http://bugs.winehq.org/show_bug.cgi?id=24870
Summary: thief gold multiprocessor bug not affected by taskset
or schedtool.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i30817(a)gmail.com
The DarkEngine games have a multicore bug where running the games without
affinity set to only one processor locks up the game (especially when attacking
a npc).
In windows, a affinity tool, or the task manager is used to set the process to
one processor, but in ubuntu with wine, tools like taskset, that are supposed
to do the same, don't work with wine programs.
It's hard to reproduce, but attack a npc with the bow on the first mission of
thief gold with sound set to emulated on winecfg.
and run thief with either:
taskset -c 0 wine THIEF.EXE
or
schedtool -a 0 -e wine THIEF.EXE
thief locks up.
Going to a console and checking the affinity with
taskset -c -p (pid of thief)
gives:
pid (pid of thief) current affinity list : 0,1
Obviously something is very wrong.
I have to kill wine to get my display back.
I attach a running output of thief gold after locking up.
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http://bugs.winehq.org/show_bug.cgi?id=24359
Summary: dbghelp doesn't support DW_LNE_set_discriminator (gcc
4.6)
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Depends on: 23137
This is part two of bug 23137.
With new gcc (4.6), a crash in wine shows:
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"kernel32<elf>":
__wine_dbch_time<7ef001c0-00000010> __dbch<7ef001c0-0>
fixme:dbghelp:elf_new_wine_thunks Duplicate in L"kernel32<elf>":
__wine_dbch_ver<7ef001e0-00000010> __dbch<7ef001e0-0>
in terminal several times.
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http://bugs.winehq.org/show_bug.cgi?id=23509
Summary: SetThreadAffinityMask() regression in Wine 1.2-rc6
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bstriker(a)ya.ru
SetThreadAffinityMask() regression spotted in Wine 1.2-rc6. The bug 19982 was
fixed one day, but it returned back in RC6.
Test utility can be downloaded here: http://rh-software.com/downloads/siv.zip
Normally the command:
$ wine siv -save=[processors]=stdout -nodriver 2> /dev/null | egrep "(CPU-|IC
G)"
returns output:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|C| CPU-1 0 1 0 0001 0 1 0x00000002 3.17GHz
but sometimes it returns:
MPS MCP HTT APIC G N Affinity Speed
Processors |P| CPU-0 0 0 0 0000 0 0 0x00000001 3.17GHz
|P| CPU-1 0 0 0 0000 0 1 0x00000002 3.17GHz
which is incorrect.
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http://bugs.winehq.org/show_bug.cgi?id=20998
Summary: Anarchy Online starting up slowly and KDE panel shown
fullscreen
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wagnermaik(a)web.de
Created an attachment (id=25178)
--> (http://bugs.winehq.org/attachment.cgi?id=25178)
Anarchy Online Logs
I am trying to run "Anarchy Online" from Funcom using Wine 1.1.33 on Mandriva
2010.0 Linux. Patching works fine and when I am starting up the game the KDE
panel is still shown when going fullscreen.
The screen remains black for a long time, after that the startup logo is shown
and music can be heard (I have Pulseaudio off). As it takes a while to load up
I always become disconnected. Switching back to the original screen resolution
works fine though. I have attached my logs and hope they can be of help.
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=23830
Summary: KKBOX 4.2.0.158 crashes
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chihchun(a)kalug.linux.org.tw
Created an attachment (id=29910)
--> (http://bugs.winehq.org/attachment.cgi?id=29910)
plain backtrace
KKBOX 4.2.0.158 crashes right after exe file launch displaying only loading
splash
screen. The program requires IE7, WMP10.
Version: 4.2.0158
Release Date: 2010/05/25
Size: 5.35MB
Wine output+backtraces are attached for reference. Application information will
be available at
http://appdb.winehq.org/objectManager.php?sClass=application&iId=11871
Any hint for fixing the issue would be appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=25321
Summary: Osu! doesn't run in OpenGL mode
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimon05550(a)rambler.ru
Created an attachment (id=32166)
--> (http://bugs.winehq.org/attachment.cgi?id=32166)
Console output
In Direct3D mode it runs just fine, except for minor graphical glitches on
sliders' rendering.
When switched to OpenGL, it's crashes with "X Error of failed request:
GLXBadDrawable".
Osu! on AppDB:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=9581
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http://bugs.winehq.org/show_bug.cgi?id=24134
Summary: Demos on dhpoware website won't run without native
msvcp100.dll
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.dhpoware.com/demos/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
err:module:import_dll Library MSVCP100.dll (which is needed by L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\GLMultiSampleAntiAliasing\\GLMultiSampleAntiAliasing.exe" failed, status
c0000135
Putting MSVCP100 in the working directory makes the demo start.
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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http://bugs.winehq.org/show_bug.cgi?id=12178
Summary: wine 0.9.58 quicktime regression
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: weltall2(a)gmail.com
Created an attachment (id=11575)
--> (http://bugs.winehq.org/attachment.cgi?id=11575)
console output
I've just updated today to 0.9.58 from wine 0.9.57 using the official ubuntu
repositories reported in the main page and i've found a regression regarding
quicktime (7.4).
At a first look the application seems to load fine but when i do file=>open
file... and choose a quicktime movie (it was exported from keynote in mp4 and
has points where the animation locks automatically waiting for the user to
interact: that's why i can't use linux applications to see these... they don't
support this) the quicktime window goes to the top left and after some seconds
it closes itself.
Running wine from command line reported an unhandled exception which wasn't
there till last version. and the application seems to quit before the crash
backtrace.
As a side note the only way to make quicktime even launch (and work almost
correcly till 0.9.57 except some gui glitches which are of little importance)
is loading a native gdiplus.dll.
attached is the console output.
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