http://bugs.winehq.org/show_bug.cgi?id=15606
Summary: Lotr Bfme2: Big parts of characters appear in a glowing
white
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcflow-forum(a)gmx.net
Created an attachment (id=16617)
--> (http://bugs.winehq.org/attachment.cgi?id=16617)
White armor
The picture shows the issue clear enough I think. The white glowing won't
appear on all objects. As far as I can tell now this are only parts of armor
that are reflecting light but I am not yet sure about this.
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http://bugs.winehq.org/show_bug.cgi?id=21269
Summary: Babylon 5 - I've Found Her: crashes when colliding
with objects if using a joystick
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://ifhgame.ru/download/ifh11_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 011001(a)web.de
The game crashes if you're using a joystick and your ship collides with an
object.
Setting the game not to use force feedback makes no difference to the bug but
setting the controls not to use a joystick at all makes it dissapear.
The fastest way to reproduce this i can think of is:
Go to http://www.ifhgame.ru/ and download the “Babylon 5: I’ve Found Her”
prequel campaign “Danger and Opportunity” Full Package for Windows.
Direct link: http://ifhgame.ru/download/ifh11_setup.exe
Install and start the game.
Start a new Campain, not the Training, and fly towards some nearby object till
you collide with it.
You might need to take a look at the control settings to do this.
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http://bugs.winehq.org/show_bug.cgi?id=12228
Summary: No ALSA support for external soundcard since 0.9.57
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uhkeller(a)web.de
Until 0.9.56, Wine allowed me to use an external USB soundcard as well as
built-in Intel HDA sound through ALSA. In Windows applications (e.g.
foobar2000) I could select the internal sound card as dimx:0 and the USB sound
card as dmix:1. Since 0.9.57, however, when the external USB sound card is
plugged in I get two dmix:0 entries, both select the internal sound. I see
these two entries both in foobar2000 and in winecfg under ALSA Driver/Wave Out
Devices. The external soundcard still is accessible through the OSS driver.
I'm using Wine 0.9.58 from the Wine repositories under Ubuntu 7.10. The
external soundcard is an M-Audio USB Transit (with madfu driver).
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http://bugs.winehq.org/show_bug.cgi?id=18947
Summary: AppDB isn't deleting idle maintainers
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org
OS/Version: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The AppDB should remove maintainers that don't do anything (by design), but it
isn't. Admins are removing idle maintainers manually, and there are a lot of
them!
This solution itself isn't ideal, as they just reapply, there is no way to
block this, and many users don't take the hint.
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http://bugs.winehq.org/show_bug.cgi?id=20820
Summary: Magic: the Gathering Online 3.0 Renamer.exe hangs on
startup.
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bss(a)iguanasuicide.net
Created an attachment (id=24938)
--> (http://bugs.winehq.org/attachment.cgi?id=24938)
stderr output of wine process when running Renamer.exe
Looking through some of the existing bugs, I was thinking that MtGO might be
convinced to work with modern wine. I ran into this issue that does not seem
to have a bug already associated with it.
Steps to reproduce:
0. Install wine from Emulators:Wine repository on openSUSE Build Service for
openSUSE 11.2
1. Clean wine directory (if exists). Use (winetricks win2k) to switch to MS
Windows 2000 emulation.
2. Download and install
MtGO.[http://www.wizards.com/Magic/TCG/Article.aspx?x=magic/magiconline/dow…
Download helper works fine. Installer makes a lot of noise in the logs, but
seems to work.
3. Install 'dotnet20' component through winetricks.
* This works around Bug 14067. You may or may not need this if you have a
more recent version of wine.
4. cd "$WINE_PREFIX/drive_c/Program Files/Wizards of the Coast/Magic Online
III"
5. wine 'C:\Program Files\Wizards of the Coast\Magic Online III\Renamer.exe'
6. hang after: err:seh:setup_exception_record nested exception on signal stack
in thread 0021 eip 7bc70bd0 esp 7ffdbc7c stack 0x242000-0x340000
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http://bugs.winehq.org/show_bug.cgi?id=12962
Summary: Diablo 2: left-control ignored after mouse click
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)the-eend.org
While playing Diablo 2 (Ubuntu Hardy + Compiz):
- Hold down mouse button to walk in a direction
- Hold down left-control to start running
- Release mouse button, and re-press
* The character should continue running toward the pointer, but instead returns
to walking until/unless left-control is re-pressed.
The game behaves as expected if the right-control key is used instead.
I suspect this regression is related to the now resolved bug #12343, but this
specific behaviour is still exhibited in 0.9.61.
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http://bugs.winehq.org/show_bug.cgi?id=20852
Summary: Strange memory corruption in
test_FindFirstChangeNotification
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-10-21-19.42/vg-kernel32_change.txt
(and probably for as long as I've been running valgrind) have the warning
Invalid write of size 4
at RtlFreeAnsiString (rtlstr.c:170)
by RemoveDirectoryW (path.c:1350)
by RemoveDirectoryA (path.c:1364)
by test_FindFirstChangeNotification (change.c:182)
by func_change (change.c:883)
by run_test (test.h:535)
by main (test.h:585)
Address 0x7f21eeac is on thread 1's stack
Inserting a function call in RemoveDirectoryW()
(anywhere) sometimes makes the warning go away.
It seems that the first function call after the unix
rmdir() at
http://source.winehq.org/source/dlls/kernel32/path.c#L1349
triggers this warning...
even if the function call is just a print statement.
To reproduce:
install valgrind (after applying the workaround
for the regression that keeps wine from working,
https://bugs.kde.org/show_bug.cgi?id=205541#c1 )
build wine
cd ~/wine-git/dlls/kernel32/tests
~/wine-git/wine winemine &
valgrind --trace-children=yes ~/wine-git/wine kernel32_test.exe.so change.c
It still happens if I comment out all but
test_FindFirstChangeNotification()
at the bottom of change.c.
This could also be a bug in valgrind, I suppose; I filed an issue
there for this a while ago as https://bugs.kde.org/show_bug.cgi?id=211701
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http://bugs.winehq.org/show_bug.cgi?id=16391
Summary: Text rotation misbehavior
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piernik(a)gmail.com
Created an attachment (id=17719)
--> (http://bugs.winehq.org/attachment.cgi?id=17719)
Problem illustration. Green - good, red - wine
First, a demo: http://kjk.gniew.org/dump/wine-orientation.ogg
Obviously text should always appear in the box. The app is Protel 99 SE.
It can be fixed by applying patch from "ExtTextOut with rotation and
MM_ANISOTROPIC inverted coordinates"
<http://www.winehq.org/pipermail/wine-devel/2007-March/055559.html>
I was playing with CreateFontIndirectW() and indeed plf->lfClipPrecision has
CLIP_LH_ANGLES flag set.
Can anyone take a closer look at the patch above so it could make its way into
wine?
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http://bugs.winehq.org/show_bug.cgi?id=14929
Summary: PhotoStory 3 is not able to open WP3 file once created
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jabertolin.linux(a)gmail.com
PhotoStory 3 (after installing MFC42u.DLL and vcrun6) is running fine and it
allows to create a new project: importing images.
However once the project is saved and close it, the project can not be open it
again.
Attached log created with WINEDEBUG=+relay
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