubuntu using the OpenSolaris
kernel...should be an interesting test case.
For anyone interested in testing, I'll setup a wiki page in a bit.
Currrently, ./configure && make depend works, but when you run make:
make[2]: Entering directory `/export/home/austin/wine/libs/wpp'
gcc -c -I. -I. -I../../include -I../../include -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -g -O2 -o preproc.o preproc.c
gcc -c -I. -I. -I../../include -I../../include -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wpointer-arith -g -O2 -o wpp.o wpp.c
bison -p ppy_ -o ppy.tab.c -d ppy.y
make[2]: *** [ppy.tab.h] Broken Pipe
make[2]: Leaving directory `/export/home/austin/wine/libs/wpp'
make[1]: *** [wpp] Error 2
make[1]: Leaving directory `/export/home/austin/wine/libs'
make: *** [libs] Error 2
austin@nexenta:~/wine$ bison --version
bison (GNU Bison) 2.1
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http://bugs.winehq.org/show_bug.cgi?id=18539
Summary: ntdll error (The Sims 3)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21202)
--> (http://bugs.winehq.org/attachment.cgi?id=21202)
Terminal Log
A ntdll error occurred after a lot of GL_OUT_OF_MEMORY (0x505).
My memory being eaten like crazy or something?
lots of fixme's
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http://bugs.winehq.org/show_bug.cgi?id=6319
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dank(a)kegel.com
Bug 6319 depends on bug 16273, which changed state.
Bug 16273 Summary: nVidia melody installer fails in ole
http://bugs.winehq.org/show_bug.cgi?id=16273
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2009-05-29 11:56:56 ---
Are you still running BSDI?
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http://bugs.winehq.org/show_bug.cgi?id=16949
Summary: TrackMania Nations Forever Failed to initialize the
index buffer with error GL_OUT_OF_MEMORY
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hytek3000(a)yahoo.com
Created an attachment (id=18721)
--> (http://bugs.winehq.org/attachment.cgi?id=18721)
Joining a server online downloading a new map, and at finish of downloading
client locks up
This attachment, tmnf-online-downloadeded-map-fail, is starting the game,
connecting to an online server, it downloads a new map from that server, and at
the end of the progress bar (100%) it locks up the game client. It does this
every time.
If I play on any map that is "included WITH" the game, TrackMania runs fine and
pretty smooth on frames per second; even with using a USB Logitech RumblePad 2
controller.
nVidia 8800GTS
Driver: 177
Kernel: 2.6.27 32bit
Wine: wine-1.1.12-420-gae48e09
(My next attachment will be the game working properly with any "included map"
that the game already comes with for comparison)
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http://bugs.winehq.org/show_bug.cgi?id=13508
Summary: bug report application
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: last_deceneu(a)yahoo.com
This is not a bug, it is a suggestion, I putted it here because I did not
founded a possibility to submit a new TODO request.
My idea is to implement, or to integrate an existing crash reporting tool, that
will collect relevant crash informations about the wine and will give to the
user the possibility to submit bug report.
This tool can improve considerably the quality of bug reports, that will help
developers to quickly identify, reproduce and to solve the problem. It is clear
that not all users now exactly what informations should be reported, that will
help developers to solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=13363
Summary: Deafult bug severity should be normal
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
It seems the default severity, enhancement, invites people to select a REALLY
SEVERE sounding level instead. I suggest changing the default severity to
normal in the hopes of cutting down on the yelling.
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