http://bugs.winehq.org/show_bug.cgi?id=17927
Summary: Morrowind: Massive texture flickering
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mehdi.yousfi(a)gmail.com
Created an attachment (id=20260)
--> (http://bugs.winehq.org/attachment.cgi?id=20260)
NPC's head flickering
Most (if not all) textures flicker.
This only happens in outside areas.
It also looks like a Z-fighting issue.
It can be best seen on NPCs (cf attached screen shot taken from JMS who first
reported the bug here: http://appdb.winehq.org/appview.php?iVersionId=3383).
Then gersen and Christian Beckhaeuser confirmed the bug in this thread.
The bug seems to require a motion to be seen as the flickering is constant on
NPCs (and also on me when in 3rd person view), but requires me to move or turn
my character in order to see it on still elements like doors, windows, trees,
ground...
On big elements, it can be best seen on texture intersections.
Note that the closer I am from a considered element, the less I see this bug:
when close to a NPC, only its articulations flicker, but from a further
distance, the whole head (or even arms, legs, armor...) flickers.
If it can help: I also noticed this bug on Cedega versions from 6.1.1 to 7.1.1
(current). However the bug disappear with Cedega 6.1.0. And the game simply
doesn't run with versions below 6.1.0.
This bug is *really* bothering, and I'm very well motivated to do anything
which could help fixing it.
My configuration: Wine 1.1.18, Ubuntu Intrepid 64, Morrowind GOTY 1.6.1820
(French), laptop Sager NP2096 / GPU NVidia 9600M GT 512Mo, drivers
x86_64-180.44 / CPU Intel P9600
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http://bugs.winehq.org/show_bug.cgi?id=17029
Summary: Application does not start
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realszopen(a)gmail.com
I'm trying to run this app: Matrix The Path of Neo, EU version, however the
game keeps complaining about DVD missing from drive. I can patch it though, but
then the error remains.
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http://bugs.winehq.org/show_bug.cgi?id=17632
Summary: Anno 1701 crashes at startup
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mein.sonder.muell(a)googlemail.com
Anno 1701 crashes at startup with following error message:
err:ntdll:RtlpWaitForCriticalSection section 0x7bc9d624 "loader.c:
loader_section" wait timed out in thread 0025, blocked by 0028, retrying (60
sec)
UseGLSL is enabled
dgbhelp is set to native (Windows)
OffscreenRenderingMode is set to fbo
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http://bugs.winehq.org/show_bug.cgi?id=16812
Summary: MyRoots Install fails err:msi:msi_cabextract FDICopy
failed
Product: Wine
Version: 1.1.12
Platform: PC
URL: http://www.tapperware.com/MyRoots/download/MRConvert_4_0
6.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remocmail-1shot(a)yahoo.com
Created an attachment (id=18508)
--> (http://bugs.winehq.org/attachment.cgi?id=18508)
Console output of myroots msi install failure
msi install fails in msi_cabextract FDICopy
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http://bugs.winehq.org/show_bug.cgi?id=16675
Summary: Europa Universalis 2: crashes after a few moments upon
starting
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rayofash(a)gmail.com
Created an attachment (id=18310)
--> (http://bugs.winehq.org/attachment.cgi?id=18310)
A log of Wine's output after the crash occurs.
I'm running Ubuntu 8.04 and Wine 1.1.10.
I installed the game from the CD, updated to the latest version (1.09), and the
game launches just fine. When it gets into the main menu I notice that it's
running a lot slower than it should be. I can start a single player game and it
still runs slow, and then crashes. It doesn't matter what I do in the game,
after about a minute it crashes. I can leave it at the main menu, or start a
game, or a tutorial or whatever, it crashes. It crashes strait to the desktop
without returning to the normal resolution (I run at 1024x768).
After it crashes, Wine starts acting very funny. None of the Wine applications
running will show up in the system tray like they're supposed to (I run
uTorrent). When I maximize uTorrent it only draws at a 800x600 resolution (the
resolution EU2 was running at), anything outside of that is squiggles. The only
way I know to fix this is to log out of Ubuntu and log back in.
