http://bugs.winehq.org/show_bug.cgi?id=20159
Summary: Regression: EVE Online crashes on Character selection
screen
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://www.eveonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kaffeemonster(a)googlemail.com
Compiled myself a fresh Wine 1.1.30 today.
Started EVE Online.
Unfortunately, after logging in, when the Character selection screen should
appear, EVE crashes.
This worked with 1.1.29, so this is a regression.
Last messages on the console:
[lots of err:heap:HEAP_ValidateInUseArena ... ]
err:heap:HEAP_ValidateInUseArena Heap 0x110000: prev arena 0x6c1c5e0 is not
prev for in-use 0x6c47110
wine: Unhandled page fault on read access to 0x00000054 at address 0xb7ac978a
(thread 002a), starting debugger..
Starting the debugger then hangs, EVE (wine) has to be killed with a SIGTERM.
Bisecting between 1.1.29 and 1.1.30 brought me to:
wine-git $ git bisect bad
a8e8f763bfa6674c803b8986722e3c40c962bd6b is first bad commit
commit a8e8f763bfa6674c803b8986722e3c40c962bd6b
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Thu Sep 17 23:03:25 2009 +0200
wined3d: Don't free D3D textures until the wined3d texture is destroyed.
:040000 040000 17ec2aff8812a23360a314a711bb4a0bcd451908
254cf97c166716c86a78400f6196e90d07363b6c M dlls
:040000 040000 dcce0db77cda8db42d77817baad3a25c86a0722a
990b2b596a7a3733ff1ee0b8052ac25a91b576a5 M include
Can someone please add Henri Verbeet to the CC? I'm to stupid to use the CC
function...
Greetings
Jan
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http://bugs.winehq.org/show_bug.cgi?id=16436
Summary: EVE-Online does not run with ATi 4870x2; DirectX
failure?
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: n.andrew.walsh(a)gmail.com
I managed to get EVE-Online working okay using onboard nVidia hardware this
summer, using the Classic version. However, I bought a nice new video card (ATi
chipset), and upgraded wine at the same time (I had it working, sorta, with a
pre-1.0.x version; this but applies to >=1.0.x). Now EVE will not load. I get
the splash screen, and the following generic errors:
wine .wine/drive_c/Program\ Files/CCP/EVE/eve.exe
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
Then ExeFile.exe stops running, and I'm back where I started.
If I re-install the game fresh, I do get to a login screen, but there are no
ships (just the flame trails behind them). I am told to install a patch. At the
end of the patching process, the patcher says it needs to reboot. I click okay:
and the program closes, but nothing happens.
It seems - from what I'm being told by an ATi dev on this thread:
http://phoronix.com/forums/showthread.php?t=13211&page=4
that this is a problem with direct rendering. Can the wine devs please let me
know if they can duplicate this problem? Contrary to the report on the AppDB, a
lot of people are having problems with this game.
Thanks,
-a
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http://bugs.winehq.org/show_bug.cgi?id=17697
Summary: SNetTerm won't start
Product: Wine
Version: 1.1.16
Platform: Other
URL: http://www.securenetterm.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://chrisboucek.blogspot.com/2009/03/installing-snetterm-on-debian-etch.…
complained about not being able to run snetterm, so I tried it.
Sure enough, it complains
Cannot find import; DLL may be missing, corrupt, or wrong version\nFile
"TAPI32.dll", function "lineGetDevCapsW" (error 126)
but looking at +relay, it seems possible this is a diversion, as the
log looks rather like it's checking software licenses right before the
error.
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http://bugs.winehq.org/show_bug.cgi?id=18418
Summary: EVE Online 6.10 freezes during character load due to
heap.c thread error
Product: Wine
Version: 1.1.21
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tetromino(a)gmail.com
Created an attachment (id=21021)
--> (http://bugs.winehq.org/attachment.cgi?id=21021)
error messages generated
EVE Online 6.10.86756 with wine-1.1.21 freezes while loading a character (i.e.
after you log on and click on one of your characters, but before the station
hangar appears), when the progress bar is around 80%.
