http://bugs.winehq.org/show_bug.cgi?id=20385
Summary: Half-Life crash when in-game HEV suit volume setting
too high
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: netfab(a)gmail.com
Step to reproduce :
- run steam, half-life and load a game
- go to options, audio tab
- incrase the HEV suit volume slide to maximum
- go in game, play and take damages until the little voice say something like
:
> automatic medical assistance engaged
If the volume is too high, you come back on your desktop with a dialog box
which say :
> Fatal error
> SV_Startsound: volume = 346
(I don't know the exact volume number)
I don't know if the game really crash, but if the volume is really too high,
maybe the error should be handled differently ? Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=16035
Summary: Microsoft Office XP can't modify word document
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexis.deruelle(a)laposte.net
Created an attachment (id=17262)
--> (http://bugs.winehq.org/attachment.cgi?id=17262)
+msi,+msidb WINWORD.EXE
MS Office XP installs correctly however :
- MSWORD.EXE displays a popup at startup advising to "repair" the installation.
- MSWORD.EXE does not allow for modification although documents are perfectly
rendered.
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http://bugs.winehq.org/show_bug.cgi?id=9359
Summary: Need for Speed Most Wanted crahshes frequently
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailing_list(a)orange.nl
Created an attachment (id=7649)
--> (http://bugs.winehq.org/attachment.cgi?id=7649)
Terminal_output
I tried running NfS: MW with and without sound. At first it ran great (with
sound), but now it crashes the whole time. I have attached the terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=21476
Summary: Need for Speed Most Wanted - "unload the debugger and
try again"
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin-angermann-aka-xaviax(a)gmx.net
if i start need for speed most wanted, a message appears: "unload the debugger
and try again".
the game dont start.
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http://bugs.winehq.org/show_bug.cgi?id=21195
Summary: Wine fails to launch Pirates of the Caribean at
World's End
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)cpaulinski.com
I saw the other bugs listed with this app but this bug is new. Whenever I try
to play the game the system switches to 640x480 video mode the disney splash
screen comes up I get about 1 second into the pregame loading and then the
program crashes and I get a message saying that an error has occured and it may
be a defect with wine or the program. Program works under windows. I've tried
updating my wine to no avail.
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http://bugs.winehq.org/show_bug.cgi?id=20936
Summary: Code::Blocks nightly build crashes on closing.
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kai.mast(a)gmail.com
When closing Code::Blocks. It crasehs printing out the following in the
console:
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
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http://bugs.winehq.org/show_bug.cgi?id=20484
Summary: Audio distortion using Jack
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p.drezet(a)inx-systems.com
When using Jack as the audio back end for wine low level but significant
distortion is heard and measurable on the output.
The level of distortion is sufficient to make wine jack unuseable for medium
quality audio applications (i.e. quality is rediced to equivelant of 32kbs -
mp3). This occurs on all signal levels and does not appear to be clipping.
This can be reproduced and identified most easily by recording the Jack output
with Audacity (also tested with other jack recording applications) and
comparing the spectrum of the original and recorded signals.
The spectrum indicates that the full bandwidth is present, but additional
frequency content has appeared. This also occurs when dithering is enabled in
jack.
Sounds like re-sampling aliasing issue - or perhaps an internal filter variable
scaling problem.
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http://bugs.winehq.org/show_bug.cgi?id=21050
Summary: Wine returns an error OLE error 80070057
Product: Wine
Version: 1.0.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew(a)drapper.com
I have instaled WORDsearch under wine and all appeared to go well, on fist
opening the programme it took me to a page asking me to tell it what internet
access I have and then... I can not remember if anything happened then, but it
did not work. Now every tine I try to launch the programme it returns OLE error
80070057.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=20815
Summary: MAGIX MOVIE EDIT PRO 11 - Fails to Start.
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmnthr(a)yahoo.com
CC: rmnthr(a)yahoo.com
MAGIX MOVIE EDIT PRO 11 Installs successfully but fails to start.
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http://bugs.winehq.org/show_bug.cgi?id=21389
Summary: Debugger does not start when application crashes
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ayers(a)fsfe.org
I'm trying to capture trace for bug in a game, yet it seems I'm having issues
creating a useful log. I have followed the instructions:
http://wiki.winehq.org/FAQ#head-a37de3282d447376d2220d20a278ae52258551a4
and obtained a log which ends with:
fixme:cursor:SetSystemCursor (0x1226,00007f02),stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3d0eb54,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3d0ed3c,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1644a0,0x1672a0): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1644a0,0x1672a0): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
wine: Unhandled page fault on read access to 0x00000000 at address 0x3f12bd
(thread 0009), starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 5752") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
So I've read through:
http://www.winehq.org/docs/winedev-guide/dbg-config
and found that my registry entry for [MACHINE\\Software\\Microsoft\\Windows
NT\\CurrentVersion\\AeDebug] contains:
Debugger REG_SZ winedbg --auto %ld %ld
I assume the --auto is expected even though it is not mentioned in the FAQ.
Please advise on how I can get the wine debugger configured correctly.
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