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http://bugs.winehq.org/show_bug.cgi?id=16566
Summary: dooble browser's new tab button makes the browser window
close
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://heanet.dl.sourceforge.net/sourceforge/dooble/Doob
le-Installer-0.01.exe
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Clicking on the New Tab button in Dooble causes the browser window to close. It
doesn't crash or print anything suspicious to the terminal. If multiple browser
windows are open, it only closes the one that was clicked. I have tested this
on Windows XP, and on Windows the button creates a new tab.
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http://bugs.winehq.org/show_bug.cgi?id=14128
Summary: Oblivion crashes during certain quests when using
backbuffer for OffScreenRenderingMode
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=14368)
--> (http://bugs.winehq.org/attachment.cgi?id=14368)
Crash Log for Oblivion Bug
I've noticed during the dark brotherhood quests when using backbuffer for
OffScreenRenderingMode that the game may crash when certain things are done.
Entering certain doors will always cause a crash, jumping into the water during
certain points of certain quests will also cause a crash. It's seems that
numerous things trigger this crash, but they all produce an almost identical
back trace. If anyone has trouble reproducing this bug, then I'll post
additional info / my hardware.
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http://bugs.winehq.org/show_bug.cgi?id=10329
Summary: Sonic & Knuckles Collection freezes when starting a game
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=8995)
--> (http://bugs.winehq.org/attachment.cgi?id=8995)
Picture of the symptoms
When starting any of the games bundled in Sonic and Knuckles Collection, each
freeze while displaying the Sega logo. This logo is in black and white (Should
be in color), and is smooshed into a portion of the screen.
Execution of the game halts, and one (serious looking) fixme is displayed:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f734,0x00000000), stub!
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
The bug occurs in the demo too.
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http://bugs.winehq.org/show_bug.cgi?id=17556
Summary: Assassin's Creed disk copy protection fails
Product: Wine
Version: 1.1.16
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfenn(a)gmail.com
The disk copy protection which initiates when attempting to run the game is
failing, preventing me from running the game.
When attempting to run the game the same error keeps repeating continuously
until a dialog box pops up telling me to insert the game disk.
fixme:mountmgr:harddisk_ioctl unsupported ioctl 70020
I tested using a clean copy of wine with today's version of GIT.
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http://bugs.winehq.org/show_bug.cgi?id=13189
Summary: Localized cmd output corrupt
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
The output of localized cmd is corrupted.
Special chars are either not displayed at all or displayed faulty
[maci@notebob ~]$ echo $LANG
de_DE.utf8
[maci@notebob ~]$ wine cmd
CMD Version 1.0-rc1
Z:\home\maci>help
CMD eingebauten Befehle sind:
ATTRIB Zeigt an oder �ndert die DOS Dateieigenschaften
CALL Ruft eine Batch-Datei innerhalb einer anderen auf
CD (CHDIR) Wechselt in das Verzeichnis
CLS L�scht den Inhalt der Konsole
COPY Kopiert eine Datei
CTTY dert das Eingabe/Ausgabe - Ger�t
DATE Zeigt an oder �ndert das Systemdatum
DEL (ERASE) L�scht eine oder mehrere Dateien
DIR Listet den Inhalt eines Verzeichnisses
ECHO Kopiert den Text direkt zur Konsolenausgabe
HELP Zeigt detalierte Informationen zu einen Thema
MD (MKDIR) Erzeugt ein Unterverzeichnis
MORE Display output in pages
MOVE Bewegt eine oder mehrere Dateien oder einen Verzeichnisbaum
PATH Setzt oder zeigt den Suchpfad an
PROMPT dert den Befehlszeilenprompt
REN (RENAME) Benennt eine Datei um
RD (RMDIR) L�scht ein Unterverzeichnis
SET Setzt oder zeigt die Umgebungsvariablen an
TIME Setzt oder zeigt die aktuelle Systemzeit an
TITLE Setzt den Fenstertitel f�r die CMD - Sitzung
TYPE Gibt den Inhalt einer Textdatei aus
VER Zeigt die aktuelle Version von CMD an
VOL Zeigt die Bezeichnung eines Laufwerkes an
EXIT Beendet den CMD
Geben Sie HELP <Befehl> ein, damit Sie weitere Informationen f�r einen der
obigen Befehle erhalten.
Z:\home\maci>
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