http://bugs.winehq.org/show_bug.cgi?id=20693
Summary: Some entries from wine.inf not transferred into
registry
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
The wine.inf mechanisms are unknown to me, but I naively expect the entries
therein to help create the registry. So I'm wondering why a few are missing.
I've already observed random missing entries in the past (e.g. the NT hotfix
Q246009). Here I'm on a Mac, but I've seen this bug on Linux as well.
While wine.inf contains
HKLM,HARDWARE\DEVICEMAP\PARALLEL PORTS,,,""
HKLM,HARDWARE\DEVICEMAP\SERIALCOMM,,,""
a diff against a newly created .wine gives:
diff -r .wine-git/system.reg .wine/system.reg
< [Hardware\\DEVICEMAP\\PARALLEL PORTS] 1251580439
< @=""
<
< [Hardware\\DEVICEMAP\\SERIALCOMM] 1251580439
< @=""
as well as missing Hardware\Description\... which I believe are generated upon
startup.
and, BTW
Only in .wine-git/drive_c/windows/system32: ddeml.dll
Only in .wine-git/drive_c/windows/system32/spool/drivers: w32x86
Only in .wine-git/drive_c/windows/system32/spool/drivers: win40
the last two I don't know anything about.
The missing ddeml.dll is surprising, given that Wine ballooned recently and
threw many many libraries into windows/system32/. Now ddeml would be missing?
IIRC, registry entries were particularly missing when Wine threw an error upon
startup:
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8d404 "loader.c:
loader_section" wait timed out in thread 0021, blocked by 0009, retrying (60
sec)
AJ improved the situation a few releases ago, but the error never disappeared
entirely (neither on Linux nor Mac). It still appears for both new .wine
prefixes *and* updates. Ok, I should post that separately.
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http://bugs.winehq.org/show_bug.cgi?id=20988
Summary: Some textures draw incorrectly in DirectX 9 on Mac OS
X
Product: Wine
Version: 1.1.34
Platform: Macintosh
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marvinx03(a)gmail.com
In several DirectX 9 games, some textures draw incorrectly when run in Mac OS
X. Instead of being normally colored, they are blocky and colored somewhat
randomly in bright shades. They do not flicker, but remain constant as if that
is the way they were meant to be.
I have observed this in the following games:
- Bioshock (and the Bioshock demo)
- Half Life 2: The Lost Coast (DirectX 9 mode ONLY; problem does not occur in
DirectX 8.1 mode)
- Left 4 Dead: Loading screen only (game crashes)
Bioshock only works after installing d3dx9 through winetricks. Even then,
Bioshock and the other games still experience this problem.
Some information on Left 4 Dead is available in my test report for that game:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14592&iTesting…
Lost Coast is the only game in the list that works well enough for testing this
bug thoroughly. Its performance is virtually flawless in DirectX 9 mode on
Linux, and is virtually flawless in DirectX 8.1 mode on Mac. It works
out-of-the-box without any adjustments or DLL overrides.
The terminal does not appear to give any useful output, but I can provide a
trace if necessary. I have attached a screenshot of the problem for
clarification.
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http://bugs.winehq.org/show_bug.cgi?id=16145
Summary: Speed Teacher drill fails to load with an .OCX-related
error.
Product: Wine
Version: 1.1.8
Platform: Macintosh
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gdwarner(a)mindspring.com
When testing the Speed Teacher, I attempted to load a drill. I made my
selections, then when the "load drill" button is clicked, instead of the
desired drill, you get an error message:
"Runtime error 339: Component RCAX3.OCX or one of its dependencies not
correctly registered: A file is missing or invalid."
Dismissing the error message then leaves you with the Speed Teacher window, but
with no text, as seen here:
http://www.cheapandsleazy.net/images/st_crossover_no_text.jpg
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http://bugs.winehq.org/show_bug.cgi?id=19940
Summary: Cannot play "Charles Barkley: Shut Up and Jam: Gaiden"
game
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbysamppi(a)gmail.com
Created an attachment (id=23437)
--> (http://bugs.winehq.org/attachment.cgi?id=23437)
Output from running the game, letting the splash screen disappear, waiting,
pressing X, then waiting
Tried to play the free Windows game "Charles Barkley: Shut Up and Jam: Gaiden"
on a clean installation of Wine. The game's usual splash screen appears
normally, but error messages start appearing in the terminal (see attachment).
When the splash screen disappears normally after a couple of seconds, a black
screen should appear. This screen fades to various images depicting a story,
accompanied with audio. Instead, however, a frozen version of the pixels below
the Wine window appears. Additionally at this time, periodically, errors of the
form "fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank" appeared. I believe
that these errors correspond to every time the game tries to fade to a new
story screen.
At this time, pressing the X key normally opens the main menu of the game,
which contains animated graphics and is also accompanied by music. When I
pressed X, the main menu did indeed appear, with normal animated graphics, but
was shifted upwards so that only the bottom of the main menu screen was visible
in the window. Audio remained silent, with no music.
The system itself did not stutter or crash. "Charles Barkley: Shut Up and Jam:
Gaiden" is a game created with Game Maker (version unknown).
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http://bugs.winehq.org/show_bug.cgi?id=18568
Summary: MacOS X: png.h/libpng is not detected
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
wine's configure fails to detect png.h and libpng although they are present on
Mac OS X -- at least on my 10.5.7 + XCode3 (install DVD) + XQuartz 2.3.3.2
system void of Fink or Macport.
