http://bugs.winehq.org/show_bug.cgi?id=11952
Summary: Program: Notepad++. I dont know how to describe
it...Look at the attachments (picture)
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danny.trunk(a)gmx.de
Terminal-Output: http://paste.dprogramming.com/dpjdyu09
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http://bugs.winehq.org/show_bug.cgi?id=19320
Summary: space in-between of two different links gets removed
in "description" field if it not part of any link
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=appli
cation
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtuousfox(a)gmail.com
i was trying to edit application's "description" field and then i have commited
changes space in-between of two separate links got removed
see http://appdb.winehq.org/objectManager.php?sClass=application&iId=4640
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http://bugs.winehq.org/show_bug.cgi?id=12503
Summary: Java isn't work and failed the java test
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
I'm installed the last version of JRE but Java don't work.
When I go to the test page or any other page which include Java I see white
area where thw Java should be, and after that Firefox lost some functionality
like, it's impossible to change tab with the mouse and the direction of the
writing in english go from right to left in the order of the letters.
http://www.java.com/en/download/help/testvm.xml
It's also happen in wine-0.9.59
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http://bugs.winehq.org/show_bug.cgi?id=14783
Summary: Minimizing do some lost control: impossible to close an
application
Product: Wine
Version: 1.1.2
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
When I minimize Windows Media Player, I see window "Try a new function:
mini-bar on the tray" and I can't close this! I can't close Media Player with
buttons.
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http://bugs.winehq.org/show_bug.cgi?id=17784
Summary: Closing IE client with Java does not close Wine
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.runescape.com/runescape.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)livejournal.dk
runescape.exe (from URL) is a very simple IE engine front-end used as a
"client" for a web-based Java game. After launching Java, when the user
terminates the application, it disappears from the screen, but Wine is still
running it.
To reproduce:
1. wine jre-6u12-windows-i586-p.exe
2. wine runescape.exe
3. Select "click here to play"
4. Close the window once the applet has loaded
5. Note that 'runescape.exe' and 'wineserver' are still running processes
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http://bugs.winehq.org/show_bug.cgi?id=10844
Summary: erroneous out of memory message from application
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9730)
--> (http://bugs.winehq.org/attachment.cgi?id=9730)
WINEDEBUG=warn+all gzipped text output
Upon trying to start nfsw.exe (Need for Speed II), a dialog is shown with the
title "Abort message:", with a message of: "init mem - INSUFFICIENT MEMORY TO
CONTINUE FILE win\initmem.c LINE 242"
winecfg has the winever set to Windows 95, my system has over 600MB free
physical memory and 3GB of swap.
According to the appdb entry
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2693 this program
has been working before.
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http://bugs.winehq.org/show_bug.cgi?id=17715
Summary: Incorrect translation of D3D asm instruction "expp"
Product: Wine
Version: 1.1.17
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Hi there,
currently wined3d (I only tested this in ARB mode, but it might also affect
GLSL mode) the D3D assembler instruction "expp" is incorrectly translated to
ARBvp assembler language.
wined3d takes this D3D asm line "expp r3.y, r3" and translates it into "EXP
R3.y, R3;". Well, this isn't working.
EXP is of scalarop type, the first parameter being of "masked destination
register" type (masking is used in this case above) and the second parameter
(here lies the problem) is of type "scalar source register".
Sadly R3 is a vector :(
Well, let's add there full shader source for completeness:
--------------------------------------------
vs_1_0
//D3DX8 Shader Assembler Version 0.91
mov r0, v0
add r1, r0, -c85
dp3 r1, r1, r1
rsq r1.x, r1.y
mov r3, r0
dp3 r3.w, r3, r3
rsq r3.w, r3.w
mul r7, r3, r3.w
mul r1.x, r1.x, r1.y
mad r2.x, r1.x, c86.x, c86.y
slt r4, r2.x, c0
mul r4, r4, -c83.w
max r2.x, r2.x, -r2.x
add r2.x, r4.z, r2.x
mul r3, r2.x, c83.y
expp r3.y, r3
mad r3, r3.y, c83.z, c83.w
mul r2, r3.x, r3.x
mul r3.y, r2.x, r3.x
mul r3.z, r2.x, r3.y
mul r3.w, r2.x, r3.z
dp4 r2, c82, r3
mul r2, r2, c86.z
mul r1.x, r1.x, c86.w
add r1.x, c1, -r1.x
max r1.x, c0, r1.x
mad r0.y, r2, r1.x, r0.y
dp4 oPos.x, r0, c2
dp4 oPos.y, r0, c3
dp4 oPos.z, r0, c4
dp4 oPos.w, r0, c5
mov oT0, v3
mov oT1, v3
mov oT2, v3
mov oT3, v3
mov oD0, c1
mov oFog.x, c0
--------------------------------------------
First of all, according to the current MSDN the instruction used above in the
source is NOT valid.