The terminal contains repeated error messages of the form
err:ntdll:RtlpWaitForCriticalSection section 0x110054 "heap.c: main process
heap section" wait timed out in thread 001d, blocked by 0019, retrying (60 sec)
Hardware: Lenovo ThinkPad SL300, 64-bit, Intel GM45 graphics
kernel 2.6.29.3
mesa-7.5-rc1 driver
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http://bugs.winehq.org/show_bug.cgi?id=21257
Summary: EVE online dominion crash
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zidsoft(a)gmail.com
Wine version: wine-1.1.35-417-gf74e312
01:00.0 VGA compatible controller: nVidia Corporation GT200 [GeForce GTX 260]
(rev a1)
EVE Online is crashing after a few seconds to a minute. It used to not crash
but I have since changed graphics card as well as a patch (Dominion) having
rolled, so I don't know which caused it.
Console contains this, which is not normal:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #35:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log warning: no vertex attribute is
explicitly assigned to vertex attribute zero
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http://bugs.winehq.org/show_bug.cgi?id=20535
Summary: Eve starts with errors and crash after splash screen
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: syrion.com(a)gmail.com
Created an attachment (id=24485)
--> (http://bugs.winehq.org/attachment.cgi?id=24485)
Wine startup trace while launching Eve
Eve Online (Apocrypha) doesn't start anymore since I upgraded from Ubuntu 9.04
/ wine 1.1.30 to Ubuntu 9.10 / wine 1.1.32.
The Eve online splash screen appears a fews seconds, then disappears. I
attached what wine logged on terminal.
Please note that I until wine 1.1.30, Eve was running OK with those winetricks
modifications : corefonts+directx dll overide.
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http://bugs.winehq.org/show_bug.cgi?id=16388
Summary: Skijump stops with "Clock Error" Message
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.mediamond.fi/dsj3/downloads/dsj3v161.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jehawking(a)yahoo.co.uk
This is a follow on bug to Bug 10836 which appears to have been cured but now
the programme runs on to reveal this problem.
Skijump finds its output screen (it did not under the 10836) sets it up as a
black window and then errors out with a message "Clock Error".
A terminal window shows messages about the programme wanting two backbuffers,
some d3d messages and a message about changing thread type but nothing
obviously related to clocks.
I tried to do a debug log - but that seems to change the results and the log
seemed to be looping through the same code until my patience wore out.
The code it was looping through did include calls to GetTickCount which does
tie in with clocks and is mentioned in other bugs such as 8320 and 7710 as a
problem.
I do not know how to take this further.
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http://bugs.winehq.org/show_bug.cgi?id=20668
Summary: Eve Online: incorrect texture rendering (mostly
black), missing menu icons
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diego.amores(a)gmail.com
Created an attachment (id=24676)
--> (http://bugs.winehq.org/attachment.cgi?id=24676)
Console output with relevant messages
In-game textures are rendered almost entirely in black, and some icons are
missing from menus (see attached screenshot).
Relevant console output is also attached.
Environment:
Operating system: Ubuntu Linux 9.10
Wine version: 1.1.32 (package 1.1.32-0ubuntu1~ppa2 from the Ubuntu Wine Team
ppa)
Game version: Apocrypha client 6.14.101786 as downloaded from the official page
Graphics card: ATI Mobility Radeon x700
OpenGL renderer string: Mesa DRI R300 (RV410 5653) 20090101 x86/MMX/SSE2 TCL
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http://bugs.winehq.org/show_bug.cgi?id=16546
Summary: Slingplayer exits with a Vis C error
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer_PC_
Setup%201.5-UK.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18019)
--> (http://bugs.winehq.org/attachment.cgi?id=18019)
Backtrace
Slingplayer will exit with an MS Vis C error and cause a page fault.
Using a native msxml3.dll works fine.
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http://bugs.winehq.org/show_bug.cgi?id=21286
Summary: Plant vs. Zombie installer does not install
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bern.doliente(a)hotmail.com
Created an attachment (id=25611)
--> (http://bugs.winehq.org/attachment.cgi?id=25611)
Plant vs Zombies Installation crashes
Using wine 1.1.35, when installing the exe file from the official website. The
installation program crashed. Please see attachment.
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