The maybe unusual property is that they are located in /usr/X11/include/ and
/usr/X11/lib/, instead of /usr/include or /usr/lib on Ubuntu Linux.
configure:6223: checking png.h usability
configure:6240: gcc -m32 -c -g -O2 conftest.c >&5
conftest.c:80:17: error: png.h: No such file or directory
Alas, ./configure checks for X only much later than it attempts to use png --
how to add the necessary -I -L before that time?
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http://bugs.winehq.org/show_bug.cgi?id=9908
Summary: can't create universal binary for Mac OS X (server
unavailable in create script)
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raymondv(a)gmx.de
Hello,
i can create a "normal" binary for the use architecture (for me intel) but
failed creating a universal build for Mac OS X.
I used the manual on http://wiki.winehq.org/MacOSX/Building when creating a
intel
disk image with success!
When i tried to build a universal binary with (not documented on wiki):
./create_darwine_SDK.sh $VERSION ~/Desktop/wine-$VERSION/SDKRoot/
but it failed with
$ ./create_darwine_SDK.sh $VERSION ~/Desktop/wine-$VERSION/SDKRoot/
# Create the SDK installer for Darwine 0.9.46...
cvs [export aborted]: connect to anoncvs.opendarwin.org(204.152.186.41):2401
failed: Operation timed out
***** Error: Can't checkout the sdk from CVS 1
$
(the full command the script want to connect:
cvs -d:pserver:anonymous@anoncvs.opendarwin.org:/Volumes/src/cvs/od export
-Dtomorrow projects/darwine/sdk)
This server is unavailable because the official darwine project is closed on
http://darwine.sourceforge.net
It is possible the create a new mirror?
Thanks
Raymond
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http://bugs.winehq.org/show_bug.cgi?id=19278
Summary: Roller Coaster Tycoon 2 will not run without no CD
modification
Product: Wine
Version: 1.1.25
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dave1g(a)satx.rr.com
Roller Coaster Tycoon 2 will not run without no CD modification
$ wine rct2.exe
err:wineboot:pendingRename couldn't get file attributes (3)
fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for 00000005
$ (program exits, nothing shown on screen)
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http://bugs.winehq.org/show_bug.cgi?id=17770
Summary: Steam: crashes when installing games
Product: Wine
Version: 1.0.1
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nescalona(a)firehousemail.com
Created an attachment (id=19994)
--> (http://bugs.winehq.org/attachment.cgi?id=19994)
Full log, from initialization to crash.
Wine and Steam (but not X11) will crash when clicking the "Install" button on
the "My Games" tab. Based on my log, the problem appears to be that my version
of X.Org Server did not come with support for OpenGL, which installation of
games seems to require. I came to this conclusion because when I click install,
I get a couple hundred errors about X and OpenGL. (Genius, aren't I?) Could be
something with wine though, because the Mac version appears to be outdated
compared to the general-distribution version.
I installed Wine and X.Org Server via MacPorts. MacPorts says their version
numbers are:
wine @1.0.1_2
xorg @20090218
Log map:
lines 1-3 appear every time I run anything with Wine
lines 4-19 are initializing Steam, no visual output yet
lines 20-(~31) are initializing Steam, "connecting steam account" dialog
displayed
lines (~32)-140 are initializing Steam, main window loading
lines 140-202 are moving the cursor on Gecko pages (such as "Store" and
"Community")
lines 203-546 are immediately after clicking to install a game through Steam
<---- important part
Then Steam & Wine crash. X11 remains open.
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http://bugs.winehq.org/show_bug.cgi?id=21376
Summary: The Bat! - Access Violations on attachement view since
1.1.34
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
Created an attachment (id=25740)
--> (http://bugs.winehq.org/attachment.cgi?id=25740)
test message with attachement (just a text file)
The Bat! produces Access Violations when you have attachement view set to small
icons. This worked fine up to and including Wine 1.1.33.
Tested on Mac OS X 10.6.2, Wine compiled via MacPorts (so no patches added)
with a clean prefix, no Winetricks. Wine versions I tested were 1.1.33, 1.1.34,
1.1.35 and 1.1.36. Wine 1.1.34 - 1.1.36 are producing the Access Violations.
I didn't see any suspicious console messages.
Steps to reproduce:
- Download and install The Bat! Home (or Professional, it's the same program,
only the packaging varies)
- in The Bat! you have to open a new account, you don't have to fill in real
information, for this you don't need internet access.
- download the test.msg from here
- import the test.msg in The Bat! via the menus tools->import messages->from
.MSG/.EML-files...
- set the attachement view to small icons via the menus view->attached
files->small icons
Now you should have the Access Violations. When set to big large icons, all is
fine again.
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http://bugs.winehq.org/show_bug.cgi?id=10460
Summary: MSVCRT40.DLL Unimplemented
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shnizep(a)gmail.com
Created an attachment (id=9178)
--> (http://bugs.winehq.org/attachment.cgi?id=9178)
Crash log
Hello,
First thanks for this invaluable tool. I'm running Mac OS X 10.4 on x86
platform. I'm trying to run an Invoicing tool I use to use on my PC although
the application runs, when I open a database it will crash with the attached
error log.
I installed Wine via Mac ports.
Any assistance is appreciated.
Thank You,
Stephen
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