http://bugs.winehq.org/show_bug.cgi?id=15540
Summary: Majesty Regression
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jcollins(a)asgardsrealm.net
Between 1.1.2 and 1.1.3 a change in Wine resulted in Majesty no longer running
correctly. After the change, the application simply aborts following the four
intro video windows. Prior to this change everything but the videos played
fine.
Results of regression testing:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M include
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http://bugs.winehq.org/show_bug.cgi?id=12705
Summary: Openal 1.1 installer license not shown
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.openal.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Openal 1.1 installation does not show the license instead there is an empty
white box.
Scrolling makes the license appear but the scrolling can only show the
beginning or the end of the text and can't be used for a median position.
Note: The openal SDK use another kind of installer and doesn't have this bug.
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http://bugs.winehq.org/show_bug.cgi?id=14988
Summary: Strange rendering in Colin McRae 2005
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
Created an attachment (id=15599)
--> (http://bugs.winehq.org/attachment.cgi?id=15599)
Complete log (WINDEBUG=warn+all)
This bug is the only withstanding item for this title to get "Platinum" rating.
There are 3 issues:
1. At 640x480 cars in the menu show up as grey objects.
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
2. During gameplay, the car as well as extra objects (grass, bushes etc..) are
rendered only on the right half of the screen
--- Please see http://bugs.winehq.org/show_bug.cgi?id=14971 for a screenshot
3. After game has quit, a message keeps appearing on the console (perhaps
wineserver related)
--- See attached log
I am also attaching a WINEDEBUG=warn+all during which i will launch the game,
start a challenge, play a few seconds, take some screenshots, and quit properly
through the menu.
Game is played in Virtual Desktop 1024x768, Default Graphics settings.
The log is bzipped because it is too big to upload.
(How the hell do you upload more than 1 file at a time?)
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http://bugs.winehq.org/show_bug.cgi?id=16616
Summary: Wine's D3DXOF rises an out of memory
Product: Wine
Version: 1.1.11
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=18175)
--> (http://bugs.winehq.org/attachment.cgi?id=18175)
+d3d only fixme
Hi,
i've an application 'soldner gold edition' using d3dxof. When i use the native
dll, the game loads, but with wines d3dxof, it ends up in an out of memory.
I have attached logfiles, one with standard output, one with WINEDEBUG=+d3dxof
and another one with WINEDEBUG=+d3d (only the lines with 'fixme' otherwise it
would be too big).
The WINEDEBUG=+d3d logfile is not complete, i aborted because the debug
messages are iterating in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=13364
Summary: Firefox 3 rc1 displays ROS Explorer FAQ poorly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.sky.franken.de/explorer/index.html
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The todo list in the ROS Explorer FAQ
is displayed in some odd symbol font.
"View source" shows it's very normal
text, with two css styles: indent list.
http://www.sky.franken.de/explorer/explorer.css
shows that those two styles are
.indent {text-indent: -18.0pt; margin-left: 18.0pt}
.list {font-family: MS Sans Serif; font-size: 80%}
Something makes Firefox pick a very wrong font
in that case.
This is on Gutsy without native msttcorefonts
nor wine corefonts installed.
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http://bugs.winehq.org/show_bug.cgi?id=17487
Summary: Stage Studio displays a black screen
Product: Wine
Version: 1.1.14
Platform: PC-x86-64
URL: http://www.smashboards.com/showthread.php?t=217759
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: k04jg02(a)gmail.com
The community made level editor for Smash Brother's Brawl, Stage Studio, only
shows a black screen, and prints this to the console over and over:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
I know it's labeled as a fixme, so someone is aware support is missing, but if
you were waiting for an app as a use case, here you've got one. The app is
free, just follow the URL and download it.
Let me know if any particular traces or logs would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=12917
Summary: Finale 2008 (& Notepad) curly braces and ties not drawn
correctly
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Created an attachment (id=12642)
--> (http://bugs.winehq.org/attachment.cgi?id=12642)
Finale 2008 comparative screenshots
Software affected: Finale 2008 family of musical notation products
(http://www.finalemusic.com). The bug has been confirmed with Finale 2008, the
2008a update, and Notepad 2008. This bug most likely affects Printmusic 2008
as well.
Free version: Notepad 2008 can be downloaded for free from
http://www.finalemusic.com/notepad/
Bug report: Curly braces and ties are not properly drawn when running under
Wine. The glitch is also rendered when printing. See the attached
screenshots:
finale2008-wine.png - This is how it renders in Wine
finale2008-winxp.png - This is how it should look
Resolution attempts: I have tried both Windows XP and Vista modes in Wine, and
I have tried running it in "virtual desktop" mode, none of which made any
difference. I also deleted the .wine folder in my home directory, which didn't
help either.
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http://bugs.winehq.org/show_bug.cgi?id=18158
Summary: Approach thinks Samba Read Only databases are in a
foreign language
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=20623)
--> (http://bugs.winehq.org/attachment.cgi?id=20623)
trace on foreign language pop up
Hi All,
I am am the OP on 15088. Now that I can actually get into Approach, I have
been using it all day. I have five bugs to report. (I am presuming you want
them on different reports.) I am running the native msvcrt.
sh -c "cd /home/wine/drive_c/lotus/approach; WINEDEBUG=+loaddll
WINEDLLOVERRIDES=msvcrt=n /usr/local/bin/wine ./approach.exe"
Bug number four: the open dialog box thinks Samba read only (0544) databases
are in an unsupported language. Samba maps the Windows read only bit to owners
"write" bit. 0544 would be seen in Windows as Read Only=on, Archive=on,
Hidden=off, System=off
An smb.conf example (in the share section):
; map archive owner execute bit must include 0100
; map system group execute bit must include 0010
; map hidden world execute bit must include 0001
; Note: after doing all the above map stuff, it is a good idea to do
; a mass chmod to 2766 (Read Only=off, Archive=on, Hidden=off).
; And, you definately want hidden to be turned off!!!
force create mode = 0000
create mode = 0777
force directory mode = 0000
directory mode = 0777
map archive = yes
map system = yes
map hidden = yes
Bug number four:
To reproduce:
1) mark all the of files associates with your test database to 0544 (chmod 0544
*)
2) open Approach with the native msvcrt
3) open the database you just tagged with 0544
Here is a sample database to play with:
ftp://www.xpertss.com/pub/outgoing/invcalcs.zip
-T
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http://bugs.winehq.org/show_bug.cgi?id=18353
Summary: Twelve Sky 2 page faults on start
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roothorick(a)new.rr.com
Created an attachment (id=20906)
--> (http://bugs.winehq.org/attachment.cgi?id=20906)
Stderr log
As the description says. Hitting "Game Start" on the launcher results in a page
fault. Stderr log attached.
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http://bugs.winehq.org/show_bug.cgi?id=16691
Summary: Parkan2 crashes on start
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Created an attachment (id=18342)
--> (http://bugs.winehq.org/attachment.cgi?id=18342)
console output
Parkan 2 game crashes on start. Error log attached.
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