http://bugs.winehq.org/show_bug.cgi?id=24132
Summary: VectorWorks 2010: Random crashes when creating or
editing text in the drawing area
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.nemetschek.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattlxdesign(a)gmail.com
Created an attachment (id=30373)
--> (http://bugs.winehq.org/attachment.cgi?id=30373)
crash backtrace
Wine crashes then has to be killed the exit properly when I create new text or
edit existing text in the drawing area. This happens only happens when using
the text tool.
Unfortunately the demo version must be requested from Nemetschek but is free
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19552
Summary: World in Conflict: Can't see anything after disableing
GLSL
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oskar.gargas(a)gmail.com
Created an attachment (id=22780)
--> (http://bugs.winehq.org/attachment.cgi?id=22780)
Log from last run of World in Conflict
I've installed and configured wine and WiC as it is said in its how to here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9237
Everything runs very slow (about 10-15 FPS) on lowest settings so I turned off
GLSL as it is said in how to and then...
Menu works, movies works. But when you start a game or benchmark (in video
options) everything goes blind.
You can see GUI of the game, but in the main screen there is only one-color,
clear (blue under see, gray in poligon, green in the forest). I don't know how
to name it... It is some kind of courtain under which there is normal rendering
and over there is GUI. In benchmark you can see FPS change (this is why I think
there is normal rendering).
Hope you will fix it.
I first saw it in a Wine 1.1.21 (I didn't used earlier versions) and till now
it is.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22753
Summary: Metafile scaling in PlayEnhMetaFile
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratyuk(a)etersoft.ru
Created an attachment (id=28054)
--> (http://bugs.winehq.org/attachment.cgi?id=28054)
a simple test
At playing the metafile is displayed with wrong scale.
Attachment contents a simple WinAPI application, where metafile drawing into
client rect:
hemf=GetEnhMetaFile("test.emf");
GetClientRect(hWnd,&rect);
PlayEnhMetaFile(hDC,hemf,&rect);
(test.emf in current directory is needed for test)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24934
Summary: Resident Evil 3: Game lags for any seconds when camera
moved between scenes
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dumanovsky(a)ya.ru
Created an attachment (id=31574)
--> (http://bugs.winehq.org/attachment.cgi?id=31574)
Full output, after second run when game fails
Game lags for any seconds when camera moved between scenes
In first run after reboot, if I set:
sound system: OSS, Windows7, disable shaders, DirectSound: Emulation, 22050/8 -
this smalls in game lags to 0.3-0.5 sec. And game works.
Every next start without rebooting (even if I killed all wine processes) I get
error message just before when controlled by me person appears.
Game always printigs this (very often):
fixme:bitblt:client_side_dib_copy potential optimization: client-side
compressed DIB copy
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18033
Summary: Check time-out for kernel boot initialisation
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I am surprised by the following result.
elfring@Sonne:~> time wine notepad
err:process:__wine_kernel_init boot event wait timed out
real 0m30.886s
user 0m0.242s
sys 0m0.087s
I find the log message and the timing strange for my system specification.
CPU: 15.43.1 "AMD Athlon(tm) 64 X2 Dual Core Processor 4200+"
Memory: 2 GB
Sonne 2.6.28.7-default #1 SMP PREEMPT Sun Mar 1 18:21:35 CET 2009 x86_64 x86_64
x86_64 GNU/Linux
Can this source code section be improved with different synchronisation
approaches?
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/kernel32/process.c;h=6…
I mentioned this issue also on an other occasion.
http://bugs.winehq.org/show_bug.cgi?id=17728#c2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23868
Summary: C++: Exception is thrown but application is exited
silently
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Created an attachment (id=29969)
--> (http://bugs.winehq.org/attachment.cgi?id=29969)
exception code
When throwing an exception in C++, the application is supposed to abort, unless
the exception had been catched. This is usually done inside blocks (functions,
classmethods, etc).
The attached code throws an exception derived from std::runtime_error, causing
the application to exit.
when running this on Linux, the output is similar to:
terminate called after throwing an instance of 'Exception'
what(): some awful error occured
Aborted
and the errorcode ($?) is set to "134". However, when compiling the code with
mingw and running it with wine, the application exists silently with no visible
sign of a thrown exception; the only thing that indicates an error is the
variable "$?" which is set to "3".
As I don't think this is expected behaviour, I have reported it as a Bug.
To compile "except.cpp", use this command:
wine C:/MinGW/bin/g++.exe except.cpp -o except.exe
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23717
Summary: On exit wine disables second screen on mutihead setups
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: GatoLoko(a)gmail.com
I have a system with two (2) screens in a dualhead set-up with an expanded
desktop. After playing for a while I quit the game and the secondary screen is
disabled.
I have tried three (3) different games, and all of them do the same thing.
If virtual desktop is enabled, the second screen is not disabled.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23182
Summary: Other wine apps refuses to launch when opoker client
is opened
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.opoker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truenicoco(a)gmail.com
This is a really strange issue I've been experimenting.
The software installs fine and works fine, I can open tables and play, but when
I try to launch another wine (for instance pokerstars), nothing happens.
I've been also noticing that sometimes I cannot open tables if some other wine
apps are running (other apps that I had to launch before opoker client)
I think it might be worth taking a look at this problem because this
application's rating is close to platinum besides this very inconvenient bug.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24829
Summary: Combat Arms
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runescapefrompw(a)live.com
I have downloaded the full patch manually because the downloader wouldn't work
with pando media booster (the error was pando media booster could not start).
so after i downloaded it, i ran the download through wine 1.3.5. It succesfully
installed correctly, so i then clicked start game. Now with this game when you
click start it brings up a browser (im using chrome) and the browser loads the
home page and there is a GAME START. So i click game start and then the page
will load, and it will ask me to download the Automatic downloader that wouldnt
work. I imagine this isn't a wine error, but i was hoping for suggestions.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22618
Summary: Civ4 crashes after loading correctly on Ubuntu upgrade
to 10.04
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolas.francois(a)free.fr
CC: julliard(a)winehq.org
Created an attachment (id=27799)
--> (http://bugs.winehq.org/attachment.cgi?id=27799)
Log of Civ4 start with wine-1.1.43, loading and pressing "Play"
I used to play Civ4 (Beyond the Sword, patched 3.19) on Ubuntu 9.10, running
Wine 1.1.35 (I think).
On Ubuntu upgrade (to 10.04), Wine was upgraded to version 1.1.43, and Civ4 no
longer worked.
After some tries, I found that 1.1.37 works fine (for Civ4), and 1.1.38 and
later (up to 1.1.43) versions can't run the program. The symptoms vary :
- either the app crashes while loading)
- or it loads OK, but crashes when "Play" option is selected.
This is the result of the regression test :
0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad is the first bad commit
commit 0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jan 28 19:47:01 2010 +0100
ntdll: Don't require heap sizes to be 64K aligned.
:040000 040000 6f830f2714e67b0412f8ecd7a13bc957d771ce91
4b45f0f6d0916f0cf4d78ac9f7a350f49cf5d9a7 M dlls
Some details : I installed the required native dlls with winetricks AFTER
encountering the bug, the game worked fine before that with the CivFanatics.com
method. I reinstalled the entire game (Civ4 and BTS and the patches) before the
regression tests.
Below is a log of the start of the game with version 1.1.43 of wine.
\bye
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.