http://bugs.winehq.org/show_bug.cgi?id=11836
Summary: Adobe Acrobat Pro 7 -- "Save As" fails
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
When I try to "Save As" an existing pdf document in Acrobat Pro 7, the
following dialog box pops up:
Unhandled page fault on read access to 0x0000000 at address 0x4fc07a
Do you wish to debug it?
When I click Yes, the application crashes and disappears. (If I click No, the
same thing happens.)
Please let me know what debug flags you'd like to see for debug log output.
thanks!
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http://bugs.winehq.org/show_bug.cgi?id=17998
Summary: IWineGDISurfaceImpl_LockRect (0x132280) Surface already
locked and wgl:get_render_type_from_fbconfig Unknown
render_type: 0
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
Latest wine tree 1.1.19 gets the following as well :
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x132280) Surface already locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x132280) Surface already locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x132280) Surface already locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x132280) Surface already locked
err:d3d_surface:IWineGDISurfaceImpl_LockRect (0x132280) Surface already locked
../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so
overlay.c && touch overlay.ok
err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
err:wgl:get_render_type_from_fbconfig Unknown render_type: 0
in the direct draw test
Hardware is :
ATI 3650 with 512meg
product: 40612KU
vendor: LENOVO
version: ThinkPad W500
serial: L3AAL2M
width: 32 bits
capabilities:
SMBIOS version 2.4,
DMI version 2.4,
SMP specification v1.4,
Symmetric Multi-Processing
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http://bugs.winehq.org/show_bug.cgi?id=16125
Summary: clrmame isnt working anymore
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=5692
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 3172continuum(a)gmail.com
i have ubuntu 8.04 here
since the update to 1.1.8 most programs seemed to work normal but
clearmamepro (v3.120) is not doing it's job properly:
everytime i try to starts: its creating directories (of the files it tries to
open if i judge that correctly :-) ) and does not start correctly
now that i went back to wine 1.0.0 everythings seems fine
i guess, i used cmp often enough so the error was not under 1.1.7 but i repeat:
that is only a guess! :)
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http://bugs.winehq.org/show_bug.cgi?id=13594
Summary: Topplan 2007 fails while trying to open the map
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unxed(a)mail.ru
Created an attachment (id=13558)
--> (http://bugs.winehq.org/attachment.cgi?id=13558)
wine log
Topplan 2007 starts normally, but closes then after trying to open any map.
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http://bugs.winehq.org/show_bug.cgi?id=19438
Summary: Formula Broomstick crashes on startup in d3dxof
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://download.cnet.com/Formula-Broomstick/3000-7516_
4-27345.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.26-183-gc6570a5, when launching Formula Broomstick, the
application crashes with a backtrace in d3dxof. The relevant traces are
attached.
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http://bugs.winehq.org/show_bug.cgi?id=19360
Summary: Medieval 2: Total War loading screens turn black when
progress bar moves
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22427)
--> (http://bugs.winehq.org/attachment.cgi?id=22427)
Console output from Medieval 2: Total War Demo
See the summary - the loading screen background appears but as soon as the
progress bar begins to animate, it vanishes.
I've attached a log generated from the demo (both the demo and actual game
suffer this) which might contain useful output.
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http://bugs.winehq.org/show_bug.cgi?id=19253
Summary: broken parameterization of error messages using %1
Product: Wine
Version: 1.1.25
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
LANG=C wine foo.txt
wine: could not load L"Z:\\...\\xyz.zip": Bad EXE format for
LANG=de_DE.UTF-8 wine foo.txt
wine: could not load L"Z:\\...\\Makefile.in": Fehlerhaftes EXE-Format f?r
Actually, there are 2 bugs:
A) "für(for)" The Umlaut is not printed or converted correctly in the UNIX
terminal.
Likely a missing ACP/UNIX_CP conversion at some point.
B) The text refers to an argument that is not displayed
dlls/kernel32/nls/winerr_*.mc contains
MessageId=193
SymbolicName=ERROR_BAD_EXE_FORMAT
Language=ENU
Bad EXE format for %1
There are some more messages with 1 or even %2 parameters.
How does the function which throws out error messages know that some take an
argument (%1) and others don't?
Where would it receive those arguments?
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http://bugs.winehq.org/show_bug.cgi?id=19110
Summary: Top of text font is cut off in game
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)chrobis.com
Created an attachment (id=22070)
--> (http://bugs.winehq.org/attachment.cgi?id=22070)
Screenshot showing font being cut off in Medieval 2
I've added an attachment - as you can see, the top of the text font is cut off
throughout the game. This can also be found on tooltips and menu screens. Any
larger display fonts (such as headings) display fine.
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http://bugs.winehq.org/show_bug.cgi?id=18069
Summary: Oblivion unplayable on 1.1.19
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btthalion+wine(a)gmail.com
Oblivion has become unplayable as of 1.1.19 due to very very frequent crashes.
I have a save point that reliably crashes right after it finishes loading,
which is likely when it is attempting to render the scene. I have determined
that the broken behavior started as of commit
a932fdcb2fc51528f7e3e24c52e017025339da28, although it seems unlikely that this
commit is directly related in my uneducated estimation.
I am running on Ubuntu 8.10 64bit and am using an Nvidia Geforce GTX 280 with
Nvidia driver version 180.
I have attached the backtrace reported in the logs, and can provide any further
logs given instructions on how to do so.
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http://bugs.winehq.org/show_bug.cgi?id=17926
Summary: Wrong Return key handling in file dialog
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
Start wine notepad then call the open dialog browser.
The file list doesn't go inside a directory when RETURN key is pressed on a
directory; it only does a refresh of the list or, in some cases, it goes in the
wrong directory!!
Double click with mouse is not affected by the problem.
Also Backspace seems to work correctly.
The dialog (tested in other application it has the same behaviour) so is not
usable without mouse!
Ubuntu 8.04-Wine 1.1.18
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