http://bugs.winehq.org/show_bug.cgi?id=21515
Summary: VENDOR_WINE vs VENDOR_ATI with xf86-video-ati
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
I seem to have discovered a strange "problem" with wine and the open source
radeon driver (xf86-video-ati) on my HD4870.
I installed 3dmark2001SE in a clean wineprefix and ran the benchmark.
When the application launched i saw the following message on the console:
fixme:d3d_caps:wined3d_guess_vendor Received unrecognized GL_VENDOR "Advanced
Micro Devices, Inc.". Returning VENDOR_WINE.
During the lobby demo, the people were invisible. You could see their guns,
bullets, sunglasses, etc.. but the actual people were not there.
I went into dlls/wined3d/directx.c and hard coded VENDOR_MESA in
wined3d_guess_vendor(), and ran 3dmark2001se again, but got the same result.
Went back, and hard coded VENDOR_ATI, and ran the benchmark again, and now it
was perfect. All the models in the lobby demo are now visible.
I'm just a n00b here, so please dont get aggravated if I'm mistaken. I see two
problems here:
1. Wine does not recognise the GL_VENDOR string of ATi cards when using the
"radeon" (xf86-video-ati) open source driver.
2. There are rules that are being pulled in with VENDOR_ATI that potentially
should be used in VENDOR_WINE and/or in VENDOR_MESA as well.
I am using linux, drm, mesa and xf86-video-ati from git, with my HD4870 on
Ubuntu-9.10.
Here is some GL info:
GL_VERSION: 2.0 Mesa 7.8-devel
GL_VENDOR: Advanced Micro Devices, Inc.
GL_RENDERER: Mesa DRI R600 (RV770 9440) 20090101 TCL DRI2
My WINE Version = wine-1.1.37-124-gd3bd40d
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http://bugs.winehq.org/show_bug.cgi?id=17746
Summary: Mouse visible when it shouldn't be in Quake Live
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
In Quake Live (essentially an online quake 3, free to play and download), the
mouse always shows up, centered (being a FPS, the mouse should be hidden).
I was able to install the game by going to http://www.quakelive.com/,
registering. I used winetricks for 'firefox3' and 'flash', installed their
plugin (wine msiexec /i QuakeLiveNP.msi), and played the game.
I could post a screen shot if it'd help, but it doesn't sound necessary.
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http://bugs.winehq.org/show_bug.cgi?id=10672
Summary: ArcGIS 9.2 (ArcMap.exe) crashes on startup
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=9499)
--> (http://bugs.winehq.org/attachment.cgi?id=9499)
ArcMap 9.2 Crash on startup
ArcGIS 9.2 (ArcMap.exe) crashes on startup after a successful install process.
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http://bugs.winehq.org/show_bug.cgi?id=20269
Summary: Tom Raider Legend does not start in any way but have
platinum status with older versions
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vamp898(a)web.de
Created an attachment (id=23945)
--> (http://bugs.winehq.org/attachment.cgi?id=23945)
wine output
Tomb Raider installs fine but when i try to run it the following error appears
(watch attachment)
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http://bugs.winehq.org/show_bug.cgi?id=10479
Summary: Grass jumping around in S.T.A.L.K.E.R.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
In S.T.A.L.K.E.R. - Shadow of Chernobyl, parts of grass are disappearing and
appearing on wrong locations. E.g. there's some area where there is no grass as
should be but there's some grass on the road where it shouldn't be. The grass
keeps appearing and disappearing as I move and look around, also if I stay on
the same posistion I think.
With UseGLSL=disabled everything looks fine.
GeForce 8800GTX, driver 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=21252
Summary: Anarchy Online is squashed horizontally with Xorg 7
and Xinerama
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.anarchy-online.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=25547)
--> (http://bugs.winehq.org/attachment.cgi?id=25547)
Terminal output with latest Wine Git and Xorg 1.7.3.902
With Xorg <=6.x Anarchy Online draws fine in windowed and fullscreen mode, with
and without Xinerama.
With Xorg 7, when running in windowed mode, if the game is launched with
Xinerama (Nvidia's Xinerama, Nvidia drivers 190.53) the game appears to be
squashed horizontally within the window (although the window is still the
correct size).
Disabling the second screen before launching the game, then re-enabling it once
it's running is a workaround.
Attached is the terminal output of launching when it goes wrong. For contrast,
see the beginning of attachment 25509 from bug 21233 for the terminal output
with Xorg 6.x (when things worked OK).
Screenshot to follow.
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http://bugs.winehq.org/show_bug.cgi?id=21426
Summary: Regression in Fallout Tactics
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Fallout Tactics was working in 1.1.35 in full screen mode. It is not longer
true for 1.1.36.
Ubuntu 9.10
Unfortunately, I am unable to provide regression tests as git misbehaves with
my externally attached storage, and can't switch between branches as git
constantly complains about lots of local modifications no matter which revert
way I use.
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http://bugs.winehq.org/show_bug.cgi?id=21323
Summary: Spelunky 0.98.1 crashes after config screen
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://videogame2play.com/downloads/spelunky_0_98_1.ra
r
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Following on from bug 15268, version 0.98.1 of spelunky (1.1 works ok) crashes
in wined3d after clicking ok on the config screen, backtrace attached.
To reproduce:
mkdir spelunky && cd spelunky
wget http://videogame2play.com/downloads/spelunky_0_98_1.rar
unrar x spelunky_0_98_1.rar
wine winedbg spelunky_0_98_1.exe
c
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http://bugs.winehq.org/show_bug.cgi?id=21300
Summary: Sony Vegas 5 fails with open a new mp3
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spam(a)vsevjednom.cz
Created an attachment (id=25630)
--> (http://bugs.winehq.org/attachment.cgi?id=25630)
Sony Vegas error
Starting with version 1.1.34 - Sony Vegas (version 5.0d bulild 194) fails when
I want to load some mp3 file. When I install back win version 1.1.33,
everything is ok. In the attachment is an error from Sony Vegas.
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http://bugs.winehq.org/show_bug.cgi?id=20714
Summary: build fails on OpenSolaris: ifenum.c:322: error:
structure has no member named `ifr_hwaddr'
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.thalinger(a)gmail.com
The build fails because SIOCGIFHWADDR is defined but the ifreq structure does
not have a ifr_hwaddr field.
make[2]: Entering directory
`/export/home/twisti/projects/wine/wine-1.1.33/dlls/iphlpapi'
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_REENTRANT
-fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wstrict-prototypes -Wwrite-strings -Wpointer-arith -g -O2 -o ifenum.o
ifenum.c
ifenum.c: In function `getInterfacePhysicalByName':
ifenum.c:322: error: structure has no member named `ifr_hwaddr'
ifenum.c:367: error: structure has no member named `ifr_hwaddr'
ifenum.c:367: error: structure has no member named `ifr_hwaddr'
ifenum.c:376: error: structure has no member named `ifr_hwaddr'
make[2]: *** [ifenum.o] Error 1
twisti@macbook:~/projects/wine/wine-1.1.33$ ack HAVE_SYS_SOCKIO_H
include/config.h
#define HAVE_SYS_SOCKIO_H 1
twisti@macbook:~/projects/wine/wine-1.1.33$ ack SIOCGIFHWADDR /usr/include/
/usr/include/sys/sockio.h
313:#define SIOCGIFHWADDR _IOWR('i', 185, int) /* PF_PACKET */
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