http://bugs.winehq.org/show_bug.cgi?id=21635
Summary: H&R Block Tax Cut 2007 and At Home 2009 help does not
work
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Start the app and press F1. The help window comes up, but complains
that you don't have Javascript enabled.
If you got past bug 20142 with 'winetricks ie6',
pressing F1 shows instead the IE "The page cannot be displayed" error,
plus the following console messages:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:ole:ITypeInfo_fnInvoke did not find member id -518, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -517, flags 0x4!
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:wininet:GetUrlCacheEntryInfoExW Undocumented flag(s): 100
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 0x2!
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http://bugs.winehq.org/show_bug.cgi?id=23728
Summary: MCI CD audio fails to play in CueClub/Trickshot
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
CueClub is a snooker/pool game developed by Bulldog Interactive. It was
published as Trickshot by Phoenix Games Ltd.
The game CD has several audio tracks. The game is unable to play these under
Wine, and exits at startup with a "sound error" dialog box.
The CD audio handling in the original CD version of Trickshot differs from that
in the v1.64 patch available from
http://www.bulldoginteractive.com/cc_support.htm
In both cases the game exits with a "sound error" dialog. With the later
executable, on my machine the CD spins up then stops. There is no CD activity
with the earlier executable.
I used WINEDEBUG=+mcicda...
Running trickshot.exe as installed from original CD:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x13b803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd84);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd90);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
After patching the installation with the v1.64 patch the new cueclub.exe gives:
trace:mcicda:MCICDA_Open (0001, 00002002, 0x126803c);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32fd70);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32fd7c);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Status (0001, 00000112, 0x51dc10);
trace:mcicda:MCICDA_Status dwItem = 1
trace:mcicda:MCICDA_Status MCI_TRACK #2 LENGTH=??? !
trace:mcicda:MCICDA_CalcTime (0x12680e0, 00000002, 722);
trace:mcicda:MCICDA_CalcTime MSF 00:09:47 -> dwTime=3082496
trace:mcicda:MCICDA_Status LENGTH=3082496
trace:mcicda:MCICDA_Play (0001, 0000000D, 0x51dc00);
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 2);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:00:00
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_FROM=00000002 -> 92017
trace:mcicda:MCICDA_CalcFrame (0x12680e0, 0000000A, 789118978);
trace:mcicda:MCICDA_CalcFrame MSF 02-00:09:47
trace:mcicda:MCICDA_CalcFrame TMSF trackpos[2]=20:26:67
trace:mcicda:MCICDA_Play MCI_TO=2F090002 -> 92739
trace:mcicda:MCICDA_Play Playing from 92017 to 92739
trace:mcicda:MCICDA_Stop (0001, 00000000, (nil));
trace:mcicda:MCICDA_Close (0001, 00000000, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
trace:mcicda:MCICDA_Open (0001, 00002002, 0x12e9b4);
trace:mcicda:MCICDA_Set (0001, 00000400, 0x32f2f0);
trace:mcicda:MCICDA_Set MCI_FORMAT_TMSF !
trace:mcicda:MCICDA_Status (0001, 00000100, 0x32f2fc);
trace:mcicda:MCICDA_Status dwItem = 3
trace:mcicda:MCICDA_Status MCI_STATUS_NUMBER_OF_TRACKS = 11
trace:mcicda:MCICDA_Close (0001, 00000002, (nil));
trace:mcicda:MCICDA_Stop (0001, 00000002, (nil));
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http://bugs.winehq.org/show_bug.cgi?id=25282
Summary: SetWindowsHookEx does not work perfectly - XMBC and
Warcraft 3
Product: Wine
Version: 1.3.7
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bozkar(a)gmail.com
X-Mouse Button Control (XMBC) is a tool which allows configuring various
actions to mouse buttons, including simulated keystrokes and simulated mouse
clicks.
As the FAQ inform us, everything is achieved via SetWindowsHookEx.
The problem is - when I try to simulate "left mouse button" it "clicks" in the
other part of the map, that the pointer actually is. In menus it seems to work
without any problems, so It may be related with 3D modes.
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http://bugs.winehq.org/show_bug.cgi?id=20476
Summary: configure uses GCC's keyword typeof
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
configure script uses typeof() which is a GCC extension not available in C99.
Running configure script with a C99 compliant compiler (eg gcc --std=c99)
reports errors about missing libs/features.
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http://bugs.winehq.org/show_bug.cgi?id=12202
Summary: No pic when installing Indiana Jones demo in fullscreen
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.jeuxvideo.fr/telecharger-demo-jouable-
2656.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=11610)
--> (http://bugs.winehq.org/attachment.cgi?id=11610)
good screenshot (windowed mode)
As said in the summary, there is no pic when installing Indiana Jones and the
Emperor4s tomb demo in fullscreen. Installing it windowed mode (thanks to
winecfg) makes the pictures appearing
I attached 2 screenshots to show the problem. And a good console output and a
bad one.
