http://bugs.winehq.org/show_bug.cgi?id=16550
Summary: ConnectNamedPort should never return OK in overlapped
mode
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Chromium contains the following code in
http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/ipc_channel_w…
BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
DWORD err = GetLastError();
if (ok) {
// Uhm, the API documentation says that this function should never
// return success when used in overlapped mode.
NOTREACHED();
return false;
}
switch (err) {
case ERROR_IO_PENDING:
input_state_.is_pending = true;
break;
case ERROR_PIPE_CONNECTED:
waiting_connect_ = false;
break;
default:
NOTREACHED();
return false;
}
This triggers, for instance, if you build and run Debug/ui_tests.exe:
[1217/155712:FATAL:ipc_channel_win.cc(206)] Check failed: false.
The obvious one-line change to our ConnectNamedPipe lets the test
get further. I'll post a patch once I have a test case.
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http://bugs.winehq.org/show_bug.cgi?id=18424
Summary: Mac OS X Joystick support doesn't work
Product: Wine
Version: 1.1.20
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n8gray(a)n8gray.org
I was really pleased to see that Wine added support for joysticks on the Mac
but I haven't had any success getting my MS Sidewinder Precision Pro (USB) to
work in the games I've tried. I've tried with two demos: Descent Freespace
demo and IL-2 Sturmovik demo. I've tried connecting the stick before and after
Wine starts. In each case no joystick is detected. The stick is detected in
USB Prober and works properly in other OS X software, so I know it's generally
compatible.
I'm using Kronenberg's build of 1.1.20 available here:
http://www.kronenberg.org/darwine/
Thanks!
-Nathan
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http://bugs.winehq.org/show_bug.cgi?id=18546
Summary: Have a standard way for probing the system theme for
an embedded Wine hints file (uxtheme)
Product: Wine
Version: 1.1.21
Platform: Other
OS/Version: other
Status: NEW
Keywords: integration
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
At Launchpad:
https://bugs.edge.launchpad.net/ubuntu/+source/gnome-themes-ubuntu/+bug/111…
Relevant wiki page: http://wiki.winehq.org/XPThemes
The general idea is that we should have system themes that provide hints to
Wine about how to color itself in the form of a Wine-specific uxtheme file.
Once we write these theme files for each system theme, Wine needs to learn to
probe for them in a standardized way at startup. It could be as simple as just
throwing "winehints.theme" somewhere into the file, or it could be more
involved.
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http://bugs.winehq.org/show_bug.cgi?id=13843
Summary: tooltips not working properly - message problems
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://mrhx.ucoz.com/load/0-0-0-27-20
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
In the VISG editor (see url) the tooltips aren't resized and painted properly.
Works on windows.
Developer explanation (copied below without screenshots):
http://www.reactos.org/forum/viewtopic.php?p=36824&sid=9c02654b3b5b22544622…
As you may see, the button tooltip has the same size as in winxp.
This is correct, but it is not painted. I think, it's because ROS paints the
tooltips not via WM_PAINT.
And the second: the window tooltip with little screenshot...
It is not painted and has wrong size.
I think, it's because this tooltip didn't have LPSTR_TEXTCALLBACK as its
caption (in other words, it has direct caption). I resize the tooltip on
TTN_SHOW message. But, as I see, there is no such message for the window
tooltip. But the winapi documentation says TTN_SHOW is sent when the tooltip is
about to be shown. And no matter, has it LPSTR_TEXTCALLBACK or not. The button
tooltip has LPSTR_TEXTCALLBACK instead of its caption, and it's resized
correctly.
So, I think, there are two bugs:
1) painting tooltips not via WM_PAINT.
2) not sending TTN_SHOW, if the tooltip did not have LPSTR_TEXTCALLBACK.
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http://bugs.winehq.org/show_bug.cgi?id=9532
Summary: Month calendar control uses 0=sunday for firstDayOfWeek
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
This bug has been transferred from bug 9490. The month calendar control
displays sunday as the first day of the week, even though
LOCALE_IFIRSTDAYOFWEEK=0. This is because the implementation is based uses
0=sunday, rather than 0=monday. MSDN indicates that the API
(SetFirstDayOfWeek/GetFirstDayOfWeek) should use 0=monday, see
http://msdn2.microsoft.com/en-us/library/ms670423.aspx.
So, either the implementation needs to be changed to use 0=monday throughout
the code, or we can continue to use 0=sunday internally, but then we need to
convert when we talk to the rest of the world.
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http://bugs.winehq.org/show_bug.cgi?id=14638
Summary: Discription file of task configuration \'C:\plc.xml\'
not found
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hyper_sonic(a)hotbox.ru
Created an attachment (id=15045)
--> (http://bugs.winehq.org/attachment.cgi?id=15045)
console output
Codesys is a IEC 61131-3 Programming System for controllers equipment use in
Automation Process.
Application install without errors. But when i creat new project or open exist
project, Codesys say "Discription file of task configuration \'C:\plc.xml\' not
found".
The "C:\plc.xml" is one of files in discribe target.
Manufacture destributed target for this kind of controller equipment.
File c:\plc.xml is exist in ~/.wine/drive_c/plc.xml.
Console output see attache.
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http://bugs.winehq.org/show_bug.cgi?id=18404
Summary: Metatrader installation
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
hi,
i'm a user of Metatrader (MT4) on Linux (ubuntu intrepid & jaunty 32) with last
wine 1.1.21.
Even using Winedoors to install Metatrader, there is a lot of non conventional
errors:
- first, before installing this program, wine folders have to be filled with
windows fonts and 2 special dll: MFC42.DLL (like that, all in capital and with
a lenght of 995383 bytes) & mfc40.dll
- winetricks have to be used too
I send you this url:
http://articles.mql4.com/416
where you can follow the rules to install Metatrader on Linux.
Wish this help you (and users indeed)
ps: doing all this do not resolve yet the icons fonts (stay grey but work)
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http://bugs.winehq.org/show_bug.cgi?id=17674
Summary: wine recaching font metrics on every run
Product: Wine
Version: 1.1.16
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewroth(a)gmail.com
fresh install of OS X, with updates (10.5.6)
fresh git clone and build (wine-1.1.16-292-g1b9a6fb)
every time wine runs it regenerates the cache, which takes roughly 30 seconds
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http://bugs.winehq.org/show_bug.cgi?id=18799
Summary: Crysis: Silent crash after first intro scene
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
This appeared between 1.1.18 and 1.1.19:
Crysis seems to crash after first intro scene with the alien ship opening. Just
before the second scene with the airplane would start, it falls back to the
desktop. No suspicious console log.
Regression test:
014c4bfc70a4d4e60f033d579d1be13a46f65170 is first bad commit
commit 014c4bfc70a4d4e60f033d579d1be13a46f65170
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Apr 9 18:40:57 2009 +0200
wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the
actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating
the
extra heap memory. In case it is needed(emulation or vertex conversion),
fall
back to the old double buffering mode.
:040000 040000 e45dcc2b8694735b0a68492a7a03237b1c519ae3
0447d35c1e1a2037a962b49802a03a9dad1bf59e M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19527
Summary: Bullet points are invisible in wordpad
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: w41ter(a)gmail.com
[running wine.git current as of today, 30 Jul 09]
When using bullet points in wordpad, the bullets don't show:
fixme:richedit:ME_HandleMessage EM_FORMATRANGE: stub
Installing riched30 from winetricks fixes the problem.
(Filing this bug at Austin's request.)
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