http://bugs.winehq.org/show_bug.cgi?id=19734
Summary: FlashFXP: Mouse has to be moved to get directory
listing
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MadLoisae(a)gmx.net
I use FlashFXP 3.6 and I have the following Problem:
If i click into a directory on FTP-site the directory listing starts. It
downloads the list (is displayed correct at the statusline), but then it stops
until I move the mouse.
Does matter as soon as I queue wohle diretories and start download them
unattended - it stops after the first deeper directory ...
If any debuginfos are requested please just email me. ;)
kind regards,
Alois
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http://bugs.winehq.org/show_bug.cgi?id=20066
Summary: Every Extend 2.0 no longer working
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: edric_chan23(a)hotmail.com
I'm a bit of a newbie, but I thought I should post this to help the Wine
Development team with their future releases.... please forgive me if I've done
something wrong here!
Every Extend 2.0 was working with Wine version 1.1.18 but is not working with
1.1.21. It comes up with a fatal error and the application has to close.
I haven't tested the versions in between (i.e. 1.1.19 and 1.1.20).
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http://bugs.winehq.org/show_bug.cgi?id=15439
Summary: Leela: activating menu with keyboard does not work
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.sjeng.org/ftp/work/LeelaGUI.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
While testing bug 15313, I noticed the menu doesn't work with the keyboard.
I.e. pressing Alt + F doesn't work, but clicking the File menu works.
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http://bugs.winehq.org/show_bug.cgi?id=7929
Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #23673|0 |1
is obsolete| |
--- Comment #82 from Erich Hoover <ehoover(a)mines.edu> 2009-09-20 15:29:55 ---
Created an attachment (id=23679)
--> (http://bugs.winehq.org/attachment.cgi?id=23679)
Patch to selectively bind while still allowing broadcasts [v2]
Attached a new version that doesn't interfere with TCP packets. Also placed
warnings in WS_select and WS2_async_recv for helping to determine whether
IP_PKTINFO interferes with these routines.
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http://bugs.winehq.org/show_bug.cgi?id=20101
Summary: Unhandled Exception Page Fault in build pulled from
GIT September 20 2009
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric(a)molitor.org
Regression WINE GIT from September 20 2009 Sid Meiers railroads (and other but
not all applications) crash at launch. See attachment for details. (I held off
on filing the bug as I thought it was specific to Sid Meiers Railroads which is
a buggy application even on windows. Now seeing it with other applications...)
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http://bugs.winehq.org/show_bug.cgi?id=8336
--- Comment #36 from John P Sims <jsims2359(a)gmail.com> 2009-09-20 13:51:17 ---
I can connect to relic online with wine-1.1.29-410-gbae9e56. Three cheers for
Kaplinskiy. Hazah! Hazah! HAZAH!
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #81 from Erich Hoover <ehoover(a)mines.edu> 2009-09-20 12:48:05 ---
(In reply to comment #80)
> I like this approach Erich.
>
> The problems I see are that select() could wake up with no data to read (ie.
> packet from wrong IP), and async I/O and IOCP could have similar problems.
> Fixing these spurious wakeups - if necessary - is pretty hard: eg. select()
> would have to MSG_PEEK recvfrom() every readable UDP socket and then possibly
> re-recvfrom() to throw away packets from the wrong IP...
This patch is certainly the "first pass" at handling the issue, and you have
definitely raised some valid points. You've already covered how select() would
need to be handled (which I would say is "not too bad"). The async I/O appears
to use a MSG_PEEK in wineserver, so it could be handled in a similar fashion.
I'm not familiar with IOCP though, could you point me to the place in Wine to
look into it?
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #80 from Damjan Jovanovic <damjan.jov(a)gmail.com> 2009-09-20 11:49:14 ---
I like this approach Erich.
The problems I see are that select() could wake up with no data to read (ie.
packet from wrong IP), and async I/O and IOCP could have similar problems.
Fixing these spurious wakeups - if necessary - is pretty hard: eg. select()
would have to MSG_PEEK recvfrom() every readable UDP socket and then possibly
re-recvfrom() to throw away packets from the wrong IP...
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Erich Hoover <ehoover(a)mines.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ehoover(a)mines.edu
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http://bugs.winehq.org/show_bug.cgi?id=7929
--- Comment #79 from Erich Hoover <ehoover(a)mines.edu> 2009-09-20 11:31:48 ---
Created an attachment (id=23673)
--> (http://bugs.winehq.org/attachment.cgi?id=23673)
Patch to selectively bind while still allowing broadcasts
Attached is a patch I have whipped up that appears to fix the C&C 3 networking
issue. I only have one key for C&C3 (so I cannot actually play a game) but I
have tested chatting, having multiple interfaces (by adding a VPN connection),
and when I attempt to join a game it reports that my serial is in use (rather
than the usual connection timeout).
I am interested in comments on the attached patch and would like to request
that this bug be re-opened. Please note that this patch adds a minor addition
to wineserver, so you will need to run ./tools/make_requests in order to test.
Also note that a properly configured /etc/hosts is required for the game to use
the correct interface (otherwise it will use the magic IP, which cannot be
properly routed).
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