http://bugs.winehq.org/show_bug.cgi?id=7316
--- Comment #40 from John Klehm <xixsimplicityxix(a)gmail.com> 2009-07-18 12:31:05 ---
(In reply to comment #39)
> Still in .26 :/
>
> John, have you had progress on this? Is there any code in GIT or something that
> I can assist in testing?
There's not any secret pactches that fix this yet sorry. Bug 11846 is where I
was last investigating but this is almost certainly related. Tablet motion and
pressure events are being fired but they dont get propagated to the appropriate
window or we just arent sending the right event message that the context was
looking for and so then it does nothing.
The biggest help would be if anyone could write the appropriate parent child
owner message propagation tests so we can see where we are missing some of the
messages we need. If I ever get any free time I'll be on this, lately other
things keep blocking me from Wine :/
I'll post a patch to this bug or 11846 if I ever get something that even
remotely works.
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http://bugs.winehq.org/show_bug.cgi?id=19363
Summary: Crash changing resolution in Monkey Island
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kjella79(a)yahoo.no
Created an attachment (id=22435)
--> (http://bugs.winehq.org/attachment.cgi?id=22435)
Crash log
When trying to change screen resolution in "Tales of Monkey Island: Launch of
the Screaming Narwhal" the application crashes. Crash log attached, backtrace
says it's inside wine:
Backtrace:
=>0 0x7eb053a8 ActivateContext+0x88() in wined3d (0x01d8e5a0)
I had to use POL to get past the activation (a regression) but this happens
using the official 1.1.26 wine from budgetdedicated repo.
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http://bugs.winehq.org/show_bug.cgi?id=7316
--- Comment #39 from Brian <tehstealth(a)yahoo.com> 2009-07-18 12:00:01 ---
Still in .26 :/
John, have you had progress on this? Is there any code in GIT or something that
I can assist in testing?
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http://bugs.winehq.org/show_bug.cgi?id=3591
erluk(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |erluk(a)web.de
--- Comment #12 from erluk(a)web.de 2009-07-18 11:51:54 ---
The BindImageEx stub affects cx_Freeze, which also relies on that function to
find DLL dependencies.
Distribution: Gentoo 64-bit
Wine: 1.1.25, built from source via Gentoo's package manager, using mingw32-gcc
et al.
Python: 2.6.2 (http://python.org/ftp/python/2.6.2/python-2.6.2.msi)
cx_Freeze: 4.1
(http://prdownloads.sourceforge.net/cx-freeze/cx_Freeze-4.1.win32-py2.6.msi?…)
The simple_cx_Freeze attachment contains a minimal example of this bug.
Using Windows:
1. python setup.py build
2. The build directory contains all non-system files neccessary to run the test
application, including python26.dll
Using Wine:
1. wine C:\\Path\\To\\Python\\python.exe setup.py build
2. The build directory contains all non-system files neccessary to run the test
application except python26.dll
During the build, there are many 'fixme:imagehlp:BindImageEx: ... stub'
messages.
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http://bugs.winehq.org/show_bug.cgi?id=19361
Summary: Tales of Monkey Island: Launch of the Screaming
Narwhal crashes when changing resolution and turning
fullscreen on/off
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.telltalegames.com/demo/launchofthescreaming
narwhal
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: totokid(a)gmail.com
Created an attachment (id=22429)
--> (http://bugs.winehq.org/attachment.cgi?id=22429)
PlayOnLinux - wine crash backtrace
I'm running Monkey Island 5, first episode, on PlayOnLinux. The game starts in
fullscreen at 1024x768 and is fully playable. Though, when I try to change
resolution or setting fullscreen on/off, wine crashes right after applying the
changes.
Here are my specs and a backtrace attached:
Kubuntu 9.04 i386
Linux 2.6.30-020630-generic
nVidia GeForce 9500 GT with nvidia drivers v185.18.14
PlayOnLinux 3.6 launching ToMI from a wine 1.1.25 prefix
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http://bugs.winehq.org/show_bug.cgi?id=9051
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-dsound
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http://bugs.winehq.org/show_bug.cgi?id=1908
Chris Wales <chris(a)chrobis.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chris(a)chrobis.com
--- Comment #39 from Chris Wales <chris(a)chrobis.com> 2009-07-18 06:46:44 ---
I've been testing the demo for a few versions - the demo starts up and works
fine as 1.1.26 (and for many previous versions as per the AppDB).
Can we confirm and get it closed?
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http://bugs.winehq.org/show_bug.cgi?id=8942
--- Comment #19 from Luke Benstead <kazade(a)gmail.com> 2009-07-18 06:18:45 ---
Sorry for the noise I'm just being stupid. Running from the current directory
gets the program to start. Please ignore the previous 2 comments.(In reply to
comment #18)
> It actually looks like it's looking in the wrong place. I think it should be:
>
> C:\\Program Files\\AstralMasters\\masters.ctl (which exists)
>
> rather than
>
> C:\\windows\\temp\\AstralMasters\\masters.ctl (which doesn't)
Sorry ignore this comment, and the one before that, the working directory
wasn't set. The menu screen loads on 1.1.25 but I can't try any further coz I
have no 3D acceleration at the moment (on Karmic) I'll switch to a different
GPU and try again later.
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http://bugs.winehq.org/show_bug.cgi?id=8942
--- Comment #18 from Luke Benstead <kazade(a)gmail.com> 2009-07-18 05:52:15 ---
It actually looks like it's looking in the wrong place. I think it should be:
C:\\Program Files\\AstralMasters\\masters.ctl (which exists)
rather than
C:\\windows\\temp\\AstralMasters\\masters.ctl (which doesn't)
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