http://bugs.winehq.org/show_bug.cgi?id=18929
Summary: Photoshop CS4 page faults on startup
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21777)
--> (http://bugs.winehq.org/attachment.cgi?id=21777)
+gdiplus in latest git
Photoshop CS4 page faults on startup.
Native gdiplus stops this, but / has to be removed in winecfg because of the
"broken font" problem or native gdiplus will also cause a crash.
To get this far, had to revert commit b8965ee7c90a687af4c84ad0ede73b1df901e16c
(Bug 18070) and winetricks ie6 (Bug 18681).
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http://bugs.winehq.org/show_bug.cgi?id=18684
Summary: Photoshop CS4 page faults unless z: drive is removed
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://trials.adobe.com/Applications/Photoshop/CS4/Win
/ADBEPHSPCS4_LS1.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21393)
--> (http://bugs.winehq.org/attachment.cgi?id=21393)
wine-1.1.22-188-geeb6648 +relay +seh +tid last 10000 lines
A number of workarounds are needed to get this far (see
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14318) but
basically IE6 and native gdiplus are installed.
Photoshop CS4 page faults on load. Removing drive z: stops the page fault, but
for obvious reasons, it's not ideal.
However, a user can simply add a new drive for their home directory, shared
directory and whatever else, so this is kind of a workaround....
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http://bugs.winehq.org/show_bug.cgi?id=17714
Summary: Trivial Pursuit Unhinged unhandled exception
Product: Wine
Version: 1.1.16
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=9391
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19917)
--> (http://bugs.winehq.org/attachment.cgi?id=19917)
Screenshot of error message
Atari Trivial Pursuit Unhinged causes an unhandled exception.
Oddly, it seems to continue for a while but fails with a SecuRom error.
A nocd workaround just caused a DirectMusic error, so no workaround.
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http://bugs.winehq.org/show_bug.cgi?id=14934
Summary: Drakensang: some objects (eg tree's) are only white ....
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cordo(a)mci.edu
hi!
some objects (eg tree's) are only white ...
system: nvidia 7600; driver testet with NVIDIA-Linux-x86-173.14.09-pkg1.run and
NVIDIA-Linux-x86-177.67-pkg1.run
directx: installed dx9 with winetricks and updatet it with the directx version
from the cd
error message from log:
.....
.....
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
ODE Message 2: vector has zero size (..\ode\src\odemath.cpp:120)
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glGenTextures @ surface.c / 520
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glBindTexture @ surface.c / 524
fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 347
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 943
thanks 4 help,
cordo
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http://bugs.winehq.org/show_bug.cgi?id=9888
Summary: Transformers (Game): No Pixel Shaders 1.1 support!
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.guy.2008(a)gmail.com
Created an attachment (id=8381)
--> (http://bugs.winehq.org/attachment.cgi?id=8381)
Wine's console output
On a working box with Windows XP which can run Transformers very happily, it
won't even start on WINE, saying there's no pixel shaders 1.1 support.
The game requires d3dx9_31.dll and xinput1_3 to be copied on the game's root
folder (or wine's c windows\system32) in order to keep running (else it says it
can't find those files).
After that's done, the following errors occur (shown in attachment).
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http://bugs.winehq.org/show_bug.cgi?id=17119
Summary: DiscSpeed throws numerous errors using Wine 1.1.13
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scorpiondb(a)scorpiondb.com
Created an attachment (id=18963)
--> (http://bugs.winehq.org/attachment.cgi?id=18963)
errors that were displayed after trying to run DiscSpeed
Kubuntu 8.10 64-bit
KDE 4.1.3
DiscSpeed 4.11.2.0
Wine 1.1.13
I tested DiscSpeed v4.11.2.0 using Wine 1.1.13 and was unable to open the
application. The attachment contains all of the errors that were displayed
after running "wine DiscSpeed.exe".
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http://bugs.winehq.org/show_bug.cgi?id=17078
Summary: Extremely slow character rendering in all apps over
freenx
Product: Wine
Version: 1.1.12
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kkant(a)xmission.com
Wine 1.1.12 on Fedora 10 x64 renders fonts/characters extremely slowly when
operating over a remote freenx session. This affects all apps, including
winecfg. Each character is rendered pixel by pixel in an agonizingly slow
manner; it makes me think that raw bitmaps are being sent over the freenx link,
rather than character data with a fontname. The symptoms appear anywhere text
is rendered in an app: menus, text fields, lists, etc etc etc. The bug can be
confirmed by running winecfg.
I experienced this bug with Wine 1.1.12, Freenx server 0.7.3 (the latest
version in the Fedora repository as of Jan 22 2009), and the NoMachine nx
client for windows v3.3.0-3 (downloadable from nomachine.com).
This is a new bug in 1.1.12 that did not exist in the previous Wine version I
was using (1.1.9). I reproduced this bug several times after removing my
~/.wine folder and reinstalling 1.1.12. I reconfirmed that the older version
1.1.9 does NOT have this bug by removing version 1.1.12, removing the ~/.wine
folder, and reinstalling version 1.1.9.
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http://bugs.winehq.org/show_bug.cgi?id=14660
Summary: Zoo Tycoon: Crashes After Adding Terrain & Other Objects
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stevebohlen(a)gmail.com
Game crashes when adding some objects, most notably terrain. Can reproduce
pretty regularly. Terrain additions seem to cause crashes when 1) There are
other recently added objects nearby, and 2) When more than 2 terrain squares
have been added before "committing" the changes with that menu selection.
Wine version is 1.00. Have tested on Ubuntu 8.04 with integrated graphics card
and PCLinuxOS 2007 with ATI card with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=14644
Summary: Sttlers Heritage of Kingdom Crash
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smol.robert(a)gmail.com
CC: smol.robert(a)gmail.com
Created an attachment (id=15066)
--> (http://bugs.winehq.org/attachment.cgi?id=15066)
Log of the game.
Hi,
I've checked the Settlers Heritage of Kings in appdb and it was gold so I went
and bought the copy. Game installs fine, I can even run into the main menu, but
when going to Campaign I can select a mission to start, then I am presented
with screen and the it crases. Will attach the log.
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http://bugs.winehq.org/show_bug.cgi?id=14540
Summary: Graphical glitches and black areas in Joint Operations
Escalation and wine 1.1.1
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
Created an attachment (id=14879)
--> (http://bugs.winehq.org/attachment.cgi?id=14879)
Black areas in wine 1.1.1
In wine 0.9.37 the graphics looks much better than in wine 1.1.1 today.
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