http://bugs.winehq.org/show_bug.cgi?id=17277
Summary: Remote virtual memory allocation error
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
ZFlash is a win32 application used to simulate and edit part programs
for a cnc. The simulator part is achieved running a reduced version
of numerical control into a fixed memory map from 1 to 8 MB (the current
version is from 1-16 MB but it's the same principle). The numerical control
need to be mapped in this way because it uses fixed addresses.
The application runs in NT 4 SP6, 2000, XP and Vista MS OS but in wine
it doesn't work.
I have seen there is a problem in the memory mapping when I try to run the
application into wine so I've created a reduced example with the only
"incriminated" part. In the attached zip file there are 3 projects:
ZLoader, Z32Sim and Test.
The steps involved are the same of the complete win32 application.
ZLoader.exe create the process 'Test', suspended, and try to reserve memory
of 'Test' from 1 to 8 MB, then it resumes the process.
Test.exe is compiled with the linker flags
/base:"0x800000" /stack:0x800000,0x1000
so the big stack can not be inserted into the first 8MB and the
base of exe is changed from the default 4MB assigned by Visual Studio.
Z32Sim.dll is loaded into 'Test' and it have to map the memory (1-8MB).
To test it in the Debug directory we can execute ZLoader Test.exe
In wine Test fail when ZLoader try to resume it (I've seen that with winedbg)
with the following error:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9e617
Unfortunately it seems a not so easy task because with winedbg I can't
attach to Test process when it's suspended.
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http://bugs.winehq.org/show_bug.cgi?id=18954
Summary: Source Insight: Text in Editor Window overlaps with
other text.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turanammo(a)rocketmail.com
Created an attachment (id=21809)
--> (http://bugs.winehq.org/attachment.cgi?id=21809)
Text overlap in editor window
Text seems to overlap with other text, usually the overlapped text is shown
twice. Happens when the cursor is moved upwards or downwards using the keypad
arrow keys up/down respectively.
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http://bugs.winehq.org/show_bug.cgi?id=17807
Summary: Electronics Workbench 5.12: measurement units aren't
shown
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=402
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20039)
--> (http://bugs.winehq.org/attachment.cgi?id=20039)
the oscilloscope window
When trying to set measurement unit for a parameter in the "Component
Properties" window, or in the oscilloscope, measurement units are not shown in
the selection box.
But I can view it by copying from the box and pasting in a text editor, e.g.
"0.50 s/div ".
Old wine version 0.9.52 shows units in the oscilloscope window, but doesn't do
it in the component properties
(http://appdb.winehq.org/screenshots.php?iAppId=267&iVersionId=402).
Also I get the following error message on exit: "access violation on
(FFF4EFFF), reading C4".
Running from terminal shows me the only line
"fixme:font:WineEngRemoveFontResourceEx :stub".
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http://bugs.winehq.org/show_bug.cgi?id=16183
Summary: Popup text is immediately overwritten by background in
IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
When viewing a disassembly, if you hover the mouse pointer over a reference to
another location, a view of the instructions at that location pops up next to
the mouse pointer. You can increase and decrease its height by moving the mouse
wheel.
In Wine this does not work properly. The pop-up display is blank (just the
background colour). Moving the mouse wheel, you can see the text that should be
there, but it is immediately overwritten by the background colour.
To reproduce: download and install IDA Pro freeware version. Run the program
and open a Windows executable. Move the pointer over a reference to another
location in the program and wait for the pop-up display. Notice it is blank.
Move the mouse wheel and (hopefully) see the text being rendered but
immediately overwritten.
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http://bugs.winehq.org/show_bug.cgi?id=15462
Summary: Wine blocking on exit when stdout and stderr are piped
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)neko.net.nz
Created an attachment (id=16357)
--> (http://bugs.winehq.org/attachment.cgi?id=16357)
Output of two simultaneous runs of described script
The issue occurs when concurrently running shell scripts which call Wine
processes whose standard out and standard error are both piped to another
program.
When two instances of a script such as the following are run concurrently, the
first child wine processes started by each of then run together, but in one of
the scripts that child doesn't fully exit until the _other_ script has
completely run and exited. (The Wine process terminates, but the pipeline
doesn't complete and so the script doesn't continue.)
A bash test-case to show this behaviour is as follows:
for iter in first second ; do echo "[$$] running $iter child wine" `date`; wine
sleep-long.exe 2>&1 | tee /dev/null; done; echo "[$$] done " `date`
The problem doesn't occur if either the redirection or pipe is removed, if I
run the scripts in separate Wine environments using $WINEPREFIX, or if I have
another long-lived Wine process which stays running throughout the entire
operation.
An example run with timing is attached.
