http://bugs.winehq.org/show_bug.cgi?id=21414
Summary: Day Of Defeat:Source crashes when changing resolution
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin.schoch(a)gmx.de
When changing the screen resolution in Day Of Defeat: Source from default
(1024x768) to higher values, DOD crashes.
This frequently leads to a forced logout of the user.
Error is reproducible both in full screen and window mode.
System/Test environment:
Ubuntu 8.04 LTS
Wine 1.1.36
NVidia 8600 GT with binary drivers as supplied from Ubuntu
AMD Athlon X2 4800
2GByte RAM
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http://bugs.winehq.org/show_bug.cgi?id=20529
Summary: SolidWorks Viewer 2010: unimplemented function
KERNEL32.dll.CreateMemoryResourceNotification
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.solidworks.com/sw/support/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24466)
--> (http://bugs.winehq.org/attachment.cgi?id=24466)
wine-1.1.32-260-gf222a16
I'm using Wine wine-1.1.32-260-gf222a16 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2) on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) install SolidWorks Viewer 2010 (swviewer.exe) downloaded from URL given in
heading
3) winetricks vcrun2008
4) launch "~/.wine/drive_c/Program Files/SolidWorks Viewer/SWViewer.exe"
Result:
Graphical crash dialog appears, application starts
Expectation:
Graphical crash dialog appears doesn't appear, application starts
Source of crash dialog is as Vitaliy Margolen mentioned in bug #20524
wine: Call from 0x7bc46830 to unimplemented function
KERNEL32.dll.CreateMemoryResourceNotification, aborting
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http://bugs.winehq.org/show_bug.cgi?id=18574
Summary: Win92 Radio Scanner program Will Not Start in Wine
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cpt_mocha(a)yahoo.com
I'm trying to run Win92 v00.46. It will not start up in Wine 1.1.21. I tried
various things in the Wine config tool and it doesn't help. Terminal output
attached.
http://www.starrsoft.com/freeware/win92/
This is a portable application which does not need installation under Windows.
It is used with a specific type of radio scanner and a serial port to manage
data on the radio. The serial port adapter is a standard level converter
MAX232 chip, so I assume IF the program itself would run in Wine then it should
be able to communicate over the serial port.
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http://bugs.winehq.org/show_bug.cgi?id=18997
Summary: Warcraft 3 1.23 crashes after remaining one minute in
a Battle.net chat room.
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This bug report is about the crash which happens, if you remain one minute in a
chat room of the Warcraft III Battle.net.
This bug report is NOT about the crash which happens at login time: Bug report
17809 is about that crash.
The application entry HOWTO explain in the section "ÂÂÂÂHow to get Battle.net
working?" how to work around this bug:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3126
Please do not ask for help in this bug report. No one wants to read tones of
comments. Thanks! Logs (traces etc.) are not needed at the moment as it is
known where the crash happens (see below).
This bug is a regression caused by partly implemented functionality, the commit
which introduced the regression is:
e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9 is first bad commit
commit e00e5a37e280c7e07da551ae6a2e9d3e57d6a7b9
Author: Henri Verbeet <hverbeet(a)gmail.com>
Date: Mon Oct 20 09:26:45 2008 +0200
secur32: Implement schannel InitializeSecurityContextW.
:040000 040000 529e5211a3cdb6c5361ae8c5a31d91c90ec7a3f2
b221c3ebbdec872c3bd8c159636cc334e2cd29ee M dlls
The trace
http://bugs.winehq.org/attachment.cgi?id=20398
shows that DeleteSecurityContext gets called twice with the
same handle. The trace does not contain the crash stackstrace as Warcraft 3
catch the exception and writes down it's own stacktrace file.
The trace has been made with a wine build based on commit 1f00a870ec6ee of my
repository:
http://repo.or.cz/w/wine/warcraft3.git?a=log;h=1f00a870ec6ee172afa7ffc82a16…
So the bug is either that it should be possible to delete a security context
twice or the bug causes the DeleteSecurityContext method to be called twice.
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http://bugs.winehq.org/show_bug.cgi?id=18120
Summary: No text in Qt-4.5.0 apps when winver >= XP
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stian(a)viskjer.net
As stated in summary.
A couple of pictures
Psi using Qt-4.5.0, winver=me
http://bildr.no/view/392683
Psi using Qt-4.5.0, winver=xp
http://bildr.no/view/392684
Forum thread where this has been discussed
http://forum.winehq.org/viewtopic.php?t=4564
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http://bugs.winehq.org/show_bug.cgi?id=21837
Summary: Finale 2010: crash after entering and editing ~20
notes
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ss(a)ieee.org
Created an attachment (id=26434)
--> (http://bugs.winehq.org/attachment.cgi?id=26434)
trace of running "wine finale.exe" from a shell
1. Install Finale 2010 from release media.
2. Update Finale 2010 to the latest "B" update.
3. Launch Finale 2010. Do not authorize (i.e. run in time-limited demo mode).
4. Select "Default Document", i.e. a single staff from the start screen.
5. Using Simple Entry, fill 4 measures with eighth-notes on treble clef
third-space C.
