http://bugs.winehq.org/show_bug.cgi?id=18018
Summary: Gun Metal is unresponsive to joystick
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.gamershell.com/download_866.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shacklein(a)gmail.com
I noticed this bug in 1.1.19 and tested it in my earliest pre-compiled package
too (1.1.10) and it was present there.
The problem is that Gun Metal does not seem to respond to my joystick at all
(Playstation Dualshock-style controller). However, the joystick works fine with
other applications in Wine, including GTA:San Andreas.
URL is to the Gun Metal demo version 1.14 which exhibits the problem. I've
tested with both evdev and js devices. I'm unsure what additional information
to supply, such as debug logs. :)
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http://bugs.winehq.org/show_bug.cgi?id=20323
Summary: MacOS mcicda does not play audio CD
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
mcicda invokes GetDriveTypeW which returns 3, the same as for C: and other HD
drives. It expects DRIVE_CDROM(5).
E: is not recognized as CD-ROM by Wine, although it is created by the mountmgr.
It points to /Volumes/Audio-CD. Indeed /Volumes/Audio-CD/ is a directory full
of files named "N Titel NN.aiff", e.g. "2 Titel 02.aiff". e:: points to
/dev/rdisk2
GetDriveTypeW in turn calls:
trace:file:CreateFileW returning 0x68
trace:vxd:DeviceIoControl (0x68,6d4084,0x32f2ac,16,0x32f2ac,16,0x0,0x0)
trace:ntdll:NtDeviceIoControlFile (0x68,0x0,0x0,0x0,0x32f018,0x006d4084,0x3
2f2ac,0x00000010,0x32f2ac,0x00000010)
code=006d4084 (device=6d) is weird, as winioctl.h only lists FILE_DEVICE_* 01
.. 39
I have not looked further into the origin of this code.
Bypassing this test allows mcicda to open cdaudio.
mciSendString: open e: type cdaudio alias y
+ status cdaudio length
+ status cdaudio length 2
+ status cdaudio number of tracks work -- so there's hope -- whereas
- status cdaudio position
- status cdaudio current track
- status cdaudio media present
- seek and
- play fail.
fixme:ntdll:server_ioctl_file Unsupported ioctl 2402c (device=2 access=1 func=b
method=0)
fixme:mcicda:MCICDA_GetError Unknown mode 50
status length etc. show that
DeviceIoControl(wmcda->handle, IOCTL_CDROM_READ_TOC
works.
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http://bugs.winehq.org/show_bug.cgi?id=19452
Summary: QuickVerse 2009 crashes when attempting to open a book
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: firesword14(a)yahoo.com
Created an attachment (id=22597)
--> (http://bugs.winehq.org/attachment.cgi?id=22597)
Log of what happened, then dump
Wine crashes when I double click on a bible or book to open.
This is my first bug report, if need more information, please ask.
First issue in log: shdocvw:PersistStreamInit_InitNew
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http://bugs.winehq.org/show_bug.cgi?id=19051
Summary: Myst V installer will not run.
Product: Wine
Version: 1.1.24
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=21975)
--> (http://bugs.winehq.org/attachment.cgi?id=21975)
Debug Trace Log
When running the Myst V installer it comes up with a message saying that it
cannot run in graphical mode and exits.
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http://bugs.winehq.org/show_bug.cgi?id=19546
Summary: Grafit text labels not displayed properly
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlinsky(a)gmail.com
Created an attachment (id=22765)
--> (http://bugs.winehq.org/attachment.cgi?id=22765)
Wine output when this bug occurs
In GraFit 5, the text labels for the axes do not display properly
Steps to reproduce:
Open GraFit 5,
Create a new data table and enter some x-y coordinates
Create an x-y scatter graph
Look at the axis labels
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http://bugs.winehq.org/show_bug.cgi?id=16182
Summary: Scrollbar background incorrectly blank/white in IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
The background colour of the scrollbars at the bottom and right edges of the
disassembly window is white in Wine. They should be a grey/white crosshatch
pattern.
Strangely, this issue seems to apply only to the disassembly window; scrollbars
for other windows (for example text search results windows) have the correct
background.
To reproduce: download and install IDA Pro freeware version. Run the program,
and open a Windows executable. Notice the white scrollbar backgrounds. Choose
Search/text... (or press Alt-T) and enter some text which appears several times
in the program (e.g. mov). When the search window opens, notice its scrollbars
have the correct background.
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http://bugs.winehq.org/show_bug.cgi?id=12400
Summary: Wine bug or Nvidia bug??
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.gamershell.com/download_1856.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11914)
--> (http://bugs.winehq.org/attachment.cgi?id=11914)
screenshot with my geforce 3
Here is a strange bug. I do not know whether it is a wine or a nvidia bug.
With my old geforce 3 or geforce 440go and the legacy driver 96.43.05,
everything is fine in Indiana Jones and the emperor's tomb (see the screenshot)
But with my geforce 7600go, there are graphical glitches (see the second
screenshot)
Can a d3d guru explain what happens. I can give some useful logs or more
informations if requested.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=19681
Summary: A4tech xl-740k - turning characters problem
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adrian.nawrocki(a)gmail.com
Hello everyone. I just bought a brand new mouse (A4tech xl-740k) and instaled
NFS PS. After starting a single race, the car turned by itself, I thought that
it's the fault of the setup.exe. On Windows (Microsoft) everything was ok.
After trying everything I instaled Residen Evil and NFS Ms... and this time it
also was fixed. I checked the bug on wine 1.1.14, 1.1.20 and 1.1.27 on kubuntu
and Arch with KDE, when I turned off the mouse, everything was normal. Mouse
work ok with native game and for work on desktop.
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http://bugs.winehq.org/show_bug.cgi?id=18038
Summary: Final Draft: Save As PDF causes program to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor. I am testing using
the demo version (7.1.3 Build 42).
Type any text in a blank document. Now go to File -> Save As PDF.
A small pop-up box will apear with the title "Error init" and the message
"Success." Click OK. The program will disappear. No PDF document will be
created.
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http://bugs.winehq.org/show_bug.cgi?id=18037
Summary: Final Draft: attempting to set scene number font causes
app to crash
Product: Wine
Version: 1.1.18
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
I'm testing using the demo version (7.1.3 Build 42).
Go to Production -> Scene Numbers. Select the Options tab. Click the Set Fonts
button. The program disappears.
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