http://bugs.winehq.org/show_bug.cgi?id=19642
Summary: Arx Fatalis : page fault on read access while loading
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.thierry(a)dechaux.nom.fr
Created an attachment (id=22918)
--> (http://bugs.winehq.org/attachment.cgi?id=22918)
output from winedgb
The game Arx Fatalis do not start anymore but fails with the error message :
wine: Unhandled page fault on read access to 0x7e2b9be4 at address 0x7dd2da03
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x7e2b9be4 in 32-bit code
(0x7dd2da03).
I am using Arx Fatalis version from GOG.com : It is patched to the latest
(1.19).
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http://bugs.winehq.org/show_bug.cgi?id=19524
Summary: War in the Pacific: Admiral's Edition: game hangs on
starting any scenario
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onlineguy(a)gmx.de
Steps to reproduce:
- Start War in the Pacific: Admiral's Edition (version 1.00.79)
- Choose Scenario game option
- Select any scenario
- Hit start scenario button
What happens: the progress bar while loading the scenario will stop at about 70
or 80 percent. Wine crash window will open in background, the loading screen
will persist hide all other windows. A reboot is required to get rid of it.
I tried this on my Fujitsu Amilo M 7400 laptop (Centrino) with Ubuntu 9.04 and
1 GB RAM. If I find time I will try this on my desktop rig as well.
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http://bugs.winehq.org/show_bug.cgi?id=19357
Summary: Changing resolution in game crashes [regression]
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
CC: stefan(a)codeweavers.com
[Someone please CC hverbeet(a)codeweavers.com, because Bugzilla won't let me.]
Changing resolution while in-game causes Wine to crash to the desktop. I first
identified this problem with Telltale games Wallace and Gromit, but I can
reproduce it also with their new Monkey Island title. I believe that the game
Overclocked, which uses a different engine, also triggered this problem.
To make it clear, changing the resolution causes the crash. The game can still
start at any resolution, even one that's different from the desktop, given that
it is the first was set at start up.
I've done git bisect and found that commit
d4312ebb16578d7d8ae193edd3d293d3748c7df4 is good. However, I could only reduce
the number of commits to four. Any patch between "good" and
40565211fb70bff4b1622570a6b11edd646c00bd causes X-Window to crash. Patch
40565211fb70bff4b1622570a6b11edd646c00bd "fixes" the X-Window crash, so only
Wine crashes, which is also the behavior currently in HEAD.
I have an nVidia 9800 GTX card, and X.org X Server 1.6.2, and I'm using the
proprietary nVidia drivers (latest version). The nVidia drivers are set to
center the game in the screen, not to stretch. In case it matters, I can
reproduce this both with OffscreenRenderingMode set to fbo and backbuffer.
Other users have seen similar issues, with different luck working the problem
around (I could only make it work with an older Wine release):
http://www.telltalegames.com/forums/showthread.php?t=9874
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http://bugs.winehq.org/show_bug.cgi?id=19255
Summary: SlingPlayer 2's remote doesn't draw
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22297)
--> (http://bugs.winehq.org/attachment.cgi?id=22297)
Screenshot
Slingplayer 2's remote appears to be functional (you can click where the
buttons *should* be and they work), but the image isn't drawn.
Using the keyboard shortcuts is the easy workaround.
Screenshots show what should be the Sky TV remote (left) and the default remote
(right) which is used for Freeview.
Same in latest git.
To get this far, native dotnet20 wme9 gdiplus ie6 quartz and qcap required.
Slingplayer pulls .spr files from the website:
<sprUrl>http://services.sling.com/slingservices/rest/v1/remote/sprFile/Sky.spr</sprUrl>
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http://bugs.winehq.org/show_bug.cgi?id=19075
Summary: Problem with MCataloguer
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wushumasters(a)hotmail.com
Created an attachment (id=22012)
--> (http://bugs.winehq.org/attachment.cgi?id=22012)
Log of Mcataloguer 2.9.5
This software in the version 2.9.5 (last) dont works.
Please if the guys of project can look something.
I have all components installed in my computer like MDC, VB2005 and others.
Thanks,
Patrick
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http://bugs.winehq.org/show_bug.cgi?id=19013
Summary: OED2 (Oxford English Dictionary 2): freezes on startup
with fatal error
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robey.callahan(a)gmail.com
Created an attachment (id=21911)
--> (http://bugs.winehq.org/attachment.cgi?id=21911)
This is the terminal output for running the program, up to the point of force
quit.
The OED2 (Oxford English Dictionary 2), version 1.14, used to work (up to and
including Wine 1.19.
After that Wine version, it has not worked.
On Wine 1.23, the outline of the program window appears and then a smaller
dialogue box appears noting a fatal error and the file winedvm.exe
I hope this isn't too complex a fix, and good luck to anyone who can do it!
Thanks, Robey Callahan
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http://bugs.winehq.org/show_bug.cgi?id=19000
Summary: Stronghold 2: Error at installing 1.4 game patch
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21892)
--> (http://bugs.winehq.org/attachment.cgi?id=21892)
Error
I'm using Wine 1.1.23 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
The problem is that at the end of patching Stronghold 2 (European version) from
1.0 to 1.4 i get error. This doesn't happen on MS Windows.
In terminal there are many
err:storage:BlockChainStream_WriteAt not enough blocks in chain to write data
and then
fixme:shell:IShellLinkA_fnGetPath (0x1a9e0e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1a9e0e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa02c0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa02c0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa0318): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa0318): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa0490): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa0490): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa05f8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x1aa05f8): WIN32_FIND_DATA is not yet
filled.
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http://bugs.winehq.org/show_bug.cgi?id=18942
Summary: UT2004: freeze loading a match
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sombra2eternity(a)gmail.com
Created an attachment (id=21788)
--> (http://bugs.winehq.org/attachment.cgi?id=21788)
Screenshot when freezes
as Jesse Maurais said in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5425 its
impossible to load a game in UT2004, he described quite well the symptoms. In
my case i can play the first preliminatory matchs on single player mode, nexts
never finish loading.
I just:
-rm -r .wine directory
-installed wine 1.1.23
-created the ./wine
-install Steam
-link steamApps dir and update UT2004
-Accepted the UT license and refuse install directX (cancel button)
-the game is running on OpenGL mode by the .ini config file
When the game runs in fullScreen mode and closed, the screen config is altered
and shows pretty much lightness (See attached PNG). When running windowed mode
it not happens, but freeze in the moment you can see in the attachment too (run
first in fullscreen, break my screen config and twice in windowed, then freeze
and taked a screenshot).
+seh attached, but no idea if useful, maybe a +relay?
the log dont show any err or lost dll i can make sense of.
sorry for my eng
if the report is invalid, plz help me send correct information
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http://bugs.winehq.org/show_bug.cgi?id=18723
Summary: LUAU 2.2.1 setup causes a page fault
Product: Wine
Version: 1.1.22
Platform: PC
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/lua_2.2.1/LUAESD.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21463)
--> (http://bugs.winehq.org/attachment.cgi?id=21463)
wine-1.1.22-219-gfbb43c4 +msi
Symantec's LiveUpdate Administration Utility 2.2.1 gets so far into the
installation and causes an unhandled page fault.
This application needs the Java Runtime Environment.
http://java.sun.com/javase/downloads/index.jsp
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