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=20444
Summary: msi installer fails instead of asking for another CD
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=24291)
--> (http://bugs.winehq.org/attachment.cgi?id=24291)
Installation of Doom 3 fails
Hi, i tried to install Doom3 CD version and it fails in a place, where should
the installer ask for CD2. Windows message pops up:
Error: -1603 Fatal error during installation. Consult Windows Installer Help
(Msi.chm) or MSDN for more information.
Console says:
err:msi:ACTION_InstallFiles Failed to copy L"F:\\Setup\\Data\\base\\pak000.pk4"
to L"C:\\Program Files\\Doom 3\\base\\pak000.pk4" (2)
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
File pak000.pk4 is indeed placed on CD2.
All the following wine tested versions fails:
1.0.1, 1.1.5, 1.1.10, 1.1.13, 1.1.19, 1.1.22, 1.1.30, 1.1.31
...so it probably never worked. The reason why people in AppDB says "install
YES" is probably because of using DVD version of DOOM3 (works-tested myself,
all files on one medium) or they installed it on Win and just run it under
wine.
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http://bugs.winehq.org/show_bug.cgi?id=19293
Summary: Galactic Civilizations 2 v. 1.0D Digital:Bonus Pack.
Program crashes after starting a new game.
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.galciv2.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dduck(a)rambler.ru
CC: dduck(a)rambler.ru
Created an attachment (id=22337)
--> (http://bugs.winehq.org/attachment.cgi?id=22337)
Result of regression tests
Program crashes after starting a new game.
In wine-1.1.25 this game crashes when clicking "New game". This bug is about
events after starting the game.
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http://bugs.winehq.org/show_bug.cgi?id=18440
Summary: Touhou Hisoten ~ Scarlet Weather Rhapsody crashes in
menu/game select
Product: Wine
Version: 1.1.20
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mousecar23(a)hotmail.com
Created an attachment (id=21041)
--> (http://bugs.winehq.org/attachment.cgi?id=21041)
Terminal output from start to crash
Crashes when selecting Vs Network, Music Room, and most profile options.
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http://bugs.winehq.org/show_bug.cgi?id=20720
Summary: winebrowser fails when # is in the file name
Product: Wine
Version: 1.1.33
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: domiman(a)gmail.com
I'm using winebrowser to open various files on my host system. When the file
name of a file I try to open contains # winebrowser can't find the file for
some reason.
my registry entries:
REGEDIT4
[HKEY_CLASSES_ROOT\.ini]
@="WINE_BROWSER.file"
[HKEY_CLASSES_ROOT\WINE_BROWSER.file]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open]
[HKEY_CLASSES_ROOT\WINE_BROWSER.file\shell\open\command]
@="c:\\windows\\system32\\winebrowser.exe -nohome \"%1\""
and the error when I try to open ~/.wine/drive_c/windows/test#.ini:
The file /Users/dominus/.wine/drive_c/windows/C:\windows\test#.ini does not
exist.
(no other text in the console about this)
When I rename test#.ini to test.ini it opens fine with the associated app on my
system.
My system Mac OS X 10.6.2, bug observed in both Wine 1.1.32 and 1.1.33
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http://bugs.winehq.org/show_bug.cgi?id=23955
Summary: Heroes of Might and Magic V Map editor -- Crashes when
an attempt is made to draw the map
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krzysdrewniak(a)gmail.com
Created an attachment (id=30075)
--> (http://bugs.winehq.org/attachment.cgi?id=30075)
Backtrace referenced in initial report
The map editor (as included in Heroes of Might and Magic V patch 1.6.0) crashes
when an attempt is made to draw the map (or so it seems).
Platform:
OS: Ubuntu 10.04 with the Wine PPA enabled.
Wine Version: Wine 1.2
Heroes of Might and Magic V installed in own wineprefix with a virtual desktop
of 1024x786 and the native directx installed. and overridden per winetricks.
Graphics card: Nvidia ???? (128 || 256 MB memory)
Steps to reproduce:
1. Start the Heroes if Might and Magic Map Editor which is located at
$WINEPREFIX/drive_c/Program Files/Ubisoft/Heroes of Might and Magic
V/bin/H5_MapEditor.exe
2. Wait for the editor to load.
3. Create a map with any name type Multiplayer, and size Small (I have not
attempted to vary these settings, but I belive that they have no effect)
4. Observe that after the "Loading MOD "C:\Program Files\..." dialog
disappears, a wine crash notification is displayed and the backtrace atteched
below is printed to stdout.
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