http://bugs.winehq.org/show_bug.cgi?id=15715
Summary: Kult Heretic Kingdoms returns unhandled page fault
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xtreme984(a)gmail.com
Created an attachment (id=16800)
--> (http://bugs.winehq.org/attachment.cgi?id=16800)
error log from trying to run Kult.exe
I've installed Kult Heretic Kingdoms on Wine and applied an upgrade patch, it
won't work with or without the patch. Before this it said mfc42.dll was
missing, so I added it from a windows install and went right ahead trying to
run the game, each and every time I get an unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20574
Summary: serial port communication problem
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: starlincx(a)gmail.com
I want to use a software throw serial port to control my device, but when I run
the software it displays:
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:comm:set_queue_size insize 2048 outsize 1024 unimplemented stub
and then, the software can not communicate with my device, how can I fix this
problem?
Thanks~~~
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http://bugs.winehq.org/show_bug.cgi?id=20453
Summary: Some keys don't map correctly.
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ian(a)infogroep.be
This happens only when you're ingame. The §/6 (azerty/qwerty) key maps to a
diffrent key, and the -/= (azerty/qwerty) also maps to a diffrent key.
I haven't found any other.
Ian
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http://bugs.winehq.org/show_bug.cgi?id=11004
Summary: Firefox 2 doesn't bold text, makes gmail unusable
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
gmail relies on bold working to show which
conversations are unread. In Firefox 2.0.3,
this doesn't work at all unless you install
corefonts.
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http://bugs.winehq.org/show_bug.cgi?id=10061
Summary: Unhandled exception: unimplemented function
ntdll.dll.RtlPushFrame
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: justivo(a)gmail.com
Created an attachment (id=8620)
--> (http://bugs.winehq.org/attachment.cgi?id=8620)
backtrace log
Attempting to load one of those cellphone unlocker proggies for Windows makes
Wine crash after several attempts at loading OpenGL. Some kind of weird
looping, which doesn't normally happen. The crash happens after several
messages related with ntdll.dll.RtlPushFrame.
Worth fixing? Very likely if it also happens in bigger programs like AutoCAD
and Photoshop. If not, I guess don't bother for now.
Backtrace available as an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18001
Summary: Mass Effect Xlib: unexpected async reply
Product: Wine
Version: 1.1.18
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ylai(a)users.sourceforge.net
Created an attachment (id=20378)
--> (http://bugs.winehq.org/attachment.cgi?id=20378)
Patch for missing OpenGL locks in dlls/wined3d/context.c
When running Mass Effect 1.0 with Wine 1.1.18 on RHEL 5 and Core 2 Duo T7500,
it frequently crashes with "Xlib: unexpected async reply", caused by multiple
threads to access the same GLX surface. Enabling tracing for d3d shows that
this happens at least in the vincinity of context_bind_fbo, and
context_apply_attachment_filter_states (dlls/wined3d/context.c). These
functions lack OpenGL locking via ENTER_GL()/LEAVE_GL().
Applying the attached patch apparently fixes the problem.
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http://bugs.winehq.org/show_bug.cgi?id=17388
Summary: Chessmaster 10th edition crashes after game analyze
Product: Wine
Version: 1.1.15
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19445)
--> (http://bugs.winehq.org/attachment.cgi?id=19445)
Crash log
After playign a game i wanted to test analyze function, after finishing it
chessmaster crashed. Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=19836
Summary: Hardwar: The screen often goes black in Direct3D mode.
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.filefront.com/3777156/Hardwar-Demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zoonsworld(a)yahoo.co.uk
I'm running the Hardwar demo patched to version UIM.06(the patch upgrades the
demo to retail status).
The screen will go completely black in cockpit view depending on which way
you point your craft.
It occurs most often during the games night phase(the game simulates day and
night).
I've found that adding and setting the registry string value:
'RenderTargetLockMode' to 'textex'
in: HKEY_CURRENT_USER/Software/Wine/Direct3D/
will stop the screen going completely black.
Instead it will darken slightly.
I'm running the game with a GeForce 2 mx graphics card and have tried various
graphical settings in the game without any luck.
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http://bugs.winehq.org/show_bug.cgi?id=21148
Summary: No$Zoomer crashes when it is started
Product: Wine
Version: 1.1.34
Platform: x86
URL: http://forums.ngemu.com/attachments/no-gba-discussion/
202887d1238487417-no-zoomer-versatile-addon-fixes-some
-games-but-_only_-no-gba-2-6a-no-zoomer-2.3.0.1-eng-.7
z
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Majora700(a)gmail.com
Created an attachment (id=25389)
--> (http://bugs.winehq.org/attachment.cgi?id=25389)
debugger output, backtrace, et cetera
When No$Zoomer is executed (assuming a location for No$GBA
[http://nocash.emubase.de/no$gba-w.zip] has been defined), a program error
(from Wine) window appears (and the debugger is started). Despite the fact that
No$Zoomer crashes, it manages to launch No$GBA. For debugger output, backtrace,
et cetera, please look at the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=13013
Summary: ProntoEdit NG 2.1.8 tree control shows all labels as ZZZ
Product: Wine
Version: 0.9.61.
Platform: Other
URL: http://www.remotecentral.com/cgi-
bin/files/rcfiles.cgi?area=prontong&db=other&br=programs
&dv=philipsprontong&md=philipsprontoproeditng&kw=&st=&ar
=&dt=&so=&pg=1&file=prontong/programs/ProntoProEditNG_v2
.1.8.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://winehq.org/pipermail/wine-users/2008-May/033707.html
a user noted that he had to use winetricks to update common controls
before ProntoEdit NG's tree control would work.
The app needs mfc42, and refuses to even start unless you do
sh winetricks vcrun6
To see the tree problem, do File / New Configuration and click OK.
The labels on the tree control to the left will be all ZZZZZZ.
After
sh winetricks cc580
they appear correct.
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