http://bugs.winehq.org/show_bug.cgi?id=18579
Summary: Photoshop CS4 error in automate/merge HDR and
photomerge
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chemacg(a)gmail.com
When i click in this two options (File/Automate/Merge HDR... and
File/Automate/Photomerge...) i get this error (in a window, in the command line
i see nothing):
Error 19: Bad argument
-Bad argument.
Line: 981
-> menu.add( 'item',fileMenuItem );
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http://bugs.winehq.org/show_bug.cgi?id=16571
Summary: More than one video back buffer
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/BigKahu
naReefSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18073)
--> (http://bugs.winehq.org/attachment.cgi?id=18073)
Screenshot showing drawing errors
While running Big Kahuna Reef
(http://downloads.popcap.com/www/popcap_downloads/BigKahunaReefSetup.exe) the
screen does not redraw properly leaving a "corrupt screen". The screen does
redraw between levels and the game is playable.
Console shows
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one
back buffer, this can't be supported properly. Please configure the application
to use double buffering(=1 back buffer) if possible
and the app shows that it is requesting two buffers, and this can not be
changed.
I imagine this will affect other apps requesting more than one buffer but I
could not find a bug open to this specific problem.
Can this be fixed?
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http://bugs.winehq.org/show_bug.cgi?id=13484
Summary: Last Half of darkness Shadows of The Servants (Two
issues)
Product: Wine
Version: 1.0-rc2
Platform: Other
URL: http://www.lasthalfofdarkness.com/newlasthalf_demo.htm
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmajchrowicz(a)gmail.com
Basically there are two problems with this application (don't know if I should
split it into two bug reports):
1) The demo runs very slowly (you nead to hit a space bar and wait a little to
skip the intro).
2) Wine doesn't restore resolution after quiting the game.
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http://bugs.winehq.org/show_bug.cgi?id=20493
Summary: Sherlock Holmes vs Jack the Ripper DEMO (CZ): Crash
when closing the game
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaromir.obr(a)gmail.com
Created an attachment (id=24403)
--> (http://bugs.winehq.org/attachment.cgi?id=24403)
log + backtrace
Sherlock Holmes vs Jack the Ripper DEMO (CZ): Crash when closing the game
Steps to reproduce:
1) Install game "Sherlock Holmes vs Jack the Ripper DEMO (CZ)" from
http://download.doupe.cz/2009_rijen/sh5_demo_cz.exe
2) The game needs library PhysXLoader.dll.
Install PhysX from
http://us.download.nvidia.com/Windows/9.09.0814/PhysX_9.09.0814_SystemSoftw…
3) Run the game, it starts in full screen, menu appears.
4) End the game using mouse - confirm "Close". Finally you have to close it by
pressing "Escape" because game's background screen is still displayed after you
confirm closing.
Expected result:
No crash
Actual result:
Crash
See attached log and backtrace
Used SW:
Ubuntu 9.10 amd64
Graphics: Ati Mobility Radeon HD 3400, fglrx ver. 8.660
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http://bugs.winehq.org/show_bug.cgi?id=13486
Summary: Having CPU switch frequency dynamically (powersave
daemon), Prince of Persia (potentially more apps?) runs
way too fast
Product: Wine
Version: 1.0-rc2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nico.Laus.2001(a)gmx.de
I normally let my CPU change frequencies dynamically as required by the current
load. Starting Prince of Persia The Sands of Time, this game runs too fast.
When I change CPU frequency policy in powersaved to performance, everything
runs fine.
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http://bugs.winehq.org/show_bug.cgi?id=11603
Summary: Cannot install Football Manager 2008 (FM08)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ollie.jl(a)gmail.com
Problem:
I cannot install Football Manager 2008. I think my version of the game is 8.0,
as it is the shop-sold CD. I tried following the instructions found at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9479 (App DB page
for this game) without success.
Output:
After the "InstallAnywhere" software completes, a 'command prompt'-style box
displays the following output: http://wine.pastebin.com/f6d55bd83
Simultaneously, the terminal that wine was launched from displays the following
output: http://wine.pastebin.com/f35c09bad
Result:
Cannot install or play game.
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http://bugs.winehq.org/show_bug.cgi?id=18272
Summary: S103 main window does not redraw after activity is
finished
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20800)
--> (http://bugs.winehq.org/attachment.cgi?id=20800)
Screenshot after activity
S103 is an Open University application. S103 opens a main navigation window,
which opens other windows depending on the activity chosen. The window remains
in the background while the activities are taken place.
On exiting an activity, the main window should redraw its layout, but fails to
do so.
There is no console data to suggest why.
The application does not appear to have crashed, as it can be closed by
clicking on the X as normal, but it is not unusable and has to be loaded again
to continue.
I could upload a full +relay but it may miss the point (as an activity has to
be opened and closed to recreate the problem). Would any other logs be more
helpful?
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http://bugs.winehq.org/show_bug.cgi?id=13437
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
It was not possible to open attachments to an email in Wine 0.9.x versions; in
the Wine 1.0 RC-versions 1 and 2 this remains impossible.
Under Windows XP (SP1 and SP2) it was possible to click on an attachment in an
email, and it would be opened with the proper application. In Ubuntu (7.04,
7.10 and 8.04) under Wine (0.8.x, 0.9.x and 1.0 RC1/2) clicking on the link to
an attachment in an email message results in no activity. No error message
either. Just nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=9436
Summary: Revenant Unhandled page fault on read access
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
Created an attachment (id=7765)
--> (http://bugs.winehq.org/attachment.cgi?id=7765)
crash dump
The Revenant cRPG installs but when I try to start it wine crashes with a
"Unhandled page fault on write access". Full dump in the attachment. Bug looks
like known - http://appdb.winehq.org/appview.php?iVersionId=4823
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http://bugs.winehq.org/show_bug.cgi?id=17545
Summary: LogPixels setting does not increase the size of mouse
pointers
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: silas-wine(a)flatline.org.uk
As far as I know, no version of Wine has any method of increasing the size of
the mouse pointers.
If you've artificially increased the DPI (LogPixels registry key) to make the
print larger, and/or you are using a high-resolution screen (e.g. the OLPC's
200dpi screen), it can be difficult to see where the mouse is.
It would be nice if the mouse pointer increased size in proportion to
everything else. Failing that, it would be nice if at least there were some
other way of increasing the cursor size (even if it's limited to integer scale
factors).
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