http://bugs.winehq.org/show_bug.cgi?id=175
--- Comment #19 from Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> 2009-09-22 07:36:52 ---
Created an attachment (id=23706)
--> (http://bugs.winehq.org/attachment.cgi?id=23706)
Potential Fix for DrawIcon Method
The original assignee seems to be no longer tracking this bug, therefore I
tried to write a patch for it. This is my first code contribution to an open
source project (and first time use of git), so any comments/hints are welcome.
I'll also attach screenshots of both "icontest"-applications run under patched
wine.
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http://bugs.winehq.org/show_bug.cgi?id=175
Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wilfried.pasquazzo(a)gmail.co
| |m
--- Comment #15 from Wilfried Pasquazzo <wilfried.pasquazzo(a)gmail.com> 2009-09-22 05:41:23 ---
This is not a bug with "CreateIcon".
The problem in the test-application is the "DrawIcon" method, which fails to
stretch the Icons to the "System Large"-size when drawing, and NOT the
"CreateIcon" method. To resize the bitmaps during creation would be wrong.
--
Citations from http://msdn.microsoft.com/en-us/library/ms997538.aspx:
"CreateIcon and CreateIconIndirect, even though they have their roots in 16-bit
land, do facilitate creating icons of different sizes. CreateIcon accept a
desired width and height as parameters"
"DrawIcon always draws the icon at System Large size. If a different size icon
is passed to DrawIcon, it is stretched and displayed at System Large size."
--
I'll attach a modified test-application, and WindowsXP/Wine-Screenshots of it.
The first line of icons is drawn with "CreateIcon", which should ignore the
real icon size and draw them all at the same "system large"-size.
The second line of icons is drawn with "CreateIconEx", which draws the icons in
their real icon size (2x2, 16x16, 16x16 and 16x16).
As can be seen, the second lines look the same in both screenshots, therefore
the icons are created with same sizes in Windows and Wine. (The wrong colors in
my wine-screenshot are likely unrelated to this bug).
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http://bugs.winehq.org/show_bug.cgi?id=20081
Summary: Add ability to simply call the unix function mknod()
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Please can a wine_mknod() function be added that can be loaded in a similar way
to wine_get_host_version() that SIV could use ? Currently I am having to do
this using code similar to:
stprintf( b, TEXT( "/bin/mknod -m %o /dev/cpu/%u/msr c 202 %u" ), m, i, i );
_tsystem( b );
which works, but is not ideal if there is a failure and I should report an
error. Having this in ntdll.dll would make things very easy, but I am not sure
if this is the appropriate .dll to use, I would be happy to load any .dll.
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http://bugs.winehq.org/show_bug.cgi?id=5523
John P Sims <jsims2359(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jsims2359(a)gmail.com
--- Comment #7 from John P Sims <jsims2359(a)gmail.com> 2009-09-21 23:33:47 ---
Using wine-1.1.29-410-gbae9e56 and Steam, both Freedom Force and Freedom Force
vs the 3rd Reich work. I think the DirectX install still fails, but the games
launch just fine.
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http://bugs.winehq.org/show_bug.cgi?id=7929
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
Status|CLOSED |REOPENED
CC| |dank(a)kegel.com
Resolution|WONTFIX |
AssignedTo|kai.blin(a)gmail.com |ehoover(a)mines.edu
--- Comment #83 from Dan Kegel <dank(a)kegel.com> 2009-09-21 23:24:28 ---
Since there's a plausible patch, reopening.
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http://bugs.winehq.org/show_bug.cgi?id=15214
Summary: When running wine, even for command line apps, monitor
flashes black
Product: Wine
Version: 1.1.3
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryan(a)ryantm.com
When I start wine and pass it some command line binary that doesn't even make
use of GUI components, my second head monitor flashes black. Since this is the
monitor I actually use primarily, I can't see what I'm doing for a brief
moment.
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http://bugs.winehq.org/show_bug.cgi?id=20076
Summary: "move to another application" not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=17820
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sir-lexa(a)yandex.ru
Hello!
I am a maintainer of application "Chaos League: Sudden Death".
I'd like "Sudden Death" to be a part of original application "Chaos League".
The situation is the same as in Heroes 3 and Starcraft. "Chaos League" is a
standalone addon.
Problem:
When I'm trying to move a version (2.03) with "move to another application"
link of version page, nothing happens. I tried to do it two days before, and
application is there where it was. When I choose an application to move to, I
get blank AppDB page with only "Page loaded in ... seconds" message.
My computer:
Ubuntu 9.04 x86, Mozilla Firefox 3.0.12.
p.s. I'm sorry for submitting "Sudden Death" as different application. I
thought it's a different game (I haven't original one).
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