The test Wine program used above, 'sleep-long', is the following tiny C program
(tested with Microsoft cl and Cygwin GCC with mingw):
#include <stdio.h>
#include <windows.h>
int main(){
printf("Started fake compiler, sleeping 8000ms\n");
Sleep(8000);
printf("Exiting fake compiler\n");
exit(0);
}
I've been able to reproduce this problem on several systems and Wine versions
(Debian Lenny with distro-packaged Wine 1.0.0-1, Debian Etch with Wine
1.0-rc1-1~bpo40+1 from Debian backports, Ubuntu Dapper with distro-packaged
Wine 0.9.9-0ubuntu2) but not on one other (Debian Etch with distro-packaged
Wine 0.9.25-2.1)
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http://bugs.winehq.org/show_bug.cgi?id=15906
Summary: EnumFonts returns each font multiple times
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
URL: http://msdn.microsoft.com/en-
us/library/ms533964(VS.85).aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goeran(a)uddeborg.se
Created an attachment (id=17078)
--> (http://bugs.winehq.org/attachment.cgi?id=17078)
Test program executing EnumFonts()
According to the documentation (see URL) the EnumFonts function returns one
(random) font of each available typeface. The Wine implementation returns each
typeface many times.
As a test case I installed the typeface "Signet Roundhand" and ran the attached
test program. Under indows it returns "Signet Roundhand" once. Under wine it
returns it three times, with different values for lfCharSet and tmCharSet.
I also copied the Arial font files from Windows (arial.ttf, ariali.ttf,
arialbd.ttf, and arialbi.ttf) to my $HOME/.fonts directory. Under Windows,
Arial is returned once with the test program. Under Wine it is returned ten(!)
times.
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http://bugs.winehq.org/show_bug.cgi?id=14350
Summary: SetClassLongW() to subclass window EDIT control Problem
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hongbo(a)njstar.com
CC: hongbo(a)njstar.com
Created an attachment (id=14649)
--> (http://bugs.winehq.org/attachment.cgi?id=14649)
MSVC6 MFC test project with exe in debug dir
Summary:
SetClassLongW(hEditWnd, GCL_WNDPROC, (DWORD)EditWndProc) behave different on
WINE 1.0 from Windows. Any EDIT window created after will be ANSI window on
Windows, but Unicode Windows on Wine.
How To Repeat:
In the attached VC6 MFC ANSI App project, SetClassLongW is called in
-------------------------------------------------------------------
static WNDPROC lpfnOldEditWndProc=NULL;
LONG FAR PASCAL EditWndProc(HWND hWnd, WORD Message, WORD wParam, LONG lParam)
{
return CallWindowProcW((WNDPROC)lpfnOldEditWndProc, hWnd, Message,
wParam,lParam);
}
int CDialogTestView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
HWND hEditWnd1 = CreateWindowEx(0,"EDIT", "E1",WS_POPUP,0, 0, 1,
1,NULL,NULL,NULL,NULL);
lpfnOldEditWndProc =(WNDPROC)SetClassLongW(hEditWnd1, GCL_WNDPROC,
(DWORD)EditWndProc);
// TODO: Add your specialized creation code here
return 0;
}
-------------------------------------------------------------------
There is a EDIT control on the About dialogbox, when click 'OK' on window
the program report the Edit Box is NOT unicode Window. But Under Wine 1.0,
It says 'the Edit Box IS unicode Window'.
To Test: run the EXE in debug folder, Help - About DialogTest - click 'OK'.
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http://bugs.winehq.org/show_bug.cgi?id=12891
Summary: ntdll: exception.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12597)
--> (http://bugs.winehq.org/attachment.cgi?id=12597)
+relay,+seh,+ntdll in git
exception.c:602: Test failed: expected 4 exceptions, got 0
fixme:seh:fpe_handler untested SIMD exception: 0. Might not work correctly
*** Error code 1
+relay,+seh,+ntdll log attached
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http://bugs.winehq.org/show_bug.cgi?id=15956
Summary: "make test" doesn't always leave screen in same video
mode as it started in
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Some tests don't properly reset the video mode, even if they don't crash.
I'm gathering a list of culprits and will post it here.
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http://bugs.winehq.org/show_bug.cgi?id=14669
Summary: Daniel Valot's Mahjongg Ansi 1.22 doesn't show "game
over" dialog properly when you lose (dogfood)
Product: Wine
Version: 1.1.2
Platform: Other
URL: http://dvalot.free.fr/download/Mahinsta.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Daniel Valot has several games available for download at
http://dvalot.free.fr/games.htm
This bug is in the 'ansi' (non-.NET) version of his Mahjohngg.
My wife plays this often, and problems in it are a showstopper
for migration to Linux (see http://kegel.com/wine/migrating-user-1.html).
The game plays tolerably in Linux (once you figure out to click the 'X'
icon on the left bar to get fullscreenish mode)...
but if you play badly and lose, the game over dialog that pops up
is not drawn properly. I'll attach a saved game; to reproduce
the problem, load the saved game (File / Load), then click on
the two "3" tiles. The game over dialog will pop up.
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