See this: http://msdn.microsoft.com/en-us/library/bb173373(VS.85).aspx
They explicitly state "expp dst, src.{x|y|z|w}" as the syntax.
They furthermore mention:
------------QUOTE---------------------------
src is a source register. Source register requires explicit use of replicate
swizzle, that is, exactly one of the .x, .y, .z, .w swizzle components (or the
.r, .g, .b, .a equivalents) must be specified.
------------UNQUOTE--------------------------
Well, this comment about the src reg doesn't seem to be valid at all....
Let's just take a look at the original D3D8 documentation ("D3DX8 Shader
Assembler Version 0.91" <- !!!).
To fully quote this:
------------------------------------------------------
expp
Provides exponential 2x partial support.
Syntax:
expp vDest, vSrc0
Registers:
vDest: Destination register, holding the result of the operation.
vSrc0: Source register, specifying the input argument.
Operation:
The following code fragment shows the operations performed by the expp
instruction to write a result to the destination.
SetDestReg();
SetSrcReg(0);
float w = m_Source[0].w;
float v = (float)floor(m_Source[0].w);
m_TmpReg.x = (float)pow(2, v);
m_TmpReg.y = w - v;
// Reduced precision exponent
float tmp = (float)pow(2, w);
DWORD tmpd = *(DWORD*)&tmp & 0xffffff00;
m_TmpReg.z = *(float*)&tmpd;
m_TmpReg.w = 1;
WriteResult();
Remarks:
The expp instruction produces undefined results if fed a negative value for the
exponent.
This instruction provides exponential base 2 partial precision. It generates an
approximate answer in vDest.z and allows for a more accurate determination of
vDest.x*function(vDest.y), where function is a user approximation to 2*vDest.y
over the limited range (0.0 <= vDest.y < 1.0).
This instruction accepts a scalar source, and reduced precision arithmetic is
acceptable in evaluating vDest.z. However, the approximation error must be less
than 1/(211) the absolute error (10-bit precision) and over the range (0.0 <=
t.y < 1.0). Also, expp returns 1.0 in w.
The following example illustrates how the expp instruction might be used.
expp r5, r0
------------------------------------------------------
So, the correct translation should be "EXP R3.y, R3.w;"
CCing Stefan Dösinger and Henri Verbeet.
I tried to patch this myself, but it looks like that "expp" has to be moved out
of shader_hw_map2gl to be able to do such an adjustement (but maybe not?).
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http://bugs.winehq.org/show_bug.cgi?id=14740
Summary: Combined Arms is not installable
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starmatz71(a)yahoo.de
The installer shows only a white window, with the buttons "Agree" or
"Disagree". After that a second window pops up, completely blank and without
buttons. Pressing ESC on the keyboard quits the installer.
The registration and the game is free to use and play.
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http://bugs.winehq.org/show_bug.cgi?id=19959
Summary: Rome Total War loading screen has correct colors,
rendered twice
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Created an attachment (id=23473)
--> (http://bugs.winehq.org/attachment.cgi?id=23473)
Screenshot of the loading screen
Rome Total War loading screen has correct colors, and is rendered twice, once
in the left side of the screen and once in the right side.
It's worth noting that the progress bar - the only animated element - is
rendered correctly.
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http://bugs.winehq.org/show_bug.cgi?id=11919
Summary: foobar2000 0.9.5.x with foo_facets.dll: crash in track
popup code
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pujos.michael(a)laposte.net
Created an attachment (id=11218)
--> (http://bugs.winehq.org/attachment.cgi?id=11218)
crash backtrace
Install foobar2000 and the facets plugin
(http://foobar2000.audiohq.de/foo_facets/)
Enable layout editing mode (View->Layout->Enable Editing Mode)
right-click in the UI to add the facets UI element (right click, then select
"Replace UI element" in the popup menu, then select Facets in the UI element
list).
Now right-click in the newly added Facets component to display it's popup menu.
Select "Facet View" in this menu and it'll make foobar2000 crash.
The crash happens in MENU_HideSubPopups() from user32/menu.c. In this function
the MENU_GetMenu() return a NULL pointer hence the subsequent crash.
See the attached file for the full backtrace
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