http://bugs.winehq.org/show_bug.cgi?id=20441
Summary: Critical bug in RM2k3 RPG_RT.exe
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rave002(a)o2.pl
When in RM2k3 I trying to use MP3 as BGM or try to play AVI the message OLE
error appear. I can't know what exactly is wrong, because on Wingdow$ it work
fine. Also Powermode2003 RPG_RT.exe don't work at all.
NOTE: This my be a problem with all Delphi-based apps, but I am not sure about
it.
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http://bugs.winehq.org/show_bug.cgi?id=21515
Summary: VENDOR_WINE vs VENDOR_ATI with xf86-video-ati
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cruiseoveride(a)gmail.com
I seem to have discovered a strange "problem" with wine and the open source
radeon driver (xf86-video-ati) on my HD4870.
I installed 3dmark2001SE in a clean wineprefix and ran the benchmark.
When the application launched i saw the following message on the console:
fixme:d3d_caps:wined3d_guess_vendor Received unrecognized GL_VENDOR "Advanced
Micro Devices, Inc.". Returning VENDOR_WINE.
During the lobby demo, the people were invisible. You could see their guns,
bullets, sunglasses, etc.. but the actual people were not there.
I went into dlls/wined3d/directx.c and hard coded VENDOR_MESA in
wined3d_guess_vendor(), and ran 3dmark2001se again, but got the same result.
Went back, and hard coded VENDOR_ATI, and ran the benchmark again, and now it
was perfect. All the models in the lobby demo are now visible.
I'm just a n00b here, so please dont get aggravated if I'm mistaken. I see two
problems here:
1. Wine does not recognise the GL_VENDOR string of ATi cards when using the
"radeon" (xf86-video-ati) open source driver.
2. There are rules that are being pulled in with VENDOR_ATI that potentially
should be used in VENDOR_WINE and/or in VENDOR_MESA as well.
I am using linux, drm, mesa and xf86-video-ati from git, with my HD4870 on
Ubuntu-9.10.
Here is some GL info:
GL_VERSION: 2.0 Mesa 7.8-devel
GL_VENDOR: Advanced Micro Devices, Inc.
GL_RENDERER: Mesa DRI R600 (RV770 9440) 20090101 TCL DRI2
My WINE Version = wine-1.1.37-124-gd3bd40d
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http://bugs.winehq.org/show_bug.cgi?id=17746
Summary: Mouse visible when it shouldn't be in Quake Live
Product: Wine
Version: 1.1.17
Platform: Other
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: MattFinn(a)gmail.com
In Quake Live (essentially an online quake 3, free to play and download), the
mouse always shows up, centered (being a FPS, the mouse should be hidden).
I was able to install the game by going to http://www.quakelive.com/,
registering. I used winetricks for 'firefox3' and 'flash', installed their
plugin (wine msiexec /i QuakeLiveNP.msi), and played the game.
I could post a screen shot if it'd help, but it doesn't sound necessary.
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http://bugs.winehq.org/show_bug.cgi?id=21748
Summary: Motocross Madness texture bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Brunoooh(a)laposte.net
Created an attachment (id=26274)
--> (http://bugs.winehq.org/attachment.cgi?id=26274)
Motocross Madness 1 texture bug
I've previously reported a regression preventing Motocross Madness (the
original one) from launching since recent revision. In that report I also
mentionned a continuing texture bug that's always been there in previous Wine
versions. I've be adviced to report it separately, so here I go :
The games launches fine, the menus are perfect (a bit slow but still usable),
but ingame all background textures are replaced by a mess of flashy colors and
dark spots. The player and his bike are entirely black. From time to time the
normal player texture shows briefly and returns to black.
I've attached a screenshot to make it easier to understand, it's also uploaded
here : http://yfrog.com/0ocaptureuvp
I'm willing to help but I don't know anything about debugging so if I can give
you helful informations please explain how with as much details as possible
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http://bugs.winehq.org/show_bug.cgi?id=10672
Summary: ArcGIS 9.2 (ArcMap.exe) crashes on startup
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yecarrillo(a)gmail.com
Created an attachment (id=9499)
--> (http://bugs.winehq.org/attachment.cgi?id=9499)
ArcMap 9.2 Crash on startup
ArcGIS 9.2 (ArcMap.exe) crashes on startup after a successful install process.
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http://bugs.winehq.org/show_bug.cgi?id=20269
Summary: Tom Raider Legend does not start in any way but have
platinum status with older versions
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vamp898(a)web.de
Created an attachment (id=23945)
--> (http://bugs.winehq.org/attachment.cgi?id=23945)
wine output
Tomb Raider installs fine but when i try to run it the following error appears
(watch attachment)
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http://bugs.winehq.org/show_bug.cgi?id=10479
Summary: Grass jumping around in S.T.A.L.K.E.R.
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
In S.T.A.L.K.E.R. - Shadow of Chernobyl, parts of grass are disappearing and
appearing on wrong locations. E.g. there's some area where there is no grass as
should be but there's some grass on the road where it shouldn't be. The grass
keeps appearing and disappearing as I move and look around, also if I stay on
the same posistion I think.
With UseGLSL=disabled everything looks fine.
GeForce 8800GTX, driver 100.14.19
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http://bugs.winehq.org/show_bug.cgi?id=21252
Summary: Anarchy Online is squashed horizontally with Xorg 7
and Xinerama
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.anarchy-online.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l_bratch(a)yahoo.co.uk
Created an attachment (id=25547)
--> (http://bugs.winehq.org/attachment.cgi?id=25547)
Terminal output with latest Wine Git and Xorg 1.7.3.902
With Xorg <=6.x Anarchy Online draws fine in windowed and fullscreen mode, with
and without Xinerama.
With Xorg 7, when running in windowed mode, if the game is launched with
Xinerama (Nvidia's Xinerama, Nvidia drivers 190.53) the game appears to be
squashed horizontally within the window (although the window is still the
correct size).
Disabling the second screen before launching the game, then re-enabling it once
it's running is a workaround.
Attached is the terminal output of launching when it goes wrong. For contrast,
see the beginning of attachment 25509 from bug 21233 for the terminal output
with Xorg 6.x (when things worked OK).
Screenshot to follow.
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http://bugs.winehq.org/show_bug.cgi?id=21869
Summary: Jazz Jack Rabbit 2: Black/flickering screen followed
by page fault
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www.abandonia.com/en/games/294/Jazz+Jackrabbit+
2.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26495)
--> (http://bugs.winehq.org/attachment.cgi?id=26495)
wine: Unhandled page fault on write access to 0x7d6ceff4 at address 0x321c1b
(thread 002d), starting debugger...
The game starts, then immediately the screen goes black a few colors flicker
(green/white) followed by an Access Violation/pagefault which kills the game.
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http://bugs.winehq.org/show_bug.cgi?id=21426
Summary: Regression in Fallout Tactics
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Fallout Tactics was working in 1.1.35 in full screen mode. It is not longer
true for 1.1.36.
Ubuntu 9.10
Unfortunately, I am unable to provide regression tests as git misbehaves with
my externally attached storage, and can't switch between branches as git
constantly complains about lots of local modifications no matter which revert
way I use.
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