6. Now go back to the first measure, and start moving the notes to make an
ascending C major scale starting on middle C.
7. After moving 4 or 5 notes, wine crashes.
This is on openSuSE v11.2, 32-bit x86. System is a dual-processor 1 GHz Pentium
III with 1G of RAM.
Finale would not draw correctly on the version of wine included with openSuSE
11.2: documents were black. (Sorry I don't remember which wine version that
was.) After updating to 1.1.39 things displayed properly.
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http://bugs.winehq.org/show_bug.cgi?id=21707
Summary: texture errors in Shaiya make it uplayable
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: digitaltopia(a)gmail.com
There are some strange texture errors in Shaiya, a 3D MMORPG. On the character
screen, when you select which character you want to use and they appear on the
screen, large black boxes form around the character and move when they do.
When you actually enter the game, the geometry of the world around you (ground,
sky etc.) flash and move and block the view and jump around and make the game
unplayable.
>From what I've read of the comments on this game in the app database, it seems
like this game used to be playable, so this must be a more recent issue.
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http://bugs.winehq.org/show_bug.cgi?id=21684
Summary: Albumplayer can't write to it's database
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.albumplayer.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hello.adri(a)gmail.com
Created an attachment (id=26204)
--> (http://bugs.winehq.org/attachment.cgi?id=26204)
albumplayer's ole errors
Playing is giving error messages not being able to write to database, same
issue happened before with WINE 1.1.29.
There was a solution then that worked till WINE version 1.1.37.
The solution after WINE 1.1.29 is to set "oledb32" to native, however this
doesn't work anymore in WINE 1.1.38.
Is there another workaround, or is this a plain bug?
Albumplayer was installed with "winetricks corefonts mdac28 jet40 msxml4
directx9 ie6 wininet"
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http://bugs.winehq.org/show_bug.cgi?id=21629
Summary: Application doesn't display video, missing conversion
function from WINED3DFMT_YUY2
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamdijs(a)inbox.lv
Created an attachment (id=26110)
--> (http://bugs.winehq.org/attachment.cgi?id=26110)
Adds the necessary conversion function
I'm attempting to run an application named "DVR Remote Access Software
1.1.1.5", made by a humble Chinese company that doesn't mention its name
anywhere. Main executable is called RemoteAppEx.exe. The application connects
to video recorder and displays video from security cameras. I'm using Wine
1.1.36 under Ubuntu Linux 8.04 on a computer with Intel i865 integrated video.
The application starts and appears to work, except that no video is shown.
Instead, hundreds of these lines are printed to the console:
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_YUY2 to WINED3DFMT_B8G8R8X8_UNORM
I browsed the source code, found that the necessary function is indeed missing
from dlls/wined3d/surface_base.c and wrote one (see the attachment). It might
be slow and buggy, but it appears to work with that particular application.
I haven't tested with the current Wine version (1.1.38), but
dlls/wined3d/surface_base.c hasn't changed from 1.1.36.
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http://bugs.winehq.org/show_bug.cgi?id=21469
Summary: Civilization 4 whows a myriad of errors of unnecessary
wined3d check.
Product: Wine
Version: 1.1.37
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luis.busquets(a)ilidium.com
>From some time when I run Civilization4 I get a myriad of these messages and
others with other formats:
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16_FLOAT
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check
compatibility for Format=WINED3DFMT_R16G16_FLOAT
After looking in the wine code I have found out that what happens is that Civ
calls the function IDirect3D9Impl_CheckDepthStencilMatch (no error of the
application on that)
The implementation of wine then calls IWineD3D_CheckDepthStencilMatch which
then calls
IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt
for each format that the adapter supports until it finds a supported format:
Problem:
IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt tries to match the supported
pixel format of the adapter with the requested format.
If the supported pixel format of the adapter is of type WGL_TYPE_RGBA_ARB, it
tries to getColorBits of the format even if the format to try is a floating
format, getColorBits responds with an error and same does
IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt. Certainly, the answer is
correct (FALSE) but the problem is that it fills the screen with ERR that are
due to wine checking things for which there is no need as they are directly
false.
Possible solution: to do IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt
right away check if:
cfg->iPixelType == WGL_TYPE_RGBA_ARB and format_desc is a floating format then
return FALSE right away no need to fill ERR
same if
cfg->iPixelType == WGL_TYPE_RGBA_FLOAT_ARB and format_desc is not a floating
format then return FALSE right away no need to fill ERR
If you do not like this solution, getColorBits could be modified so that it
does not file an error for floating point formats but just responds with 0 for
all bit sizes when the format is a floating point without filling an error.
What do you prefer?
Can somebody propose a patch with this kind of behaviour or something better so
that my Civ4 does not respond with this myriad of errors?
The myriad of unnecessary checks and of reports of ERR causes a some slowness
that can be quantified eliminated unnecessary checks.
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